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181. [Issue] Buff Large Autocannons (especially Dual 650mms and 800mms) - in Assembly Hall [original thread]
Originally by: Yorda You might be a mwding minmatar ship but you're still not going to go more than 1k/sec in a none nano setup, any cruiser with a mwd will be able to outrun you. It's just not worth cutting your cap in half for a 30% dps...
- by Goumindong - at 2008.06.02 20:53:00
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182. [issue] The feasibility of destructible player-built outposts in Eve - in Assembly Hall [original thread]
Originally by: Jade Constantine Originally by: Ethaet lol. So you're a 0.0er who wants less people in 0.0? Well, at least you are being original. Actually quite the contrary. I would like to see more people in 0.0 and that the ...
- by Goumindong - at 2008.06.02 20:45:00
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183. [Issue] Re-examination of 0.0 Sovereignty System - in Assembly Hall [original thread]
Originally by: Kelsin POSes currently grant industrial and sovereignty benefits to their owners. Moving the sovereignty benefits to a different system doesn't mean the epic elements of POS warfare would go away. There could still be POS si...
- by Goumindong - at 2008.06.02 20:30:00
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184. Capturable Stargates: 0.0 Sovereignty Revamp - in Features and Ideas Discussion [original thread]
Originally by: Kelsin Originally by: Scatim Helicon * 'Stargate ping-pong' - do you really intend for territory holders to spend time camping gates to recapture them every day, just because a hostile nano-gang rolled through and sa...
- by Goumindong - at 2008.06.02 20:27:00
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185. [Issue] RSD/TD Bonus Stacking - in Assembly Hall [original thread]
The Problem Tracking Disruptor and Remote Sensor Booster bonuses stack in a manner that produces a situation where either you need all applicable bonuses applied in order to be valuable, or where all applicable bonuses applied will be overp...
- by Goumindong - at 2008.06.02 19:39:00
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186. [Issue] RSD/TD Bonus Stacking - in Assembly Hall [original thread]
The Problem Tracking Disruptor and Remote Sensor Booster bonuses stack in a manner that produces a situation where either you need all applicable bonuses applied in order to be valuable, or where all applicable bonuses applied will be overp...
- by Goumindong - at 2008.06.02 19:39:00
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187. [Issue] Buff Large Autocannons (especially Dual 650mms and 800mms) - in Assembly Hall [original thread]
Originally by: Marn Prestoc Laughing but what you just said isn't what you said either, your changing the statement and claiming its the same. The fact the ships being compared are nothing like your comparison is obviously beyond you but...
- by Goumindong - at 2008.06.02 18:37:00
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188. [Issue] Re-examination of 0.0 Sovereignty System - in Assembly Hall [original thread]
Edited by: Goumindong on 02/06/2008 18:24:38 Originally by: Kelsin Fair enough. But I'd suggest that there is a way to increase the dynamism of territory holding without adversely affecting the concept of empire building. would yo...
- by Goumindong - at 2008.06.02 18:19:00
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189. [Issue] Re-examination of 0.0 Sovereignty System - in Assembly Hall [original thread]
Originally by: Kelsin econdly, the popular complaint about the current state of 0.0 sovereignty is that it's mostly empty space with the occasional massive fleet battle in which lag is a large factor. No, the popular complaints are 1....
- by Goumindong - at 2008.06.02 18:06:00
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190. Capturable Stargates: 0.0 Sovereignty Revamp - in Features and Ideas Discussion [original thread]
Originally by: Kelsin Originally by: Goumindong O.K. so how do you hold stations? And what is the purpose of holding POS? All I can do is tell you you didn't read the OP very carefully, and point you to the benefit gained with ...
- by Goumindong - at 2008.06.02 17:55:00
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191. [Issue] Buff Large Autocannons (especially Dual 650mms and 800mms) - in Assembly Hall [original thread]
Originally by: Marn Prestoc Your being idiotic. I didn't say anything like that so stop with the "what if" rubbish because its nothing like the situation described. Maelstrom has the max number of turrets possible and a ROF bonus so only...
- by Goumindong - at 2008.06.02 17:09:00
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192. [Issue] Buff Large Autocannons (especially Dual 650mms and 800mms) - in Assembly Hall [original thread]
Edited by: Goumindong on 02/06/2008 16:16:51 Originally by: Marn Prestoc Edited by: Marn Prestoc on 02/06/2008 11:50:37 Originally by: Goumindong If large AC's suck, but minmatar BS that use large AC's don't suck when fitti...
- by Goumindong - at 2008.06.02 16:15:00
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193. [Issue] Buff Large Autocannons (especially Dual 650mms and 800mms) - in Assembly Hall [original thread]
Originally by: Cilppiz Originally by: Keela Bahni Edited by: Keela Bahni on 02/06/2008 12:46:38 Mael does 800 DPS from turrets alone with 3 Gyro II, 800 IIs and RF EMP. I can only get 765DPS out of said setup (you must be u...
- by Goumindong - at 2008.06.02 15:49:00
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194. Moon mineral/gas - in Assembly Hall [original thread]
Originally by: Adeptus mecanicus Edited by: Adeptus mecanicus on 22/05/2008 19:54:47 my suggestion is to make the minerals/gasses in moons possible to deplete, that it will spawn anew at a random site in eve wll make moons that has dys...
- by Goumindong - at 2008.06.02 06:14:00
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195. [Issue] Buff Large Autocannons (especially Dual 650mms and 800mms) - in Assembly Hall [original thread]
If large AC's suck, but minmatar BS that use large AC's don't suck when fitting large AC's, then large AC's don't suck. So if only one of them is sub-optimal when fitting large ACs and the others aren't then the problem isn't in the ACs its in t...
- by Goumindong - at 2008.06.02 03:50:00
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196. [Issue] Re-examination of 0.0 Sovereignty System - in Assembly Hall [original thread]
So long as number 3 is a part of this agenda, this is an incredibly bad idea. You will only support this if you want to see the game become a **** hole.
- by Goumindong - at 2008.06.02 03:45:00
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197. Capturable Stargates: 0.0 Sovereignty Revamp - in Features and Ideas Discussion [original thread]
Originally by: Herschel Yamamoto You know that 30-second cloak? Yeah, it's called "time for the system to load". If that's really an issue, make the cloak time longer. 10 minute cloak timer then? Yea, not feasible. ****, i'd be happy...
- by Goumindong - at 2008.06.02 03:43:00
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198. Capturable Stargates: 0.0 Sovereignty Revamp - in Features and Ideas Discussion [original thread]
Originally by: Kelsin Systems are not being captured here - just gates. The only benefit granted at a system level is the ability to anchor a cynojammer - everything else is based on cumulative control of gates across a whole constellat...
- by Goumindong - at 2008.06.02 03:34:00
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199. Local Chat Fixing - in Assembly Hall [original thread]
Originally by: Herschel Yamamoto What you're saying is that with perfect intel, you'll have better intel. I agree, you will, but I'm not sure that it's necessary for the game or desirable either. No it might not be. But I am not sayi...
- by Goumindong - at 2008.06.02 00:45:00
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200. Local Chat Fixing - in Assembly Hall [original thread]
Originally by: Shnergin but that post indicated that the current local functionality should be included in the scanner No, that post highlighted the problems involved in doing that. That doing so would cause just those problems you are...
- by Goumindong - at 2008.06.02 00:26:00
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