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1. another epic battle in r-6 ( in a bit hopefully) - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Dark Losk Where are the goons? Our entire fleet[caps and support] got traffic controlled on the way in. Vote Goumindong for CSM
- by Goumindong - at 2008.05.18 12:57:00
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2. Corporate/Alliance Warfare: Cynosural Jammer mechanics - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Hardin Originally by: Goumindong No, what is necesssary isnt some grand re-imagining of how the combat works from how it does now, what is necessary is reducing the tedium of upkeep, and making the mechanics easier ...
- by Goumindong - at 2008.02.01 02:13:00
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3. Corporate/Alliance Warfare: Cynosural Jammer mechanics - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Spoon Thumb Originally by: Goumindong So the caps jump in outside the radius and then warp in... Wooo, fat lot of good that did jammer did you. No, the caps jump outside the radius, but you also have a warp inhib...
- by Goumindong - at 2008.01.31 20:13:00
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4. Corporate/Alliance Warfare: Cynosural Jammer mechanics - in Corporation, Alliance and Organization Discussions [original thread]
So the caps jump in outside the radius and then warp in... Wooo, fat lot of good that did jammer did you.
- by Goumindong - at 2008.01.31 06:44:00
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5. Corporate/Alliance Warfare: Cynosural Jammer mechanics - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Kelsin The premise of this situation assumes that the objectives need to be taken down simultaneously - so the attacker can't blob one at a time. In which case, the defender only needs to win one battle and the attacker...
- by Goumindong - at 2008.01.31 00:04:00
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6. Corporate/Alliance Warfare: Cynosural Jammer mechanics - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Kelsin Originally by: Goumindong If you require silmultanious objectives then the defender just blobs one of them. No, what is necesssary isnt some grand re-imagining of how the combat works from how it does now, wh...
- by Goumindong - at 2008.01.30 21:14:00
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7. Corporate/Alliance Warfare: Cynosural Jammer mechanics - in Corporation, Alliance and Organization Discussions [original thread]
If you require silmultanious objectives then the defender just blobs one of them. No, what is necesssary isnt some grand re-imagining of how the combat works from how it does now, what is necessary is reducing the tedium of upkeep, and making the...
- by Goumindong - at 2008.01.30 20:24:00
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8. Corporate/Alliance Warfare: Cynosural Jammer mechanics - in Corporation, Alliance and Organization Discussions [original thread]
[cont] Think of alliance warfare like a ground war. Jump bridges/cyno generators are like roads or bridges. Cyno Jammers are like forts. You can avoid the forts by not using the roads[I.E. not jumping in caps]. But you cant bring your siege weap...
- by Goumindong - at 2008.01.30 10:03:00
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9. Corporate/Alliance Warfare: Cynosural Jammer mechanics - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: CCP Greyscale Just as clarification, the thinking behind eight hours' fuel is that it makes it nigh-on impossible to run it constantly. Maybe if you've got a couple of key systems and you really need coverage and you've got ...
- by Goumindong - at 2008.01.30 09:51:00
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10. Corporate/Alliance Warfare: Cynosural Jammer mechanics - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Goumindong on 28/01/2008 18:41:03 Originally by: CCP Greyscale Things already being considered (that I'm aware of) for the next time we revisit these structures, although not necessarily all at the same time: - Allowing Cov...
- by Goumindong - at 2008.01.28 18:38:00
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11. BURN EDEN backstabs Remedial for massive DRAMA BOMB - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: arkarsk ps. i'm pretty sure she's 14 or something No, Dungar's Sister is about 5 months old. ---------------------------------------- Thou Shalt "Pew Pew"
- by Goumindong - at 2007.03.22 22:40:00
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12. JV1-V the LV station falls to Coalition - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Heldane The way I read it GoonSwarm threw a suicide fleet of around 100 ships at you before the rest of the fleet arrived. This is something they are known to do all the time in order to test the defenses of the enemy in a c...
- by Goumindong - at 2007.02.24 12:05:00
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13. Small Scale Engagements... - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Saal Iverson its neither good or bad? like i said no-one is going to say "we shouldnt kill this guy" who just presented himself infront of you. If oyu say its bad the next time i warp infront of your fleet in a vindicator I ...
- by Goumindong - at 2007.02.23 11:24:00
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14. Mistake or Policy BoB ? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Sotha Si'l I recently came across a kill mail generated by Tholarim of DICE and Chay Vroomfold of The Guardian Agency, the zone where this happened was at the time a combat zone with several BoB vessels currently engaging in...
- by Goumindong - at 2007.02.20 07:42:00
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15. State of Game - PvP tactics - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Cardassius @exploit whiners The tactic BoB used was to PREVENT the titan to use LOGOFSKI to save his ship. ? ---------------------------------------- Thou Shalt "Pew Pew"
- by Goumindong - at 2007.02.19 18:01:00
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16. State of Game - PvP tactics - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Cardassius @exploit whiners The tactic BoB used was to PREVENT the titan to use LOGOFSKI to save his ship. ? ---------------------------------------- Thou Shalt "Pew Pew"
- by Goumindong - at 2007.02.19 18:01:00
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17. CCP Please Document You Game - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: ScreamingLord Sutch Originally by: Sentinel Eeex You think EVE is "complex"? As far as games go you'd be hard pressed to come up with others as "complex". Compared to brain surgery I'd say it's not complex. ...
- by Goumindong - at 2007.02.19 17:39:00
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18. CCP Please Document You Game - in Corporation, Alliance and Organization Discussions [original thread]
What CCP doesnt need specifically is documentation about all the bugs and errors in the game. What they need is documentation about the intended purposes and qualities of features. This can be used to verify whether or not something is a bug or a...
- by Goumindong - at 2007.02.19 10:46:00
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19. Statement Dusk and Dawn - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Ctharth Originally by: Goumindong How many times is this going to come up... "Because everyone else has the same option" is not an arguement as to whether or not something is an exploit. If there were a bug that al...
- by Goumindong - at 2007.02.18 21:25:00
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20. Statement Dusk and Dawn - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Ctharth Its not an exploit because: - a ccp employee says so - Because everyone else has the same option. that means it can be done by anyone. - the system wasnt clear of enemies, there was a spy. spies are allowed. - sitti...
- by Goumindong - at 2007.02.18 17:53:00
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