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1181. How about we just double the sensor strength of every ship? - in Ships and Modules [original thread]
its overpowered no matter how u put it nafari put one racial on a ship and your target had almost zero chance and you dont even need high skills! -------------------Sig----------------------- Boost the raven, i dont know how since its got great ...
- by Gronsak - at 2006.05.04 12:05:00
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1182. How about we just double the sensor strength of every ship? - in Ships and Modules [original thread]
signed. a racial t2 doing 9 points has a 41% chance of jamming a raven [22points] within 21seconds you get to activeate it twice, giving you a 75% chance of jamming that raven within 20sec of lock! that one jam + the time to reloack means he id de...
- by Gronsak - at 2006.05.04 11:57:00
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1183. Tech 2 Battleships, Future or Dangling carrot? - in Ships and Modules [original thread]
Originally by: Jerick Ludhowe Originally by: Gronsak basicly take away the only really decent reason for an allaince to build a titan? which is the ability to jump a non capital pvp fleet insted id get 300 of those t2 BS insted ...
- by Gronsak - at 2006.05.04 11:40:00
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1184. 50 mn afterburners and microwarpdrives - in Ships and Modules [original thread]
Edited by: Gronsak on 04/05/2006 11:25:29 a vaga with a faction 50mn mwd o0 not a good idea imo, or you might aswell have bc sized guns and reps and boosters and.... -------------------Sig----------------------- Boost the raven, i dont know ...
- by Gronsak - at 2006.05.04 11:22:00
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1185. Tier 2 BC what do you want them to be ? - in Ships and Modules [original thread]
Originally by: Ithildin First and foremost. All Battlecruisers should have their signature radius reduced to an avarage of 225 meters instead of the current 300 meters. Currently they take damage like a battleship, but still tank like a cr...
- by Gronsak - at 2006.05.04 11:05:00
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1186. Tech 2 Battleships, Future or Dangling carrot? - in Ships and Modules [original thread]
Edited by: Gronsak on 04/05/2006 10:20:29 Originally by: PeopleDamager Originally by: Sarmaul give them: interceptor t2 resists no extra damage mods built-in jump-drive skills to increase the range and reduce the fuel needed f...
- by Gronsak - at 2006.05.04 10:20:00
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1187. Sane Stats Idea for Tier 3 BS - in EVE General Discussion [original thread]
Originally by: Eximius Josari And would 5% be reasonable? 5% ROF alone is too low! i would expect a 7.5% ROF decrease which will make it 4% less DPS than a tempest gun for gun. then perhaps include a 7th gun which gives it overall 1...
- by Gronsak - at 2006.05.04 10:17:00
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1188. Capital ships and fleets (tux look at me, loook attt meeee) - in Ships and Modules [original thread]
Edited by: Gronsak on 04/05/2006 10:08:32 limiting the number of people locking one target is stupid doing less damage per person that locks the ship is stupid [ie if ur second to lock u do half the dmg guy 1 dies] takeing overview out aga...
- by Gronsak - at 2006.05.04 10:08:00
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1189. Sane Stats Idea for Tier 3 BS - in EVE General Discussion [original thread]
Originally by: Ithildin You do know that a 10% rate of fire bonus is the equivalent of four +5% damage bonuses when it comes to dps. That Minmatar ship will out damage, out speed, and out range any Gallente close range ships, and last ...
- by Gronsak - at 2006.05.04 09:58:00
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1190. Sane Stats Idea for Tier 3 BS - in EVE General Discussion [original thread]
Originally by: Eximius Josari Originally by: Trianus Originally by: Eximius Josari Hurricane/Tornado - Minmatar Ship Bonus: 10% Projectile RoF and Falloff per level Slots: 8/6/6 [8 Turrets/2 Launchers] Powergrid...
- by Gronsak - at 2006.05.04 09:53:00
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1191. Sane Stats Idea for Tier 3 BS - in EVE General Discussion [original thread]
Originally by: Eximius Josari Originally by: Ithildin You do know that a 10% rate of fire bonus is the equivalent of four +5% damage bonuses when it comes to dps. That Minmatar ship will out damage, out speed, and out range any...
- by Gronsak - at 2006.05.04 09:51:00
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1192. Passive Tanking an Absolution - in Ships and Modules [original thread]
Originally by: Lucre I must confess I love all the people in this thread saying it can't possibly work. Especially as I've been using a passive-shield-tanked Absolution for 0.0 PvE for a couple of weeks now, and it works just fine, thank y...
- by Gronsak - at 2006.05.04 09:46:00
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1193. Are Sentry Drones worth a damn *at all*? - in Ships and Modules [original thread]
t2 heavy drones are a lot better, but if u cant use t2 heaavys they might be worth it -------------------Sig----------------------- Boost the raven, i dont know how since its got great volley damage, massive range, any damage type, overpowered ta...
- by Gronsak - at 2006.05.04 09:30:00
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1194. Passive Tanking an Absolution - in Ships and Modules [original thread]
Originally by: inSpirAcy Originally by: LUKEC And tbfh, armor repairers are way too inefective to be used in any sort of pvp, apart from some 1vs1 or if you are attacked by some smaller ships. They are handy to repair yourself AFTE...
- by Gronsak - at 2006.05.04 09:28:00
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1195. Tech 2 Battleships, Future or Dangling carrot? - in Ships and Modules [original thread]
Originally by: Jerick Ludhowe Originally by: Gronsak it will not do anyhting close to 70% more damage, how did u come by this figure? a 5% more dmg bonous and 1 more dmg mod? 3rd one adds 10% roughly iirc making it less than 38% m...
- by Gronsak - at 2006.05.04 09:22:00
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1196. Passive Tanking an Absolution - in Ships and Modules [original thread]
Originally by: Hectaire Glade The guy is asking about an Amarrian ship and passive tanking, seems pretty intuitive that he's thinking about passive armor hardners instead of active ones, and not trying to create an auto-regen shield tank. ...
- by Gronsak - at 2006.05.04 09:11:00
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1197. Passive Tanking an Absolution - in Ships and Modules [original thread]
Originally by: Kion Edited by: Kion on 03/05/2006 21:29:39 Hi all Please would you leave your ideas and comments below on the merits of Passive Tanking the Absolution when in PvE and PvP. I can see that this ship has a high DPS so ...
- by Gronsak - at 2006.05.04 09:10:00
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1198. Dread vs dread? - in Ships and Modules [original thread]
Originally by: SengH Originally by: Gronsak no, a dred can not break another dreds tank Actually during BRS/Geeklabs/NBSI/Suprm invasion of S-U. 5 KIA dreads engaged 3 BRS/Geeklabs dreads and downed 2. The 3rd made it back insid...
- by Gronsak - at 2006.05.03 16:57:00
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1199. Dread vs dread? - in Ships and Modules [original thread]
no, a dred can not break another dreds tank -------------------Sig----------------------- Boost the raven, i dont know how since its got great volley damage, massive range, any damage type, overpowered tank BUT BOOOOOOOSTTTT them raveneeeeen
- by Gronsak - at 2006.05.03 16:27:00
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1200. Girls in EVE - in EVE General Discussion [original thread]
women + internet = unlikely women + science = unlikely wemen + space = unlikely women playing a game based on space and science and on the internet = very low chance, which is accurate there are a few girls playing eve but its probably under 0.1%...
- by Gronsak - at 2006.05.03 11:58:00
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