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1. Sticky:Dev Blog: New system requirements for EVE - in EVE Information Portal [original thread]
Will CCP ever support Linux again?
- by Grukni - at 2013.06.19 21:16:00
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2. Wine 1.5.23 fixes IGB - in Linux [original thread]
Oddly, keyboard input has got broken for me with this last update
- by Grukni - at 2013.02.06 02:13:00
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3. Announcement:Opt in beta test of new Mac Launcher - in Macintosh [original thread]
Now that Linux is gaining momemtum in PC gaming thanks to, among other things, Valve, are you planing on supporting Linux again? OpenGL is the way, and not the privative, un-interoperable, DirectX crap.
- by Grukni - at 2012.12.11 14:02:00
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4. Pulling the Plug on WiS - in EVE General Discussion [original thread]
Sad to see that the future of EVE is headed to boring bugfix releases instead of new adding meaningful content.
- by Grukni - at 2012.12.03 23:12:00
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5. Sticky:Dev Blog: Introducing team Klang! - in EVE Information Portal [original thread]
Sounds in space, what the hell?
- by Grukni - at 2012.11.13 15:07:00
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6. Sticky:Inferno Features on Singularity - in Test Server Feedback [original thread]
Meadowvale wrote: CCP Goliath wrote: Meadowvale wrote: Approximate time of deployment ? Some time in the next 3 hours 5 hrs after Sisi goes down for deployment still no Sisi javascript:insertsmiley(' ','/Images/Emoticons/ccp_cry.pn...
- by Grukni - at 2012.05.02 20:58:00
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7. Sticky:Inferno Features on Singularity - in Test Server Feedback [original thread]
Zimmy Zeta wrote: CCP Punkturis wrote: since this feedback thread is getting filled with FW stuff, Team Super Friends would like feedback related to what we're doing in this thread instead I'm talking about the war dec stuff, kill reports...
- by Grukni - at 2012.05.02 19:57:00
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8. Sticky:Inferno Features on Singularity - in Test Server Feedback [original thread]
CCP Goliath wrote: Quick reminder to keep this thread civil. I wouldn't want to see valid feedback get deleted because it also contains insults and trolling, but it will happen - so take a breath before hitting that "post" button and make sure ...
- by Grukni - at 2012.05.02 19:18:00
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9. Need Duality NAO - in Test Server Feedback [original thread]
I thought it would happen today... It seems it won't.
- by Grukni - at 2012.05.02 17:56:00
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10. Singularity Missile & Launcher Defect Thread - in Test Server Feedback [original thread]
what is the ETA?
- by Grukni - at 2012.05.02 17:14:00
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11. Need Duality NAO - in Test Server Feedback [original thread]
Quote: Can you smell the fumes of rocket exhausts? Hear the grinding innards of spinning turrets? Is there mangled space debris covering the Singularity login screen? That is because the missile war starts right here right now!
- by Grukni - at 2012.05.02 16:59:00
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12. Need Duality NAO - in Test Server Feedback [original thread]
Matthew97 wrote: Singularity offline - The first time I've been happy to see a dead server ;) Can't wait to see it alive again, up and running
- by Grukni - at 2012.05.02 16:39:00
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13. Sticky:New dev blog: Spaceship Murder Notifications - in EVE Information Portal [original thread]
Just one question... Where do you get the market value from? average regional market prices maybe? (that won't work everywhere)
- by Grukni - at 2012.04.25 15:00:00
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14. New Missile Graphics - in EVE General Discussion [original thread]
Can't wait, can't wait I must see this live on Duality asap
- by Grukni - at 2012.04.24 15:26:00
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15. Sticky:New dev blog: In search of Unity - in EVE Information Portal [original thread]
Pepinillos wrote: Are there any future plans for a Spanish client localization? Don't hold your breath for it. It seems we, the Spanish speaking people, are a rarity in EVE and thus CCP sees no big potential of growth in this market. I bet w...
- by Grukni - at 2012.03.27 17:59:00
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16. DX11 Tech and the "WTF NOT" of it all - in EVE General Discussion [original thread]
Nova Fox wrote: I would love to see at least 2 teams on it though so it will be ready by winter expansion. However V3 first agreed. Hopefully minmatar will be done by then. Then followed by stations objects and capitals and odd ball pirates. ...
- by Grukni - at 2012.03.27 17:40:00
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17. The Good The Bad & The Graphics Card - in EVE General Discussion [original thread]
Klymer wrote: Well this is one way to drain all the extra Incursion ISK out of the economy. Do you realize that when you buy PLEXes, ISK only changes hands. The only drain taking place here is taxes and fees.
- by Grukni - at 2012.03.24 23:55:00
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18. Do we want the new graphics upgrade? - in EVE General Discussion [original thread]
Kal Azmir wrote: Here are some facts about DX11: a) DX11 has "feature levels ", which means you can have engine written using DX11, but it can run on DX10 and DX9 hardware, you just have to switch off certain features not supported by the hard...
- by Grukni - at 2012.03.24 22:41:00
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19. Are we going to be FORCED to have DirectX 11 cards??? - in EVE General Discussion [original thread]
DarthNefarius wrote: Bad enough with incarna I got booted due to system requirements. Fanfest speakers are showing these great graphics previews & asking the crowd if they want these things & of course they applaud but am I going to hav...
- by Grukni - at 2012.03.24 18:40:00
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20. Renivate Graphics Engine. Yay or nay? - in EVE General Discussion [original thread]
As long as it can be played on a 3 year old machine, I say hell yeah.
- by Grukni - at 2012.03.24 18:32:00
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