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41. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Erik Kalkoken wrote: That is the compare tool in EVE where you can compare stats for similar modules. It would be fantastic if EFT would have a similar feature. Since you already got all data in the tool, the only thing missing would be a compa...
- by Gripen - at 2014.02.02 21:30:00
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42. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Remiel Pollard wrote: Correction: I found the Chremoas by typing the word into the EFT search bar, it does exist, but I cannot find it in the list of ships when you push ctrl-n. It's in the last group called "Limited Issue Ships". Loraine ...
- by Gripen - at 2014.01.31 23:44:00
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43. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Jasric wrote: seem to be having trouble getting eft to accept the api. copy and paste doesn`t work ( it copies to other programs no problem )but won`t paste into eft, and entering it manually just results in a authentication error. If you g...
- by Gripen - at 2014.01.29 22:32:00
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44. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Rubicon 1.1 version available. Poision Kevin wrote: Hey Gripen, possible to add mods to Cargo as well? Impliment clipboards where you can have spare mods etc saved, literally FULL fits maybe even fleet hangar counted for Capitals in near futur...
- by Gripen - at 2014.01.28 17:47:00
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45. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Angelique Duchemin wrote: Meanwhile does EFT not feature mobile Depot's yet? It is. You can add them to cargohold via right-click menu (add other menu item). Drek Gunstar wrote: I'm having a problem were I hover over the missing skills nex...
- by Gripen - at 2014.01.21 21:18:00
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46. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Gujolais wrote: Seems my Kronos doesn't get its new falloff bonus applied. It's lacking about 50 km with 4 range mods on =) Make sure you have latest EFT version and you read ingame falloff from module information window and not weapon tooltip.
- by Gripen - at 2013.12.14 18:10:00
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47. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Typhone Bukandara wrote: Im trying to fit an Adaptive nano plating II to an Amarr Coercer ship without luck. Explain in more detail please. If you attemp to drag and drop module you need to drag it to correct (low) slot. If you don't have eno...
- by Gripen - at 2013.12.14 18:09:00
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48. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
William Aviles Bishop wrote: 1. Create a Maelstorm fit 2. Add Garde with Tracking Com 3. Open DPS Graph 4. ??? 5. Profit! Don't happens to me. Mila McShanks wrote: I have the latest version of EFT. I have ensured my API info is curren...
- by Gripen - at 2013.12.14 18:07:00
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49. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Davo OHno wrote: The error appeared after a long "program not responding". No window opened at all. I had to go to the ship browser and it shows a fit, but upon opening it was empty of any modules. I've managed to reproduce exact same behavio...
- by Gripen - at 2013.12.04 22:42:00
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50. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Davo OHno wrote: 1. Where are ship fits stored? Not the xml file imported to eve, that I can find. It seems I am missing many fits that were built. They are in EFT folder in subfolder called "Setups". Davo OHno wrote: 2. Having problems c...
- by Gripen - at 2013.12.02 22:41:00
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51. The REMOVAL OF 90% WEB!!? - in Player Features and Ideas Discussion [original thread]
Reduce base web strength to 30% and make it so that from multiple webs on target only best one would apply. K, thx. And seriously, webs are in need of much more powerful nerf than minor bonus change. They are really a bane of EVE and killing most...
- by Gripen - at 2013.11.27 12:58:00
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52. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Amely Miles wrote: any idea where the implants are or is this a oversite and getting fixed soon? They should be there for EFT versions 2.21 and 2.21.1 mama guru wrote: Kronos Falloff is way off. I have no implants active for EFT or ingame...
- by Gripen - at 2013.11.26 22:12:00
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53. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Redora wrote: http://i.imgur.com/1Z3r9Nh.png http://i.imgur.com/VOGGygg.png Ingame module tooltips show optimal+falloff under "Falloff range within xxx" readout. Check show info on the module ingame for actual falloff.
- by Gripen - at 2013.11.25 20:17:00
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54. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Redora wrote: Falloff is not calculated correctly for Kronos, however. Sitting in station, with just a 3% Falloff implant in, my Kronos' falloff is listed as 23km by the in-game fitting tool, using Antimatter L Charges. EFT lists it as 19km, al...
- by Gripen - at 2013.11.24 15:54:00
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55. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
New version 2.21.1 released. William Kugisa wrote: What are you using where having a drop down like control where items can be dragged up or down to change the order is not a possibility, either as something that already exists, sub-classing t...
- by Gripen - at 2013.11.20 19:56:00
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56. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Rubicon 1.0 version released. Shienaran wrote: A superb work as always Gripen. I've posted a few times with the following suggestions, but not seen a response about it so I'll just renew them. ... Thanks and sorry but I can't answer every su...
- by Gripen - at 2013.11.18 23:57:00
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57. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Massive Tackle wrote: Screen grab of EFT and Fitting screen open For fits like yours where delta between peak capacitor recharge and capacitor consumption is that low and modules can use relatively large chunks of capacitor, depletion time ...
- by Gripen - at 2013.10.25 23:30:00
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58. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
John Eisenauge wrote: for example: If I have a sensor dampener II loaded to the projected effekts: the damper has: -17% scan res and -17% targeting range (only the numbers without a skript loaded) but a dampener with targeting range skript loa...
- by Gripen - at 2013.10.22 21:43:00
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59. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
New update with minor changes and updated Rubicon preview data is available. To John Eisenauge Re: "Projected Effekts: would be nice to use scripts (for damps, etc.) and the calculation of more than one effect (3 damps etc.) is right" Scripts s...
- by Gripen - at 2013.10.17 18:20:00
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60. Sticky:Dev Blog: DirectX 11 - What To Expect - in EVE Information Portal [original thread]
Can DX9 version of Trinity expect to receive new features (those which can be implemented under dx9) or will it be put into "support only" mode and all future graphic improvements will be strictly DX11 even if they are doable under DX9? It's quite...
- by Gripen - at 2013.10.09 16:06:00
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