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81. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Kagura Nikon wrote: Amanda Orion wrote: Gwailar wrote: Have you ever parked an Iteron next to a POCO? Have you ever considered that it makes no sense that an object that large should fit so easily inside the cargo hold of the small ship...
- by Gevlin - at 2014.10.09 16:21:00
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82. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
This will turn into such a tactical game. The front line can actually be a front line. Choke points. No longer can you simply by base all the content and jump in to blob, fight then leave. There will be opportunities for supply lines to be breache...
- by Gevlin - at 2014.10.09 01:41:00
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83. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
I think the new system will make movement with in Eve more tactical. Use a jump bridge to get in front of an enemy sure, but not beam clear across the galaxy to blob another blob. Gate once again become encounter points. If planned correctly a g...
- by Gevlin - at 2014.10.09 01:28:00
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84. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Brittney Calm wrote: I can see FC's going hey if you were on the OP earlier this week you will have to sit this one out. Or X in fleet if you have fatigue and cant go on todays op.. Suddenly fleet #'s go from 100+ down to 50 or less in second...
- by Gevlin - at 2014.10.02 22:11:00
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85. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Yippy! I can now Move around in my Rorqual with out showing up cyno of where I am going on the over view map. Ninja Mining is now more of an option!
- by Gevlin - at 2014.10.02 17:42:00
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86. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
I personally think this will be a boon for the Small corp who tries to survive out in the null sec. They have a tendency not to have the resources to use Jump frieghters to use Jita as a hub for everything. All production should be able to compl...
- by Gevlin - at 2014.10.02 17:26:00
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87. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
I think this will super interesting. Titan jumping from system to system, with an escort roaming ready to jump on another fleet, or being pinned down by a counter fleet. I can see jump clone bays being more viable as pod pilots try to re enter ...
- by Gevlin - at 2014.10.02 02:14:00
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88. Sticky:Dev blog: Ship Painting Pilot Program - in EVE Information Portal [original thread]
Take my money, Take my Money. I do hope there will be a Premium Monocle Skin - as those will turn in to the Best Bait ships ever! As a Mining co-ordinator when I play I often loan ships, and Keeping all my Loaned Retrivers and Covetors a paint ...
- by Gevlin - at 2014.03.06 19:11:00
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89. Sticky:Exploit: Bumping in order to prevent E-Warp - in EVE Information Portal [original thread]
This is confusing to me in battle common tactic for a titan to escape is to warp to a safe spot and warp off. With out an interdictor or heavy interdictor, bumping is the only way to stop them. How am I to know when a pilot has logged off in a s...
- by Gevlin - at 2013.11.29 13:53:00
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90. Sticky:Terms of Service CSM Feedback Thread - in Jita Park Speakers Corner [original thread]
I think I should be able to: say I am an alt of another even though I am not Say I be long to a coalition I don't Just the Tos seems to say I can't I do agree that Names meant to confuse others should be banned, I wish there was a scammers gu...
- by Gevlin - at 2013.09.20 20:19:00
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91. DUST 514 is exactly my kind of game - in DUST 514 Information Portal [original thread]
RomeStar wrote: Here is another CCP Dev alt who keeps trying to spin the negativity in your favor and praise dust. FYI it wont work unless you actually fix the game but I think its too late you lost a good portion of your player base by releasi...
- by Gevlin - at 2013.09.18 02:03:00
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92. When Wiggles Met CCP Fozzie Pt2 - in EVE General Discussion [original thread]
Tough question for you Fozzie Have you noticed any similarity between Canadian and Icelandic cuisine Or have you found any influences from Vikings that has made it into the possible Canadian diet. Often some of the more obscure item like Mukaluk...
- by Gevlin - at 2013.09.13 14:20:00
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93. Future suggestions - in DUST 514 Information Portal [original thread]
Was hoping that in the future there will be actives where care bears can take risks in null or low sec to assist Dust Players to score point in the eve univers
- by Gevlin - at 2013.09.11 23:07:00
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94. 1.4, a patch in the right direction - in DUST 514 Information Portal [original thread]
Got to play Dust after the 1.4 Patch, had not played till shortly after Uprising. Feels like the have the core game set, with most of the obvious holes filled. They are planning to revamp vehicles in 1.5 I hope they introduce PVE in the game thi...
- by Gevlin - at 2013.09.09 05:07:00
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95. Deployable Covert ops becon - in Player Features and Ideas Discussion [original thread]
A deployable covert op beacon A ship or module limited of. one per ship ( black ops ship maybe) Allows a beacon, shoot able and visible on grid, allows a black ops to bridge to that location, (very difficult to scan down, if scannable at all) (Or...
- by Gevlin - at 2013.09.07 16:51:00
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96. Sticky:EVE: Valkyrie announced! - in EVE Information Portal [original thread]
I am happy to see this coming along. --> back though - would this been able to be an integration into Dust 514? Not sure if this could be integrated into Eve. I guess I will just have to wait and see what will be announced. Sounds like this ...
- by Gevlin - at 2013.08.20 22:43:00
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97. Modify bridging via ship to be more like paratroopers - in Player Features and Ideas Discussion [original thread]
In World War II para troopers were hot dropped behind enemy lines, but the negative effect fro that was the para troopers were scattered about the country side I am suggesting to have ships using covert or Titan Jump bridges , arrive at several r...
- by Gevlin - at 2013.08.10 16:24:00
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98. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Gevlin, 27, 29, 82, 15, 7, 11, 33, 35, 42, 57, 62, 68, 69, 73, 77, 83, 84, 53, 64
- by Gevlin - at 2013.08.03 18:25:00
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99. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion : Clone subscription service option which is 2.5 times the cost of a clone, but you get unlimited clone backups for that month. This should get those older PVP vets into smaller, more fun dieing in cheaper ship and becomeq less risk adv...
- by Gevlin - at 2013.07.23 03:30:00
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100. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Topic Allow Titan doomsday weapons inject properties into the Suns to alter the solar system's Physics like worm holes Key words : Titan, Doomsday Altered Solar systems
- by Gevlin - at 2013.07.21 20:38:00
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