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1. Federation Navy Comet - in Ships and Modules [original thread]
I still think it's a fun little frigate to fly, what's your thoughts?
- by Gealbhan - at 2013.11.06 14:31:00
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2. What does the Phantasm even do? - in Ships and Modules [original thread]
Ah the glory days of the Phantasm, good times, I used to own one but not anymore for obvious reasons.
- by Gealbhan - at 2013.05.15 21:03:00
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3. So, The Peregrine Battleship... - in Ships and Modules [original thread]
Before I ask this question, yes I used the Search Forums and didn't find a thread about it. My question is: Will this ship ever become a reality in Eve Online? Probably SoonGäó Edit: almost forgot: Peregrine
- by Gealbhan - at 2011.10.10 15:26:00
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4. Wolf or Jaguar for PvE? - in Ships and Modules [original thread]
Wolf it is then, thanks o/
- by Gealbhan - at 2009.05.07 14:16:00
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5. Wolf or Jaguar for PvE? - in Ships and Modules [original thread]
I know the Wolf is an armor tank and the Jaguar is a shield tank & that's about it. 1st time hopping into a Minmatar AF even though I have the skills for it long ago.
- by Gealbhan - at 2009.05.07 03:42:00
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6. Why can't my Osprey look like this? - in Ships and Modules [original thread]
Not really a ship fitting statement or anything so I didn't post it in the ships forum. Just messing around with MS Paint I'd love my Osprey to be more like this: Modified Osprey
- by Gealbhan - at 2009.04.24 16:18:00
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7. Gank Abaddon - in Ships and Modules [original thread]
I love my Abaddon in small gang ops. Get the smaller faster members of your gang to lock the target down and then you pour on the DPS. This was the most recent example: Linkage Now, I can't use MP II's yet, currently in training. I was using 8...
- by Gealbhan - at 2008.07.27 19:48:00
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8. The Phantasm - lasers And shields?? - in Ships and Modules [original thread]
ah ok... just seemed a bit wacky to me. maybe I'm too used to thinking lasers = armor tank. Tried using Quickfit to see what kinda dps etc it would do but QF only has the old Phantasm stats and not the post Trinity version. "Concentrate all your...
- by Gealbhan - at 2008.01.13 15:24:00
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9. The Phantasm - lasers And shields?? - in Ships and Modules [original thread]
I was just wondering what the logic was behind making a laser using ship that relies on shields as it's primary defense? Just seems like a contradiction in fitting [cap wise]. Anyway I thought I'd throw this thought out here in the ships forum ra...
- by Gealbhan - at 2008.01.13 14:53:00
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10. [RMR] Hawk Setups - in Ships and Modules [original thread]
ok here's my PvE setup... High: 3x 'Malkuth' standard I (Bloodclaw) Tractor Beam Salvager Mid: Small shield boost II Invul Field II Mag scatter amp II Cap recharger II Low: Damage Control II Nano CPU to make the above fit. Rigs: Core Def fi...
- by Gealbhan - at 2007.09.12 21:32:00
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11. Daredevil - just a fitting suggestion... - in Ships and Modules [original thread]
Originally by: Miss KillSome holly jesus christ! First setup is tottaly no no. Please sell ship. First of all, with faction frigs use t2 or faction mods. If u cannot afford it, then use tier4 race frigs, u will do much better! fill all ...
- by Gealbhan - at 2007.08.31 21:57:00
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12. Daredevil - just a fitting suggestion... - in Ships and Modules [original thread]
Originally by: Falzan jeeeesus... Malk launchers, t1 mwd, t1 sar, and 100mm plates.... unfilled mid slot and 2 empty highs... on a faction frig? This setup is certifiably the worst setup of the day :D I run missions and take out 0.5 r...
- by Gealbhan - at 2007.08.31 20:36:00
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13. Daredevil - just a fitting suggestion... - in Ships and Modules [original thread]
Ok, I've searched the forums on Daredevil setups etc. and the ship fitting forum has squat so I thought I'd throw out my PvE DD setup. High: 2x 'Malkuth' standard missile launchers I (using flameburst and sabretooth at the moment) Mid: 1MN MWD I...
- by Gealbhan - at 2007.08.31 20:13:00
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14. Change to the horrible "Dual Rails" - in Ships and Modules [original thread]
I'd would love if my dual 150mm rail guns were actually good at tackling frigates. I mean a single 150mm gun can hit them at close range no problem. Makes sense a dual 150mm would be able to hit them too. I know, bigger gun housing, slower turn...
- by Gealbhan - at 2007.03.30 10:48:00
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15. Ok, let's hear it for "BEST TIER 2 BC" - in Ships and Modules [original thread]
I like my Drake. I managed to crank just over 600m/s out of it using a single 100MN afterburner (no stabs or overdrives). I have the relative skills so even though a 100MN *is* a battleship module, it doesn't suck the cap dry in a few seconds on ...
- by Gealbhan - at 2007.03.16 02:57:00
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16. Sticky Please: EVE Fitting and Ship acronyms and terminology - in Ships and Modules [original thread]
Edited by: Gealbhan on 11/03/2007 09:49:23 Edited by: Gealbhan on 11/03/2007 09:49:07 Didn't read the whole two pages so excuse me if it's been said. insta(s): Inertia/Internal Stabilizers sal: Salvager module odi: Overdrive Injector cer:...
- by Gealbhan - at 2007.03.11 09:52:00
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17. RMR Ferrox PvE Mission Setup - in Ships and Modules [original thread]
Originally by: Ladel Teravada Edited by: Ladel Teravada on 01/03/2006 18:46:51 High: 5x Advanced Limos Heavy Missile Launchers (all Kinetics usually) 1x 150mm "Scout" Railgun (antimatter) 1x Small Tractor Beam I Medium: 2x Active Har...
- by Gealbhan - at 2007.02.22 00:26:00
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18. Propulsion mods, mass, acceleration and velocity - in Ships and Modules [original thread]
Originally by: Franconis Originally by: Kua Immortal Originally by: Hoshi Edited by: Hoshi on 19/02/2007 01:55:06 1: Yes 2: Decreased mass do increase acceleration because acceleration is based on inertia which is equa...
- by Gealbhan - at 2007.02.19 04:20:00
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