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1. New display setting request: Tactical. - in Player Features and Ideas Discussion [original thread]
They used to have this. Before the change, I used to play eve on an acer aspire one (netbook). It was very good and the only way I ever got into eve was because of it. After a time they phased it out
- by Ghazbaran - at 2017.06.30 10:32:09
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2. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Steve Ronuken wrote: Afternoon folks, Some topics: Should you be able to have nullified combat ships? Why, or why not? How about non-combat ships? Shuttles? Blockade runners? Yachts? Should anchorable bubbles exist? Should they decay if the...
- by Ghazbaran - at 2017.06.30 10:04:47
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3. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
M'uva Wa'eva wrote: Co-founder of Black Frog checking in. I probably fly jump freighters as much as nearly anyone in Eve, and I'm not quite sure how I feel yet, despite the pages of comments that have gone before me!... ...What would make the ...
- by Ghazbaran - at 2014.05.18 07:33:00
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4. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Dealin'lak wrote: Gotta appreciate the irony.... 1- Use Fanfest to announce the "Awesome addition of rigs to Freighters and Jump Freighters". 2- Get everybody hyped up and expecting a nice addition for their ships. 3- Event...
- by Ghazbaran - at 2014.05.18 05:34:00
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5. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: But yes, the fact that this is a small reduction in Jump Freighter power is completely intended. But I can't kill anything with it... How is that powerfull... I am a glorified delivery boy... Please reconsider
- by Ghazbaran - at 2014.05.18 05:20:00
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6. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
BlitZ Kotare wrote: I haven't bothered to read this entire thread besides the OP. But I have to say, wow. It's great to know that my JF is going to require a few billion isk work of rigs and specialized implants to be almost as good as it was b...
- by Ghazbaran - at 2014.05.18 05:13:00
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7. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
TrouserDeagle wrote: I can't help but notice that this change to jump freighters isn't any kind of jump drive nerf or removal. when are jump drives and bridges being nerfed? they're probably the most overpowered thing in game currently, so I'm...
- by Ghazbaran - at 2014.05.18 05:08:00
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8. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Ghazbaran wrote: So basically a Freighter and JUMP FREIGHTER nerf... Who wants to buy a Nomad? I'll give you an isk. Sold On other news: Maxed out My JF skill for more survivability... wasted it skill time Maxed ...
- by Ghazbaran - at 2014.05.18 05:05:00
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9. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
So basically a Freighter and JUMP FREIGHTER nerf... Who wants to buy a Nomad?
- by Ghazbaran - at 2014.05.18 04:48:00
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10. Loan contracts - in Player Features and Ideas Discussion [original thread]
Aqriue wrote: Ghazbaran wrote: Since there is no expiration date, and characters wallet are not going to go negative to pay you back, people cannot exploit this unless they play you for a fool and not use the character anymore. And its ...
- by Ghazbaran - at 2012.03.28 22:51:00
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11. Dangerous Mining 101 - in Player Features and Ideas Discussion [original thread]
AstarothPrime wrote: So basically whatya suggesting is - make drone region even safer for miners then 1.0 space AND let it drop additional minerals to anyone present to just scoop up... It doesnt compute in my world actually. How about making...
- by Ghazbaran - at 2012.03.28 22:43:00
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12. Loan contracts - in Player Features and Ideas Discussion [original thread]
Hell How about getting loan contracts back up again but with isk. You loan a player Some isk with the express intent That you take a percentage every time his wallet flashes Example: I loan Player "NeedAdrake" 50 million isk to buy a drake pl...
- by Ghazbaran - at 2012.03.28 22:23:00
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13. Battle-Recorder · Eve's Very Own Built-In Record Tool - in Player Features and Ideas Discussion [original thread]
BECAUSE GREAT THINGS SHOULD ALWAYS BE BUMBPED TO THE TOP :)
- by Ghazbaran - at 2012.03.28 21:55:00
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14. Dangerous Mining 101 - in Player Features and Ideas Discussion [original thread]
I like this Idea very much For belts. Drones don't attack miners in belts, etc. ALL as was said before To get better yield in low / null sec the following could be done Anomalies could have a type of hybrid of ratting and mining Why not make ...
- by Ghazbaran - at 2012.03.28 21:46:00
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15. T3 Industrial Cruiser - in Player Features and Ideas Discussion [original thread]
BUMP
- by Ghazbaran - at 2012.03.28 02:38:00
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16. missile balancing - in Player Features and Ideas Discussion [original thread]
Voxinian wrote: It's the missiles them selfs that contains the variety, not the missile bay. I would love to see more specialized missiles types though. Well if you think about it there is no variety in missiles either. Cruise or Torps,...
- by Ghazbaran - at 2012.03.24 15:19:00
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17. missile balancing - in Player Features and Ideas Discussion [original thread]
I understand that missiles are not guns but think about it. Only 2 missile launcher types per size? There is no variety. No fitting alternatives. It's either assault or heavy, siege or cruise. No fitting options are given to missile happy people. ...
- by Ghazbaran - at 2012.03.24 15:00:00
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18. missile balancing - in Player Features and Ideas Discussion [original thread]
Hello Isn't it weird That Long range guns have trouble hitting smaller targets that are close to them but Long range missiles don't. And the If short range guns have less trouble with smaller ships why do short range missiles Have More trouble w...
- by Ghazbaran - at 2012.03.24 06:40:00
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19. Jump shuttles - in Player Features and Ideas Discussion [original thread]
Hello, Jump shuttles please. That is all.
- by Ghazbaran - at 2012.02.10 21:13:00
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