| Pages: 1 2 3 4 5 [6] 7 8 9 |
101. Fix the New Regions. - in EVE General Discussion [original thread]
As neighbors, we're in sort of the same boat as Frege, we aren't getting any income, either in ISK or materials. There are rats on the gates, and that is *it*. No rats anywhere in the belts. And, of course, the huuuuge belts no one can mine becau...
- by Grendelsbane - at 2007.06.22 00:34:00
|
102. POS access and roles - in Science and Industry [original thread]
If it's that easy, how come the leadership can't grant me access rights they want to, and dozens of other pilots out here in our alliance can't get into their respective stuff?
- by Grendelsbane - at 2007.06.21 23:34:00
|
103. POS access and roles - in Science and Industry [original thread]
Edited by: Grendelsbane on 21/06/2007 23:12:25 Look; we're floating in 0.0 trying to get me access to one of the hangars. It just isn't working. Same sort of problems happen all of the time with corp hangars in stations, as well. Other corps i...
- by Grendelsbane - at 2007.06.21 23:12:00
|
104. Why EVE is doomed to walk the lonley path like Asherons Call - in EVE General Discussion [original thread]
I've had several freinds refuse to try EVE because they heard about the integrity issues. Most recently though, right before the patch a buddy d/led the trial. He told me he tried to mine for 2 or 3 hours, but every mining cycle he'd only get 1 u...
- by Grendelsbane - at 2007.06.21 14:38:00
|
105. Fix the New Regions. - in EVE General Discussion [original thread]
We went out somewhere a couple weeks before the patch - huge move, lots of POS's, the whole deal. The area was fine. Now the area NOT fine. This is not cool; if it doesn't get fixed, well, someone here is welcome to my stuff.... if you can get...
- by Grendelsbane - at 2007.06.21 14:33:00
|
106. Server Restart at 23.28 ,20June - in EVE General Discussion [original thread]
Edited by: Grendelsbane on 21/06/2007 04:19:09 I don't know what was fixed... but where did all our 0.0 rats go?? Where are the roids.??? ???!!?!!! Drone Region? BLARGH? Quote gang member: "There ain't jack *%*& here man"
- by Grendelsbane - at 2007.06.21 04:18:00
|
107. I hate the green blinking modules - in EVE General Discussion [original thread]
Edited by: Grendelsbane on 20/06/2007 23:45:09 +1. Love the features of the new patch, but I can't see what the hell is shooting and what isn't. While we're at it, why can't we have different shaped brackets for different ship classes - frig/...
- by Grendelsbane - at 2007.06.20 23:45:00
|
108. CCP needs to hire usablility experts - in EVE General Discussion [original thread]
The one thing, the only thing, I do not like about the new patch is the module buttons. Like what they do, just not how they look. Waaaay to hard to see. My overview is tiny, got plenty of room for it. Maybe its a resolution issue; if I make the ...
- by Grendelsbane - at 2007.06.20 23:41:00
|
109. Server Restart at 23.28 ,20June - in EVE General Discussion [original thread]
Did you see how many people were in Jita at one point today? It was up into the 4 figures.
- by Grendelsbane - at 2007.06.20 23:39:00
|
110. Jita lag - in EVE General Discussion [original thread]
Edited by: Grendelsbane on 20/06/2007 23:33:24 Yes, you people, stop being part of the problem. People start going someplace like Jita because they want to buy or sell at the most current price. Then they start going there because they're laz...
- by Grendelsbane - at 2007.06.20 23:32:00
|
111. Another crazy Grendel idea. - in Ships and Modules [original thread]
Edited by: Grendelsbane on 19/06/2007 21:03:45 I see the primary benefit as fixing some of the NOS/Neut silliness (personally, I'd like to see something like this replace it), but you guys are right, there are a *lot* of things you can do with...
- by Grendelsbane - at 2007.06.19 21:04:00
|
112. Another crazy Grendel idea. - in Ships and Modules [original thread]
Edited by: Grendelsbane on 19/06/2007 19:50:08 I thought something up a little while ago across various threads, and then made a post in my alliance forums asking what they thought. I've decided that I want to see this have it's own thread, so...
- by Grendelsbane - at 2007.06.19 19:49:00
|
113. PVP in the NOS era- do or snipe - in Ships and Modules [original thread]
Ouch! Direct hit, good point. I'm giving this idea it's own thread....
- by Grendelsbane - at 2007.06.19 19:45:00
|
114. PVP in the NOS era- do or snipe - in Ships and Modules [original thread]
Magical Engergy Suck Beams are inherently silly. Period. It's equally silly when you have people on the forum here who rely on them so much that they get outraged, outraged!, I tell you, when they can't just warp in, hit their Suck Beams, and shut...
- by Grendelsbane - at 2007.06.19 19:27:00
|
115. Armor tank on par to the Drake's shield tank? - in Ships and Modules [original thread]
The uber-tanked Drake, with the full-on tech II silliness, is ridiculously costly. Why do these discussions always have to go to the most high end, expensive extremes, and then have people arguing pro-nerf/anti-nerf based on that? In any case, th...
- by Grendelsbane - at 2007.06.19 19:05:00
|
116. Attention Caldaris! - in Ships and Modules [original thread]
Edited by: Grendelsbane on 19/06/2007 18:52:56 Here is an idea... How about seeing some specialized ECM type missiles? We got all these cool new bombs with Rev II, I think watered-down missile versions of some of them would be fun to play with...
- by Grendelsbane - at 2007.06.19 18:53:00
|
117. SAVE TEH DRAKE !!! - in Ships and Modules [original thread]
I run a plain vanilla tech 1 passive tank on my Drake. I love my ship. It's cheap and can handle any rat spawns. And after the nerf... nothing will change. The skills I trained yesterday, and am training over the downtime, pretty much totally offs...
- by Grendelsbane - at 2007.06.19 17:37:00
|
118. My New Kestrel - Question - in Ships and Modules [original thread]
You won't be able to get decent fits out of your ships until you get your Engineering and Electronics skills up. With both at 4 or 5, you can cram in 4 launchers. For a long while, though, you're going to have to deal with 2 or 3... but that will,...
- by Grendelsbane - at 2007.06.19 17:30:00
|
119. Armor tank on par to the Drake's shield tank? - in Ships and Modules [original thread]
Originally by: Gavin Darklighter Originally by: Grendelsbane The Drake trades excellent PvE tanking for PvP effectiveness. In a fleet PvP setting with a Drake, you can have a good cheap tank or hitting power/gank modules, but not b...
- by Grendelsbane - at 2007.06.19 17:22:00
|
120. Passive Tanking post Rev 2.0 re SPR cpu req - in Ships and Modules [original thread]
Edited by: Grendelsbane on 19/06/2007 17:00:39 The shield recharger CPU req's were lowered as well, right? I have a good bit of extra CPU now, as it is, so my current setup should end up fitting perfectly. The charge time I'm not worried about...
- by Grendelsbane - at 2007.06.19 16:59:00
|
| Pages: 1 2 3 4 5 [6] 7 8 9 |
| First page | Previous page | Next page | Last page |