Pages: [1] 2 3 4 5 6 7 8 9 10 20 |
1. Just wondering about Minmatar - in Ships and Modules [original thread]
sure, bring in the missileboats, got nothing else to train
- by Golgrath - at 2006.06.01 14:32:00
|
2. C-J6MT Siege - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Marnarok Originally by: Fargas smack ftw where is magnarok? he is my favourite man io 1) Its Marnarok, no Magnarok. 2) Im ladies favorite because my huge ANACONDA. 3) Are u a lady? Cheers fixed it for ya
- by Golgrath - at 2006.05.27 17:26:00
|
3. No Topic - in EVE General Discussion [original thread]
If i don't pay for the VOIP, i don't want to see any trace of the system in my client. In right click context menus or anywhere.
- by Golgrath - at 2006.05.18 19:17:00
|
4. erm wtf!? - in EVE General Discussion [original thread]
Originally by: RogueAnt [ 2006.05.13 10:58:33 ] (combat) <color=0xffbb6600>Orthan [TDG] hits you, doing 144.0 damage. a player killed you, not concord
- by Golgrath - at 2006.05.13 11:19:00
|
5. How are bonuses worked out? - in Ships and Modules [original thread]
in your case it's 40 + (100-40 * 0.325) = 59.5% it's more complicated when you have several of the same modules, then the stacking penalty comes in.
- by Golgrath - at 2006.05.13 08:17:00
|
6. Sisi and why you cant login... - in Test Server Feedback [original thread]
Originally by: Sercane Farlock Edited by: Sercane Farlock on 13/05/2006 05:33:23 Ok. Trying to connect to Singularity for the first time but i'm getting the infamous "incorrect username or password" message. I have always used the same...
- by Golgrath - at 2006.05.13 06:20:00
|
7. Ghost face in Caldari billboard - in EVE General Discussion [original thread]
Edited by: Golgrath on 13/05/2006 04:53:12 Edited by: Golgrath on 13/05/2006 04:52:44 it looks like the grey prince from oblivion
- by Golgrath - at 2006.05.13 04:53:00
|
8. PHP.net equivalent for C - in Out of Pod Experience [original thread]
here's another http://www.dinkumware.com/refxcpp.html
- by Golgrath - at 2006.05.11 05:14:00
|
9. Eve's Third Year - in EVE General Discussion [original thread]
Originally by: Karador In case nobody noticed (maybe some did), the next 22th of May will mark EvE's Third Year. Quite an impressive result from a game that was tagged as "doomed" by so many people I've lost count... Personally I've been ...
- by Golgrath - at 2006.05.02 15:36:00
|
10. Autocannon Issues - in Ships and Modules [original thread]
Dunno if this has already been suggested, but CCP could double the dmg mod and rof of top tier ac's, keeping the dps same (slight increase cuz of less reloading). This would go nicely with the name 'repeating artillery'. 800's would be great npcin...
- by Golgrath - at 2006.03.24 06:31:00
|
11. I need a good pvp setup for my Dominix - in Ships and Modules [original thread]
Quickfit doesn't include the gall spec skill in to the dps calculations. I think the dps with max skills with ogre II's on a domi is 475.
- by Golgrath - at 2006.03.23 05:48:00
|
12. Do your Top 10 list - in Player Features and Ideas Discussion [original thread]
1. Warp core stabs 2. Instabookmarks 3. Typhoon 4. Planet interaction 5. 0.0 Cosmos 6. boost smartbombs againt drones. 7. Working, documented scan probe usage. 8. Client side graphical lag 9. Blasters 10. Artilleries
- by Golgrath - at 2006.03.09 09:22:00
|
13. EW Drones - in Ships and Modules [original thread]
Edited by: Golgrath on 06/03/2006 17:58:06 Edited by: Golgrath on 06/03/2006 17:57:18 Originally by: Swethren okay, so say I have 5x med drones, each doing 1.5 points against all radars. My ship is also fitted with 1x T2 Multi spec...
- by Golgrath - at 2006.03.06 17:56:00
|
14. New kind of webber - in Ships and Modules [original thread]
It would be the ultimate warp scrambler. Agility decreases -> time to align for warp increases. Say 10 seconds to warp in a battleships. 2 fleeting webs and it's 1000 seconds.
- by Golgrath - at 2006.02.28 06:20:00
|
15. Improvements - in Ships and Modules [original thread]
Tuxford never asked for any ideas etc. He just started the topic to inform us on those small changes in the first post. I dont know where you all got the idea that this is the 'get your ideas through' thread. Quote: All the cool kids stay o...
- by Golgrath - at 2006.02.24 05:54:00
|
16. What about increasing the scanner range to 97au? - in Ships and Modules [original thread]
Quote: a) Does anybody know the reasons behind the current max 14au range? Is it hard-coded? Just arbitrary? The reason most likely is that a 32bit signed integer is used to store the range, 2^31 = 2147483648km ~ 14.5AU.
- by Golgrath - at 2006.02.15 08:09:00
|
17. Angels - The most unbalanced NPCs ingame. - in EVE General Discussion [original thread]
Originally by: Borothis Quishir Since RMR angels are alot easier to kill since they dont do all 4 damage types anymore. READ THE PATCH NOTES. It would be nice to get better domi loot though. they still do all 4 damage types
- by Golgrath - at 2006.02.02 16:23:00
|
18. EW stacking? - in Ships and Modules [original thread]
Quote: Ok, an example Stone 1 has 30% chance of hitting target A Stone 2 has 10% chance of hitting target A That means that once I have thrown both stones there is a better chance that I hit the target then if I had only thrown one. Isn'...
- by Golgrath - at 2006.01.18 11:03:00
|
19. EW stacking? - in Ships and Modules [original thread]
Quote: Your formula above is incorrect because it's assuming that multiple ECMs mean a guaranteed chance of success. They do not. Having five ECMs with a 30% chance to jam means that the possibility of them all failing exists. Treat them eac...
- by Golgrath - at 2006.01.18 10:54:00
|
20. EW stacking? - in Ships and Modules [original thread]
above only talks about 1 jammer. 1 - (1 - (jammer strength / ship's scan strength))^N for N same jammer strength jammers. Search for related topics if you wan't to know more, it's been explained thousand times.
- by Golgrath - at 2006.01.18 10:27:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |