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861. [Petition] Make entry into CQ and Incarna optional and not mandatory. - in Assembly Hall [original thread]
After the explanation of the intregration of the incarna into the eve's make up it is like saying no you can't go the the left hand of the map. As the way as it sits, you can just stand at your belcony. So I guess that can be optional but in t...
- by Gevlin - at 2011.06.29 04:25:00
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862. New Dev Blog: The realities of EVE - in EVE Information Portal [original thread]
I hope the call of the CSM to Iceland works out. I think some posters are beginning to believe that they are running CCP, and are drumming up crowds to ensure that they listen to. This is leading to GroupThink against CCP. I hope that CSM insure...
- by Gevlin - at 2011.06.28 21:49:00
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863. CCP to adopt financial reinvestment policy in EVE - in Assembly Hall [original thread]
sorry can't agree with this topic. A company has to have its freedom to make its own physical policies. it has to think outside the box to compete in a real world. If it wishes to share 10 Million in development in World of Darkness Which will ...
- by Gevlin - at 2011.06.28 17:28:00
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864. [Proposal] CCP, commit to excellence. No features left behind. - in Assembly Hall [original thread]
sorry can't support this. Some feature may have been promised or proposed have to be left behind because of programing difficulties. I do not want to play a game that is going to to spend $20 Million on allowing me to launch my frigate out of a...
- by Gevlin - at 2011.06.28 17:21:00
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865. [Proposal] Vanity BPCs instead of vanity items - in Assembly Hall [original thread]
good idea - it opens up a new source mineral market as well. ie requirement me to buy components from Dust 514 to make my designer clothing the price in Aurrum could be low but the process in building it could be a challenge, making it a rare ite...
- by Gevlin - at 2011.06.28 17:13:00
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866. EVE VETERNS LEAVING EVE - in Assembly Hall [original thread]
Take you well deserved break. Please quit the game immediately Once CCP has change the game for the better. Return Refreshed when the game has been allowed to evolve. Eve grows with the tools handed to us, not the story content that is created f...
- by Gevlin - at 2011.06.28 17:08:00
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867. It's time for CCP to sell skillpoints for RL cash! - in Assembly Hall [original thread]
I am for Micro Transactions but this Idea is bad A: Removes the biggest Isk Sink from the game b: Prevents Play for Free isk grinders to have access to the game, there for destroying the plex market, here we go again!
- by Gevlin - at 2011.06.28 16:55:00
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868. Ideas for Mature Players - in Player Features and Ideas Discussion [original thread]
The role of a miner. You are the Cheese in the cat and mouse game. Here is some things I would recommend: 1) Keep a low profile - sorta blown for now as you may have made some enimies in this thread but that won't last for ever. - so for keeping a...
- by Gevlin - at 2011.06.28 03:37:00
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869. Possible PLEX sink - in Player Features and Ideas Discussion [original thread]
I do like this idea often I am starting up a temp account to build a marketing or a POS toon and then pay for a character transfer. It would be nice to skip a step. here we go again!
- by Gevlin - at 2011.06.28 03:00:00
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870. Please add Skillpoints packages to Noble EXchange store. - in Player Features and Ideas Discussion [original thread]
Not a good idea, as you said we have the option to buy a premade character, but that character also has a good will past that you have to live with. It is also a way for a Vet to still partake in the came with out paying to play for some time aft...
- by Gevlin - at 2011.06.28 02:57:00
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871. New Dev Blog: DUST 514 coming to PlayStation 3 in 2012 - in EVE Information Portal [original thread]
In 2009 the Dust 514 was introduced at Fan Fest it was later mention by some that Dust 514 was going to run on the Unreal Engine 3- Since we are still at Alpha and over a year and a half later, Did the original demo seen at Fan fest 2009 get sc**...
- by Gevlin - at 2011.06.08 21:41:00
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872. New Dev Blog: DUST 514 coming to PlayStation 3 in 2012 - in EVE Information Portal [original thread]
Security! Due to the fact Sony was hack means it will now have the most secure network out there since they have to prove they are secure to all the tinfoil hats out there.... Though it is a mute point since the personal information held by Dust ...
- by Gevlin - at 2011.06.08 01:36:00
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873. New Dev Blog: DUST 514 coming to PlayStation 3 in 2012 - in EVE Information Portal [original thread]
Questions Will there be a Drone commander û who plays with a top down view, controlling his multitude of drones in combat? Some being as simple as a camera drone. Will there be an engineer type guy dropping off sentry cameras and drones for othe...
- by Gevlin - at 2011.06.07 19:45:00
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874. Microtransactions, this is the endpoint. No More, please vote! - in EVE General Discussion [original thread]
-1 Sorry but the real world is changing so must eve. Inflation happens. I personally don't want to have an increase in subscription rate... also the increase in the cost of plex which is the directly tied to subscription prices as it is a direc...
- by Gevlin - at 2011.05.31 10:27:00
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875. Clear Skies 3 - in My EVE [original thread]
Time to pony up and donate if we want to a number 4 I did, I just hope #4 happens here we go again!
- by Gevlin - at 2011.05.30 20:53:00
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876. Clear Skies 3 - in My EVE [original thread]
Edited by: Gevlin on 30/05/2011 11:39:51 Emersively awsome. here we go again!
- by Gevlin - at 2011.05.30 11:39:00
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877. Captains Quarters on Duality - Sneak Peak - in EVE General Discussion [original thread]
I am using a Nvidia Geforce 9800GT on a Windows 7 bottom end computer from last year. I notice I am seeing upto 8 lens reflections. while I am moving around... I am finding this a little too distracting. Is it possible to place in some default q...
- by Gevlin - at 2011.05.28 01:33:00
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878. The Best Anti-Blob Solution of All Time! - in Player Features and Ideas Discussion [original thread]
What about small ships trying to gather to take out a Big ship You need to swarm like a locust to take a big ship. Really hurts the concept where everyone can have an effect on another no matter how many skill points they have. What about logisti...
- by Gevlin - at 2011.05.28 00:59:00
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879. Actual mining of Asteriods. - in Player Features and Ideas Discussion [original thread]
Most of my time has been spent mining in groups. My larges concern is the lone hulk pilot being screwed by this system. But since a Hulk pilot has room for drones both combat and Mining. In this approach of mining drones became a force mulitplyer...
- by Gevlin - at 2011.05.27 21:32:00
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880. Actual mining of Asteriods. - in Player Features and Ideas Discussion [original thread]
Mining with Fire Power. Roids will now be shoot able. Damage applied to the asteroid will be at a ratio of 33% Structure/66% Armour till the original ratio of the Structure points/ Armour Points is restored. Then at that time the following dama...
- by Gevlin - at 2011.05.27 08:11:00
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