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7201. Newbe Prophecy Mission/Rat set up? - in Ships and Modules [original thread]
Edited by: Goumindong on 26/10/2006 16:38:42 Originally by: Guylon ok, if i went passive, wich does sound good to me, I would be getting the following: With three EANM1 EM 73% EXP 46% KIN 49% THERM 56% Or Active: EM 60% EXP 60% KIN 6...
- by Goumindong - at 2006.10.26 16:37:00
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7202. Tier 3 Battleship stats from the test server - in Ships and Modules [original thread]
Originally by: Mayalla Originally by: keepiru It doesn't have 2x the armor. You're forgetting that all BCs got a 50%+ HP boost in Kali 1. And being a Tier-2, Tech I BC, it needs the same skills as the proph, except for Battlecruis...
- by Goumindong - at 2006.10.26 15:26:00
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7203. Amarr - in Ships and Modules [original thread]
Originally by: Ituralde If I see another request for explosive crystals I am going to scream. Explosive damage is the second most useless damage out there save EM alone. ...And if anyone says 'Kinetic crystal' then they need to be beaten...
- by Goumindong - at 2006.10.22 19:17:00
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7204. No subject - in Ships and Modules [original thread]
Edited by: Goumindong on 20/10/2006 17:26:08 Edited by: Goumindong on 20/10/2006 17:25:48 How do i delete this, it went into the wrong spot?
- by Goumindong - at 2006.10.20 17:26:00
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7205. Khanid MkII - in Ships and Modules [original thread]
Originally by: Sarmaul Edited by: Sarmaul on 27/06/2006 22:02:04 Originally by: Guillame Herschel Originally by: Sarmaul Rule 1: Thou Shalt Armour Tank Khanid ships are going to take their tank from their Amarrian...
- by Goumindong - at 2006.10.20 16:44:00
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7206. Your knowledge will make you 2 bil richer - in EVE General Discussion [original thread]
A guy above recommended "at least a 750-watt power supply" That is just bunk, even running top of the line equipment you wont ever suck that much juice down. 300-350 is probably enough if you are careful to get as much of the power on your 12v ra...
- by Goumindong - at 2006.10.18 11:19:00
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7207. Petition for 2nd med on Retribution - in Ships and Modules [original thread]
5 med beam 2's at max skills requires 76 base PG to fit, and you only get the beams[you will have .5 PG left after them] 25% bonus from Engineering V and a 10% reduction from AWU V right?
- by Goumindong - at 2006.10.17 23:30:00
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7208. The Great South Eastern war? - in Corporations and Alliances Summit [original thread]
Their. No one lost "there" vice president, vice president is not a place. I dont know the specifics of any war details, I wasnt on that the time, so I cant comment. I was just commenting on the general case, that you shouldnt expect alliances in ...
- by Goumindong - at 2006.10.17 06:50:00
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7209. Would this Punisher build survive .2-.4 rats? - in Ships and Modules [original thread]
I believe, that even with stacking you will do better with 3 EANI's or 2 EAN1's and a damage control. You get extra EM resists that way too, not sure what all the penalties are though.
- by Goumindong - at 2006.10.17 06:24:00
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7210. The Great South Eastern war? - in Corporations and Alliances Summit [original thread]
Edited by: Goumindong on 17/10/2006 06:21:58 Originally by: BustyBounty erm hello? anybody there how is derelik -V- space? you claim it as yours its a concord patroled region for the most part The Great Wildlands are, and if ...
- by Goumindong - at 2006.10.17 06:20:00
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7211. Heavy Drones vs. Webbed Frigs - in Ships and Modules [original thread]
Originally by: Bardi MecAuldnis The perceived tracking problem comes from the calculations used. Instead of taking radial velocity (i.e the rate at which the angle of target's path relative to yours is changing) which is measured in rad/s ...
- by Goumindong - at 2006.10.17 05:59:00
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7212. Petition for 2nd med on Retribution - in Ships and Modules [original thread]
Edited by: Goumindong on 17/10/2006 05:33:58 Originally by: keepiru Originally by: Grimpak Originally by: Foulis I prefer the idea of giving it a fifth turret. This will allow it to remain unique, and still be effectiv...
- by Goumindong - at 2006.10.17 05:28:00
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7213. Tux, where are the rest of the ship changes? - in Ships and Modules [original thread]
Originally by: Traxman They said Kali 1 was frozen stage, cant be that hard to announce what the BC's will look like - would it ? Feature Frozen, any other changes are still up in the air.
- by Goumindong - at 2006.10.17 05:23:00
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7214. VIrtual Economies Attract Real World Tax Authorities - in EVE General Discussion [original thread]
Originally by: Tarazed Aquilae Problem is the IRS (or whatever tax agency) would have to collect their taxes in ISK. So the tax collectors would have to have Eve accounts or we couldnĘt transfer the ISK to them. Tax agencies use the thre...
- by Goumindong - at 2006.10.16 21:20:00
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7215. Some Minor changes - in Ships and Modules [original thread]
Originally by: Damis Zohar Originally by: Lucus Ranger Originally by: CherniyVolk Tuxford, can you verify this for us? I was wondering this myself, if all I'll have to do with the changes is swap out my small nos for a Me...
- by Goumindong - at 2006.10.16 21:12:00
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7216. The Great South Eastern war? - in Corporations and Alliances Summit [original thread]
Originally by: TalanR Originally by: Samantha Kensington Here are what I've been told, if anyone could clear this up: 1. I've seen IMP as having entered the war against -V-. Imperium Alliance was forced into the war with Ver...
- by Goumindong - at 2006.10.16 20:11:00
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7217. [Looters] The perfect looter :D - in Ships and Modules [original thread]
Originally by: Dannek Hallo, I am n00blet. Could y'all explain how the looting of missions efficiently works? I'd like to speed my looting up if possible. Also, is there a good Caldari ship for looting? Basically you set up a second ...
- by Goumindong - at 2006.10.15 20:58:00
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7218. Zealot - in Skills [original thread]
Originally by: Kali Omega I'm still kind of consfused as to why anyone would use the zealot over the sacrilege. Sure, it's a lot better looking, but if you take into consideration the AUTOMATIC bonuses to armor resistance, the DPS gain fro...
- by Goumindong - at 2006.10.12 22:18:00
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7219. the most pointless lottery ever(1 ISK to enter) - in Events [original thread]
You should lower the extra ticket costs for the next rounds. This ought to increase participation and encourage ticket buying. Every ticket costs 10 times more than the first So the first ticket costs 1 isk The second costs 10 [brining your tot...
- by Goumindong - at 2006.10.09 10:19:00
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7220. Keno Lottery - in Events [original thread]
This is a bit rough, as it stands, since you send the numbers, you can simply ensure that no one has more than one or two of the big 10 each lottery. As well, the % doesnt make sense. For instance, 50 entries with two people hitting 9 numbers, e...
- by Goumindong - at 2006.09.24 16:03:00
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