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1981. Tracking Disruptors [Devs.. you forgot something] - in Ships and Modules [original thread]
Originally by: Ariel Dawn Exactly the kind of lemming I was talking about. And I especially like your last point. Amarr having capacitor problems? Take your own advice and use Capacitor Control Circuit/Energy Discharge Elutriation rigs. T...
- by Goumindong - at 2008.02.10 00:15:00
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1982. Tracking Disruptors [Devs.. you forgot something] - in Ships and Modules [original thread]
Edited by: Goumindong on 09/02/2008 21:40:38 Edited by: Goumindong on 09/02/2008 21:40:05 Originally by: Ariel Dawn ... 1. Amarr do not have the best battleships[They are neither the hardest hitting[gallente], or most resiliant...
- by Goumindong - at 2008.02.09 21:39:00
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1983. Tracking Disruptors [Devs.. you forgot something] - in Ships and Modules [original thread]
Originally by: DennoTheHunter Originally by: Goumindong Originally by: DennoTheHunter Plz tell me how it's overpowered... Use math, pics or just something to back up your claims. I did. You ignored it. Where, if...
- by Goumindong - at 2008.02.09 21:17:00
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1984. Tracking Disruptors [Devs.. you forgot something] - in Ships and Modules [original thread]
Originally by: DennoTheHunter Plz tell me how it's overpowered... Use math, pics or just something to back up your claims. I did. You ignored it.
- by Goumindong - at 2008.02.09 18:07:00
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1985. Planned Ship Changes, a New Blog from Fendahl - in EVE Information Portal [original thread]
Originally by: Ravoc Originally by: Takeshi Yamato Disagree with that. The optimal script is supposed to reduce the range of turrets, and it does just that when it lowers optimal and falloff. Nothing more nothing less. The fact tha...
- by Goumindong - at 2008.02.09 15:07:00
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1986. Tracking Disruptors [Devs.. you forgot something] - in Ships and Modules [original thread]
Edited by: Goumindong on 08/02/2008 23:38:23 Originally by: DennoTheHunter Plz stop putting that useless argument up again and again. You're basically saying we should remove TC/TE from the game, since every race can get extra optimal...
- by Goumindong - at 2008.02.08 23:37:00
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1987. Any Minmatar Love? - in Game Development Forum [original thread]
Edited by: Goumindong on 08/02/2008 20:28:47 Double post
- by Goumindong - at 2008.02.08 20:27:00
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1988. Any Minmatar Love? - in Game Development Forum [original thread]
Originally by: Ariel Dawn Edited by: Ariel Dawn on 05/02/2008 22:39:38 That Plated-Neutron Megathron setup posted is a terrible fit and makes it seem on par to the Tempest. Use best named web/disruptor/damage control, drop a Mag Stab/A...
- by Goumindong - at 2008.02.08 20:27:00
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1989. Tracking Disruptors [Devs.. you forgot something] - in Ships and Modules [original thread]
Originally by: Ariel Dawn Don't tell me to use 'imaginary' fits when your Amarrian friends are doing the same for the Vagabond. It is very very rare to have three Gyrostabilizers on them as well. Fitting a missile launcher on a Vagabond i...
- by Goumindong - at 2008.02.08 15:27:00
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1990. Tracking Disruptors [Devs.. you forgot something] - in Ships and Modules [original thread]
Edited by: Goumindong on 08/02/2008 15:22:58 Originally by: Trigos Trilobi I'd be interested to hear how you came to this conclusion, unless you mean that crawling webbed through blaster optimal close enough to exploit your tracking a...
- by Goumindong - at 2008.02.08 15:22:00
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1991. Tracking Disruptors [Devs.. you forgot something] - in Ships and Modules [original thread]
Edited by: Goumindong on 08/02/2008 08:22:19 Your second to last paragraph makes less than zero sense with regards to the previous. You just said that battles below the 20km were common then you said that smaller ships which have falloffs in t...
- by Goumindong - at 2008.02.08 08:21:00
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1992. Tracking Disruptors [Devs.. you forgot something] - in Ships and Modules [original thread]
Edited by: Goumindong on 08/02/2008 06:13:34 Originally by: DennoTheHunter Originally by: Goumindong Blasters 1 te + 2 dmg > 3 dmg AC 1 te + 2 dmg > 3 dmg lasers 1 te+ 2 dmg ~= 3 dmg[tracking increase increases DPS in...
- by Goumindong - at 2008.02.08 06:07:00
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1993. New Blog from Tuxford, Overview Buff - in EVE Information Portal [original thread]
A good way to deal with the overview and braket filtering for ships targeting you/shooting you would be the same mechanic used for broadcasting. Just have a "bring to top" option for objects targeting and then have a priority menu for which thing...
- by Goumindong - at 2008.02.08 05:01:00
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1994. Some love for the Amarr, new Dev Blog by Zulupark - in EVE Information Portal [original thread]
Originally by: Emveedee Originally by: CCP Zulupark Quote: Here's something I've never understood. Why does armor have 20% extra resists on baseline T1 compared to shields? Shields compensate for armor extra resistance...
- by Goumindong - at 2008.02.08 04:56:00
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1995. Tracking Disruptors [Devs.. you forgot something] - in Ships and Modules [original thread]
Edited by: Goumindong on 08/02/2008 04:24:19 Originally by: Ariel Dawn Your inability to fit a Zealot does not a proper argument for balance make. The ship in question is the new 5-turret version currently on SiSi and will in all like...
- by Goumindong - at 2008.02.08 04:22:00
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1996. Tracking Disruptors [Devs.. you forgot something] - in Ships and Modules [original thread]
Originally by: Trigos Trilobi Earlier in this thread it was argued that minmatar ac ships want to be at their optimal against lasers (since lasers have dps advantage at range). Likewise against missiles. Blah blah blah blah Blasters ...
- by Goumindong - at 2008.02.08 03:56:00
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1997. Zulupark Good Man - in EVE General Discussion [original thread]
Originally by: Karma all I want to know is... WHERE on the zealot/omen is this fabled fifth turret located? screenshot would be nice. but a description of its placement will also be accepted. I just wish it isn't as malplaced as the seve...
- by Goumindong - at 2008.02.08 00:24:00
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1998. Zulupark Good Man - in EVE General Discussion [original thread]
Originally by: Jonny JoJo Mega (60k Effective Hp) 7 x 425 II/ Spike L 100mn MWD, 2 x Sensor booster, Cap recharger 1 x 1600 Plate, 1 x DC II, 3 x Magnetic Field Stabaliser, 2 x Cap power relay II Runs Forever and needs no fitting mods. ...
- by Goumindong - at 2008.02.08 00:23:00
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1999. Tracking Disruptors [Devs.. you forgot something] - in Ships and Modules [original thread]
Originally by: Trigos Trilobi Originally by: Lyria Skydancer There have been enough threads about all this with alot of calculations to prove it. Actually unless my memory fails me,I haven't yet seen any real effort by anyon...
- by Goumindong - at 2008.02.07 08:01:00
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2000. Tracking Disruptors [Devs.. you forgot something] - in Ships and Modules [original thread]
Originally by: DennoTheHunter So why can't we get TC/TE boosting falloff too? It clearly won't outclass Amarr at these ranges, as AC's will never be as good as pulses at range even with 10x falloff-rigs/TC/TE. Never. In the short rang...
- by Goumindong - at 2008.02.07 07:52:00
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