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21. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
So this is a fix caused by the lack of numbers Logging on due to the unlimited skill que. So if I had a choice of a 24 hour skill que or the unlimited skill que and the daily rewards system. I will take the unlimited skill que and take the bitte...
- by Gevlin - at 2016.04.18 02:04:26
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22. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Considering that eve is focused around a PVP environment, having people Incouraged. To log on and leave a station is a good thing. More people to shoot. With the removal of clone up grades the risk of sp loss Is minimal.
- by Gevlin - at 2016.04.12 19:48:08
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23. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
I think if this proposal came out when the extended skill cue came out, there would be less of an up set. The skill cue did make people log on just to change the skill cue. Sadly we are human who play out of habit and incentive, we also have sho...
- by Gevlin - at 2016.04.09 19:43:39
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24. A Letter to the Pilots of New Eden - in EVE General Discussion [original thread]
I hope the Money Badger Coalition is able to keep pushing on Goons, I REALLY want to see the Horn of Goondor go off.
- by Gevlin - at 2016.04.05 17:56:16
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25. Sticky:[Citadels] Carriers - in Upcoming Feature and Change Feedback Center [original thread]
Would be interesting to have fighters with an entosis link - to sorta mirror the drones used in Valkyrie .
- by Gevlin - at 2016.04.05 17:51:07
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26. A Letter to the Pilots of New Eden - in EVE General Discussion [original thread]
I am happy to see this war. Not because Goons are evil. There has been a talk about no major wars going on for some time. This war is something Eve has needed for some time. The old guard picked up and left when new Sov system came in place, l...
- by Gevlin - at 2016.04.01 04:32:27
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27. Sticky:[Citadels] Changing NPC taxes - in Upcoming Feature and Change Feedback Center [original thread]
Sorry for not reading the previous 62 pages. For the RP station owners will the be an ability to have an option to set its taxes to be inline with a NPC corporation? Allowing the station placed in Providence to reward Ammar loyalists.
- by Gevlin - at 2016.03.17 23:58:56
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28. The new "Local" reconnaissance system - in Player Features and Ideas Discussion [original thread]
This would have to be based on the targets standing to you, Other wise the player would mark everyone blue and have instant Intel.
- by Gevlin - at 2016.03.17 23:45:42
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29. Wardec balancing - in Player Features and Ideas Discussion [original thread]
Sorry but I have not been in high sec with in wars for some time before the new wardec revamp. The war Dec system when I played an attacker simple attacked the defender. The defender could not get help. I would like to see that the wardec syste...
- by Gevlin - at 2016.03.08 22:23:26
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30. Deployables to be installed around an Ageies node while waiting. - in Player Features and Ideas Discussion [original thread]
The loudest complaint I am hearing about the agesis system is the defenders unable to do anything while. 1 person uses their Agesis modal on the node. Why not let these defenders "dig in do a fight". Ie. add deployables that would assist in the d...
- by Gevlin - at 2016.03.08 19:48:44
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31. At Fanfest I would love a time traveling Keynote from last year. - in EVE General Discussion [original thread]
I am just quickly looking at the features page and the last year and seeing the last years features and feeling like they are so small. I would love to see from the marketing department a "Key Note" style presentation promising all the to come u...
- by Gevlin - at 2016.03.06 19:29:42
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32. Walking in Stations - in Assembly Hall [original thread]
I sorta mentioned this else where, there were several elements that were apart of WIS, which didn't need to have an avatar interface. These things would allow you to do activities while in the station but use a simple 2D neocom interface, Like a M...
- by Gevlin - at 2016.02.25 04:10:14
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33. Sticky:[New structures] Observatory Arrays and Gates - in Player Features and Ideas Discussion [original thread]
I would like these observation arrays to also effect information being exported to crest as data miners should not be able to circumvent this game play.
- by Gevlin - at 2016.02.16 21:59:16
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34. Bulletin boards - in Player Features and Ideas Discussion [original thread]
Have pre set pictures ie Alliance symbol, Character portraits, Ships or other I game assets to place in one of 5 art asset place locations, Have preset catch phrases, slogans, call to actions to place with the photo layouts. Add character names i...
- by Gevlin - at 2016.02.16 21:49:43
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35. "Fighter" Mining Drone? Rorqual? CCP pls - in Science and Industry [original thread]
Gilbaron wrote: i can not wait to see all those glorious rorqual killmails when they get tackled in nullsec belts :) Well I guess I will have to stock up on those Rorquals. See you in the Belts Gilbaron!
- by Gevlin - at 2016.02.16 06:51:05
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36. In game structures that block system info being presented - in Player Features and Ideas Discussion [original thread]
Would be interested to have a modual that can block easy access system information, ie indexes, vulnerability, pod kills, jumps, cyno light etc. When this modual is inplace it would read ' information is being Scrammed' some pilot would have to vi...
- by Gevlin - at 2016.02.16 00:06:35
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37. Mining frigates gotta love them - in EVE General Discussion [original thread]
1 load of Veldspar will pay for you ship and t1 fit
- by Gevlin - at 2016.02.12 22:43:54
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38. Mining frigates gotta love them - in EVE General Discussion [original thread]
With the introduction of mining frigates the no need to pay for clone up grades. I can take risk when in 0.0 Providing a Pew Pew content for the roamers. Sure in eve lost should always matter, but if they want content for PVPers CCP need to allo...
- by Gevlin - at 2016.02.12 20:50:06
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39. Citadel Sentry Tower Drones. - in Player Features and Ideas Discussion [original thread]
OP or not OP that is what the Test Server and re-iteration is for. Beside Tower Sentry drones would most likely be a choice between something else. ie Fighters. I just would like to preserve a game style, a choice to play, Eve should be a choice ...
- by Gevlin - at 2016.02.10 19:51:44
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40. Citadel Sentry Tower Drones. - in Player Features and Ideas Discussion [original thread]
One of the game plays I found entertaining about the Current POS system was the external modules you could shoot. Giving the fleet a choice of take out a module or shoot the POS. For small gang POS bashes, it meant you had to be careful about the ...
- by Gevlin - at 2016.02.10 18:03:53
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