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1. SP game breaking for new players. Please take your time to read this CCP. - in Skill Discussions [original thread]
Argel OTF2 wrote: But I've not said it is all to do with sp? Of course my crappy tactics will play a part, as will my fumbling over my modules like Jill Dando with her house keys. Nobody has ever said that isn't the case... But... SP does com...
- by Gizznitt Malikite - at 2013.05.16 17:31:00
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2. Right Click -> Insure Ship - in Features and Ideas Discussion [original thread]
Bump because i want this idea!!!
- by Gizznitt Malikite - at 2013.05.16 13:48:00
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3. SP game breaking for new players. Please take your time to read this CCP. - in Skill Discussions [original thread]
Argel OTF2 wrote: Well first of all I have a main alt that is 4-5 months old, which should (imo) be enough to learn the basics to a decent standard, but whatever the issue is, it's incredibly disheartening whether you choose to acknowledge it o...
- by Gizznitt Malikite - at 2013.05.16 00:06:00
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4. The cloak warp trick: yes, no, maybe? - in Assembly Hall [original thread]
The cloak has nothing to do with it: Coupling the cloak with the MWD trick doesn't change the fact its simply the mwd-to-warp trick. If there is a problem, it real problem is the max velocity mechanic. To enter warp, you must be aligned to ...
- by Gizznitt Malikite - at 2013.05.15 18:21:00
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5. Sov Mechanics idea: Sov based on activity idea - in Assembly Hall [original thread]
Chun Tzu wrote: The Idea is a simple one, It has many issues that would need ot be adressed and loopholes covered, however I belive that the general playerbase of null is screaming out for some changes to be made with sov mechanics, you will fi...
- by Gizznitt Malikite - at 2013.05.15 15:44:00
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6. FIRE CCP RISE!! - in Assembly Hall [original thread]
Theia Matova wrote: Minmatar: 1) Their sig radius is much to small compared to their 'equivalents' of the other three races. ] Gizznitt Malikite wrote: Gee, I wonder if that's a racial trait of their ship lines. How horrible for them to h...
- by Gizznitt Malikite - at 2013.05.15 15:33:00
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7. Right Click -> Insure Ship - in Features and Ideas Discussion [original thread]
ExAstra wrote: Danika Princip wrote: Archess Nei wrote: better yet when you undock you get a warning that your ship is uninsured Do you have any idea how annoying that would get? Yeah freakin' screw that. It already pops up in red l...
- by Gizznitt Malikite - at 2013.05.11 17:33:00
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8. Right Click -> Insure Ship - in Features and Ideas Discussion [original thread]
Arg... I really, really would like a right click option to insure a ship when in a station.
- by Gizznitt Malikite - at 2013.05.11 05:42:00
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9. Sticky:Dev Blog: CSM8 Election Statistics - in EVE Information Portal [original thread]
Megarom wrote: mynnna wrote: Both of these are really bizarre because of the top 2 results, especially the first one. The rule of thumb for that is (or was supposed to be) "appearing anywhere is an advantage for top 2" yet Ripard and I got ...
- by Gizznitt Malikite - at 2013.05.10 20:08:00
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10. [Odyssey] Tech 1 Battleships - Gallente - in Features and Ideas Discussion [original thread]
Tom Guhl wrote: ExAstra wrote: Tom Guhl wrote: Dr Ted Kaper wrote: Omnathious Deninard wrote: So the Dominix can now shell out 600DPS out to 139km with 2 omnidirectional tracking links, 2 DDAs, 1 large sentry damage augmenter and 5 ...
- by Gizznitt Malikite - at 2013.05.10 18:20:00
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11. Sticky:Odyssey General Feedback Thread - in Test Server Feedback [original thread]
Someone reported invention jobs are consuming the Cryptic/Esoteric/Incognito/Occult Interfaces in the current build. Is this a bug, or an intentional change? https://forums.eveonline.com/default.aspx?g=posts&t=234011&find=unread
- by Gizznitt Malikite - at 2013.05.10 01:49:00
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12. FIRE CCP RISE!! - in Assembly Hall [original thread]
Kenshi Hanshin wrote: Caldari: 1) Missile mechanics need work to make them viable against turrets. There are numerous ideas suggested by players. 2) The Raven had no tank to begin with. The proposed Raven has less tank than any other BS o...
- by Gizznitt Malikite - at 2013.05.09 18:22:00
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13. Nullsec hunter-killers, please enlighten me - in EVE General Discussion [original thread]
Asmodai Xodai wrote: Gizznitt Malikite wrote: As a leader in a Nullsec Hunter-killer Alliance, I can tell you exactly why we do this: 1.) The thrill of the hunt: There is quite a lot of enjoyment in taking down a target, and many nullsec ...
- by Gizznitt Malikite - at 2013.05.09 18:10:00
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14. FIRE CCP RISE!! - in Assembly Hall [original thread]
Kenshi Hanshin wrote: Summary: Amarr: 1) Abbadon needs the 5% resistance/level bonus due to the "Alpha Fleet Doctrines". Not that it matter much there anyway with hundreds of ships shooting you in the face. But at least it may just cause...
- by Gizznitt Malikite - at 2013.05.09 18:03:00
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15. FIRE CCP RISE!! - in Assembly Hall [original thread]
Kenshi Hanshin wrote: https://forums.eveonline.com/default.aspx?g=posts&t=223607 https://forums.eveonline.com/default.aspx?g=posts&t=223611&find=unread https://forums.eveonline.com/default.aspx?g=posts&t=223608&find=unrea...
- by Gizznitt Malikite - at 2013.05.09 17:54:00
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16. Nullsec hunter-killers, please enlighten me - in EVE General Discussion [original thread]
As a leader in a Nullsec Hunter-killer Alliance, I can tell you exactly why we do this: 1.) The thrill of the hunt: There is quite a lot of enjoyment in taking down a target, and many nullsec ratters do fit bling on their ship. 2.) To get a f...
- by Gizznitt Malikite - at 2013.05.09 17:34:00
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17. Naming Jump Clones - in Features and Ideas Discussion [original thread]
Xavier Thorm wrote: We need a stickied thread in this forum for ideas that pretty much no one would argue against but we still want to remind CCP we need. Agreed! I think it used to be called 1000 papercuts, or Give us your little things, or...
- by Gizznitt Malikite - at 2013.05.09 17:05:00
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18. Comprehensive Guide on the Wardec System, Ally System, and empire Aggression Mec... - in Warfare & Tactics [original thread]
So, I decided to enter a war last night, and was searching google and the forums for information on the wardec system, and more specifically the ally system. To be quite frank, I was disappointed at the information available. I hope to make a...
- by Gizznitt Malikite - at 2013.05.09 17:01:00
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19. Orca Feature Request - in Features and Ideas Discussion [original thread]
I really don't see how giving the Orca another highslot unbalances anything about the orca. To be honest, four highs, 3 for the mining gang links and 1 for the tractor is perfectly reasonable. My suggestion about reducing it's powergrid to make...
- by Gizznitt Malikite - at 2013.05.08 23:39:00
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20. Orca Feature Request - in Features and Ideas Discussion [original thread]
Rogue Aspire wrote: The Orca being the great ship that is is would be awesome if it had one more high slot. The ship is supposed to be a mining fleet support ship that can run 3 warfare links yet is really incapable of doing so unless it slowbo...
- by Gizznitt Malikite - at 2013.05.08 17:18:00
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