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501. New Specialization Skills Are Contradictory - in EVE General Discussion [original thread]
Agreed
- by Gripen - at 2004.09.02 01:22:00
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502. Willpower as primary request (for the DEVs) - in Skill Discussions [original thread]
It is strange (a bug?) that new assault ship skill has perception as a primary attribute while willpower is primary for other elite frigates. I thought all new spaceship skills supposed to have willpower as primary. Nice idea about swapping attrib...
- by Gripen - at 2004.08.19 01:50:00
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503. Willpower as primary request (for the DEVs) - in Skill Discussions [original thread]
It is strange (a bug?) that new assault ship skill has perception as a primary attribute while willpower is primary for other elite frigates. I thought all new spaceship skills supposed to have willpower as primary. Nice idea about swapping attrib...
- by Gripen - at 2004.08.19 01:50:00
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504. Cross Class Skills - in Skill Discussions [original thread]
Edited by: Gripen on 12/08/2004 00:20:50 Originally by: meowcat i think it's a good idea to do something like this, but not using character race as the deciding factor (as this choice has already been made) i think a better idea would...
- by Gripen - at 2004.08.12 00:17:00
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505. Cross Class Skills - in Skill Discussions [original thread]
Edited by: Gripen on 12/08/2004 00:20:50 Originally by: meowcat i think it's a good idea to do something like this, but not using character race as the deciding factor (as this choice has already been made) i think a better idea would...
- by Gripen - at 2004.08.12 00:17:00
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506. transfer shield power to engiens - in Player Features and Ideas Discussion [original thread]
There was a space sim called Descent: Freespace with a such feature. I think there is no chance to see something like this in EVE because it will make useless lots of low-slot modules designed to boost some parameters while reducing the other. Al...
- by Gripen - at 2004.06.18 01:44:00
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507. Build your own Dreadnought! player modding contest - in EVE General Discussion [original thread]
Minmatar Destroyer "Hound" As someone said about current cruisers that they have no speed to avoid fire nor armor to sustain damage. The ship you can see here is in between cruisers and frigates. It's small enough to be a problem for heavy turr...
- by Gripen - at 2004.05.25 01:42:00
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508. Attributes & Skills - A Guide - in Skill Discussions [original thread]
Why not? If I use rounded attribute I'll get fractional result and just round it to greater. For example: game shows 16 perception, I have basic imp, learning V and spatial awareness 4. (Base+4+3)*(1+5*0.02)=16 Base = 7.545454 Assuming, that sta...
- by Gripen - at 2004.05.07 00:04:00
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509. Attributes & Skills - A Guide - in Skill Discussions [original thread]
Edited by: Gripen on 06/05/2004 01:19:09 Originally by: Tripoli This is what most people don't seem to quite understand, so read carefully. The catch is that the 'Learning' skill does not do exactly what it claims. Instead it adds 2% ...
- by Gripen - at 2004.05.06 01:03:00
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510. To CCP - GUI & Transperency - in EVE Technology Lab [original thread]
Alpha blending isn't a problem for modern graphic cards. Bump mapping (actually DP3-lighting) used for dynamic lighting of UI is also a quite fast technique. On my Radeon 9500 Pro which is rather fast card I still have a noticeable slowdowns from ...
- by Gripen - at 2004.04.06 01:20:00
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511. Interceptors, overrated, don't buy, you will die - in EVE General Discussion [original thread]
Quote: The already low Scan resolution and slow tracking speed of the BS's guns is what makes Interceptors are counter-frigate ships. Take a look at Caldari bombers with 5 and 6 missile launcher slots. When they arrive fleet battles sho...
- by Gripen - at 2004.03.30 22:26:00
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512. Ideas to improve EVE experience - in Player Features and Ideas Discussion [original thread]
Edited by: Gripen on 03/03/2004 04:12:02 I think that above idea about ship customisation will create huge amount of different variants and void the ship balance. While T2 ships require not just a minerals but components to succesfully build t...
- by Gripen - at 2004.03.03 04:10:00
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