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1. [Auction] T2 Veldspar Mining Crystal BPO - in Sell Orders [original thread]
Alright, auction is over. And Nanaman is the winner entering the final bid prior to the end at 1.8Billion. Please contact me in game.
- by Gravimetric - at 2006.12.21 01:41:00
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2. [Auction] T2 Veldspar Mining Crystal BPO - in Sell Orders [original thread]
Just so people dont start bidding in increments of 1 ISK. The remaining part of the auction will have a 100mil. Bid increment set. 4 Hours remaining.
- by Gravimetric - at 2006.12.20 17:04:00
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3. [Auction] T2 Veldspar Mining Crystal BPO - in Sell Orders [original thread]
2 Days remaining. Thanks for the interest thus far. Reserve has been met.
- by Gravimetric - at 2006.12.19 01:00:00
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4. [Auction] T2 Veldspar Mining Crystal BPO - in Sell Orders [original thread]
T2 Veldspar Mining Crystal BPO Located in Empire 1.0 System. Starting Bid: 700Million Reserver:Hidden Buyout: Send Offers in-game Auction Ends: Dec 20, 21:00 EVE Time. Please contact me in-game if you have any questions. Thanks for your interest
- by Gravimetric - at 2006.12.18 02:07:00
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5. PC: T2 Veldspar Mining Crystal BPO - in Price Checks [original thread]
Value?
- by Gravimetric - at 2006.12.18 01:50:00
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6. PETITION - FIX UNAVAILABILITY OF LAB SLOTS - in Science and Industry [original thread]
Calladen Nimitz has some nice suggestions. I would also add taking your standing into account with the station owner. If we factor this in for recycling then why not factor slot costs and availability? For example, there are infinite lab slots ava...
- by Gravimetric - at 2004.12.22 23:40:00
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7. PETITION - FIX UNAVAILABILITY OF LAB SLOTS - in Science and Industry [original thread]
Calladen Nimitz has some nice suggestions. I would also add taking your standing into account with the station owner. If we factor this in for recycling then why not factor slot costs and availability? For example, there are infinite lab slots ava...
- by Gravimetric - at 2004.12.22 23:40:00
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8. PETITION - FIX UNAVAILABILITY OF LAB SLOTS - in Science and Industry [original thread]
Just lost more to the bug. I no longer need characters to control them so I'm cancelling two accounts. Good for me, bad for CCP. I agree, the rent cost is of no concern to people copying battleships. One BPC = lots of rent.
- by Gravimetric - at 2004.12.21 01:20:00
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9. PETITION - FIX UNAVAILABILITY OF LAB SLOTS - in Science and Industry [original thread]
Just lost more to the bug. I no longer need characters to control them so I'm cancelling two accounts. Good for me, bad for CCP. I agree, the rent cost is of no concern to people copying battleships. One BPC = lots of rent.
- by Gravimetric - at 2004.12.21 01:20:00
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10. Lab slot unrenting bug = cancelled accounts - in Science and Industry [original thread]
Well, the lab slot unrenting bug continues to cause problems. I've now lost enough to this bug that additional accounts are no longer needed and are thus being cancelled. CCP, more lab slots and/or slots that don't unrent when used are costing you...
- by Gravimetric - at 2004.12.21 01:18:00
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11. Lab slot unrenting bug = cancelled accounts - in Science and Industry [original thread]
Well, the lab slot unrenting bug continues to cause problems. I've now lost enough to this bug that additional accounts are no longer needed and are thus being cancelled. CCP, more lab slots and/or slots that don't unrent when used are costing you...
- by Gravimetric - at 2004.12.21 01:18:00
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12. Lab Slots - in Science and Industry [original thread]
I log in EVERY DAY to check lab slots and bills. I ALWAYS pay bills immediately when I see them in the corp payable list. I also log in EVERY DAY to keep my lab slots busy. EVERY DAY checking bills, paying bills, and checking lab slots. EVERY DAY!...
- by Gravimetric - at 2004.10.06 01:54:00
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13. Lab Slots - in Science and Industry [original thread]
I log in EVERY DAY to check lab slots and bills. I ALWAYS pay bills immediately when I see them in the corp payable list. I also log in EVERY DAY to keep my lab slots busy. EVERY DAY checking bills, paying bills, and checking lab slots. EVERY DAY!...
- by Gravimetric - at 2004.10.06 01:54:00
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14. Lab slots unrent but shouldn't ... CCP bug or feature?!?!?! - in Science and Industry [original thread]
I log in EVERY DAY to check lab slots and bills. I ALWAYS pay bills immediately when I see them in the corp payable list. I also log in EVERY DAY to keep my lab slots busy. EVERY DAY checking bills, paying bills, and checking lab slots. EVERY DAY!...
- by Gravimetric - at 2004.10.06 01:54:00
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15. Lab slots unrent but shouldn't ... CCP bug or feature?!?!?! - in Science and Industry [original thread]
I log in EVERY DAY to check lab slots and bills. I ALWAYS pay bills immediately when I see them in the corp payable list. I also log in EVERY DAY to keep my lab slots busy. EVERY DAY checking bills, paying bills, and checking lab slots. EVERY DAY!...
- by Gravimetric - at 2004.10.06 01:54:00
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16. Gigabyte Radeon X800XT - in EVE General Discussion [original thread]
Mine goes to 11.
- by Gravimetric - at 2004.10.04 05:24:00
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17. Gigabyte Radeon X800XT - in EVE General Discussion [original thread]
Mine goes to 11.
- by Gravimetric - at 2004.10.04 05:24:00
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18. The Duramaller : The perfect ship for combatmissions - in Ships and Modules [original thread]
I switched from using an Arma for level 3 kill missions to a Maller. Works very nicely. Highs ----- 5x Quad Light Beam Lasers (Laugh, but try them first) (Usually Radios and warp in at 20k) 1x Medium Smart Bomb Mids ---- 1x 10mn MWD 1x Tracking ...
- by Gravimetric - at 2004.09.01 07:30:00
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19. The Duramaller : The perfect ship for combatmissions - in Ships and Modules [original thread]
I switched from using an Arma for level 3 kill missions to a Maller. Works very nicely. Highs ----- 5x Quad Light Beam Lasers (Laugh, but try them first) (Usually Radios and warp in at 20k) 1x Medium Smart Bomb Mids ---- 1x 10mn MWD 1x Tracking ...
- by Gravimetric - at 2004.09.01 07:30:00
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20. The Duramaller : The perfect ship for combatmissions - in Ships and Modules [original thread]
I switched from using an Arma for level 3 kill missions to a Maller. Works very nicely. Highs ----- 5x Quad Light Beam Lasers (Laugh, but try them first) (Usually Radios and warp in at 20k) 1x Medium Smart Bomb Mids ---- 1x 10mn MWD 1x Tracking ...
- by Gravimetric - at 2004.09.01 07:30:00
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