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7181. Nerf AC on the hurricane, not the hurricane. - in Ships and Modules [original thread]
Originally by: Angus McLean Good thing they havent noticed the Harbinger yet [:D, except the damage bonus, but even then you only lose a tad of DPS and you gain more cap for tanking. Amarr get a good ship woot. They noticed the Harbin...
- by Goumindong - at 2006.11.20 03:45:00
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7182. Problem with t2 long range ammo - in Revelations Testing and Development [original thread]
Even without a resistance bonus the ship would be ridiculously hard to kill. The biggest projectiles are going to be deep into fall off at the range that the rokh can shoot. If the rokh had the same range as the other battleships this would be eq...
- by Goumindong - at 2006.11.19 23:36:00
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7183. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Originally by: Comanche Banshee Edited by: Comanche Banshee on 19/11/2006 12:08:42 I hope I'm not being too uninformed here as I haven't read through ALL pages (over 30) but from where I stand I am getting from yall that the Harbinger ...
- by Goumindong - at 2006.11.19 13:55:00
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7184. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Originally by: Areconus Yes, we all understand that it was this combo of tank+gank that worried CCP, but why the f*ck did CCP nerf the gank! All they have to do is increase pg of 1600s, theres no f*ckin reason to drop it a turret point....
- by Goumindong - at 2006.11.18 20:14:00
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7185. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Originally by: cy4n1d3 Uh, actually when it came to BattleCruisers, which is what we're talking about, the British favored bigger guns (and guns that fired twice as fast due to their unstable propellant) and speed with no armor, while th...
- by Goumindong - at 2006.11.18 09:20:00
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7186. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Originally by: Derran Originally by: Goumindong And to be honest, that is a really iffy bonus. When shooting some t2 ammo you get a 7.5% dps boost/lvl. When shooting t1 ammo its less, when shooting long range t1 ammo its basically...
- by Goumindong - at 2006.11.18 03:41:00
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7187. Tech 2 item situation NEEDS a fix (and Invention ain't it!) - in Revelations Testing and Development [original thread]
Originally by: Quilan Ziller Originally by: Rathstern Executus the margin would *have* to be better than 20-30% on the small stuff, or there'd be little point to it. <sarcasm> Yeah... I *have* to have a guaranteed 3 mill...
- by Goumindong - at 2006.11.18 03:33:00
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7188. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Originally by: cy4n1d3 Edited by: cy4n1d3 on 18/11/2006 02:04:23 The Hurricane already has a crap tank and only 4 mids. 4 Mids is crap. You can't PVP with 4 mids. Leave the powergrid nerf if you want, just put back the 7th turret. Do t...
- by Goumindong - at 2006.11.18 02:31:00
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7189. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Edited by: Goumindong on 18/11/2006 02:18:07 Originally by: Derran Edited by: Derran on 18/11/2006 00:38:18 Originally by: someone Originally by: someone Originally by: Derran This may sound off the wall...
- by Goumindong - at 2006.11.18 02:16:00
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7190. Cap changes = misguided - in Revelations Testing and Development [original thread]
The 50% cap increase really does return the game to its previous balance point. It will accentuate any imbalances that were already there however. E.G. Lets comepare 3 boats, L, B, and A, which stands for lasers, blasters and autocannons. Boa...
- by Goumindong - at 2006.11.17 23:28:00
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7191. WHERE ARE YOU GOING WITH EVE TUXY TELL ME!!!!!!!! /us - in Ships and Modules [original thread]
Originally by: Aramendel Edited by: Aramendel on 17/11/2006 09:14:31 Originally by: Goumindong Ship A lasts 100 seconds pre kali Ship B lasts 100 seconds pre kali The problem is that exactly this is not the case. As said, ...
- by Goumindong - at 2006.11.17 14:37:00
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7192. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Originally by: Nostejio Edited by: Nostejio on 17/11/2006 11:29:30 has anyone tried boosting the amarr bs with a guardian? will be back to check on this in 13 hrs or so Yes, your opponents just shoot the gaurdian, it explodes, the...
- by Goumindong - at 2006.11.17 14:11:00
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7193. WHERE ARE YOU GOING WITH EVE TUXY TELL ME!!!!!!!! /us - in Ships and Modules [original thread]
Originally by: Siakel Originally by: Flabida jaba with a 50% across the board increase to cap/recharge: missle boats will theorecticly be able to tank 50% longer..but hybrid/laser boats will be able to shoot 50% longer so the bal...
- by Goumindong - at 2006.11.17 06:07:00
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7194. And now for the serious Hurricane thread. - in Ships and Modules [original thread]
Originally by: Toshiro Khan Sorry, but the first time i see the ship the first that that sprang to mind with its double damage bouns, plus its looks was that is was a **** good looking autocannon platfom, not an artillery platform.. ...
- by Goumindong - at 2006.11.17 04:53:00
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7195. R.I.P. Hurricane - in Revelations Testing and Development [original thread]
Originally by: Ryo Jang Originally by: keepiru Originally by: HankMurphy now, to feel better, go check out the caldari's crying about how they dont have any good ships :P Well, to be totally fair them, with the Drake cha...
- by Goumindong - at 2006.11.17 04:22:00
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7196. WHERE ARE YOU GOING WITH EVE TUXY TELL ME!!!!!!!! /us - in Ships and Modules [original thread]
Originally by: Jaded Originally by: Tuxford There is really no good reason for boosting max cap/sec. Lowering the cap use of guns and other modules isn't really justified either. If you can run your modules now long enough to get t...
- by Goumindong - at 2006.11.16 19:42:00
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7197. R.I.P. Hurricane - in Revelations Testing and Development [original thread]
Originally by: Ath Amon here, this is the prenerf hurricane with 220mm compared to brutix with electrons... as you can see except for the long range ammo (that for midsize is not that better than T1) there is not much difference... but O...
- by Goumindong - at 2006.11.16 19:40:00
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7198. R.I.P. Drake? - in Revelations Testing and Development [original thread]
You know what would have been really awesome and interesting on the drake.. 5% rof -7.5% Signature Radius. Thing looks like a stealth catamaran anyway.
- by Goumindong - at 2006.11.16 19:37:00
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7199. R.I.P. Hurricane - in Revelations Testing and Development [original thread]
Originally by: Swamp Ziro Originally by: Kharakan Originally by: Swamp Ziro Edited by: Swamp Ziro on 16/11/2006 18:17:41 Originally by: Patch86 Naughty language, your sig is gonna get more nerfed than the ship d...
- by Goumindong - at 2006.11.16 19:34:00
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7200. Amarr/Gallente Realistic Fighting - in Revelations Testing and Development [original thread]
Originally by: Ranger 1 Rigs So Amarr/Gallente use rigs to cut cap use and minmatar use rigs to boost damage. Unless 3 rigs somehow remove all the cap use from weapons, i dont see how cap using weapons get anything close to a neutra...
- by Goumindong - at 2006.11.16 19:28:00
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