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1. Bounties have a major flaw - in Features and Ideas Discussion [original thread]
Its a long standing joke really Raptos and an issue thats been around for a while, so much so the humour has lost its appeal for some. It's now just a vacuous expectation of waiting for something to finally happen following numerous appeals from n...
- by Grumpy Owly - at 2012.06.18 20:32:00
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2. Mining "Balancing" - in Features and Ideas Discussion [original thread]
I wouldn't be fooled by these "improvements" by CCP. It means that the mining yeilds will be reduced overall as people might switch to solo play in more defensible ships with lower yields than the hulk due to the ongoing threat from Ganking. If t...
- by Grumpy Owly - at 2012.06.16 07:26:00
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3. Are we safe in bad ways? - in Features and Ideas Discussion [original thread]
Nikk Narrel wrote: Grumpy Owly wrote: Gold wasnt transported as the main commondity associated with piracy though any form of it was obviously prized by pirates. The practice of transporting goods at every stage of a vessels journey was imp...
- by Grumpy Owly - at 2012.06.15 15:30:00
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4. Destroyers - scanning ship - in Features and Ideas Discussion [original thread]
mxzf wrote: Hint: You're not required to probe in a probing-bonused ship, it's just a bit of a crutch for inexperienced people with low skills. You can already explore in a destroyer just fine with a bit of practice. However, I've found AFs t...
- by Grumpy Owly - at 2012.06.15 14:46:00
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5. Are we safe in bad ways? - in Features and Ideas Discussion [original thread]
Gold wasnt transported as the main commondity associated with piracy though any form of it was obviously prized by pirates. The practice of transporting goods at every stage of a vessels journey was important and still is today to maximise the pr...
- by Grumpy Owly - at 2012.06.15 14:41:00
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6. Show Invention Times... - in Features and Ideas Discussion [original thread]
+1 In addition though has been mentioned before, would be nice to see on BPO/BPC attributes what optional items (including linked info stats) are available for invention on BPs. Largely unimportant as you get to know them of course, but I found i...
- by Grumpy Owly - at 2012.05.18 08:16:00
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7. Please raise corporate bookmark maximum - in Features and Ideas Discussion [original thread]
+1, BM's are a useful aid to both Corporations and Alliances. Would be nice to see additional corporate roles applied here also, so that you can similarly control like say fittings or communications who has edititorial access to Organisation BMs.
- by Grumpy Owly - at 2012.05.18 08:07:00
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8. Bounty Hunting Fix - in Features and Ideas Discussion [original thread]
For PvP and like to encourage more of it? Want to validate a potential Career path in GëívGëí with new income potential that is ideally designed as simply a transferance of ISK from one pilot to another? Actually like situations where ships shoo...
- by Grumpy Owly - at 2012.04.05 06:06:00
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9. Bringing Faction, Deadspace and Officer gear to the market. - in Features and Ideas Discussion [original thread]
CCP have already announced intentions to put all mods into Escrow at Fanfest. Largely needed for accurate war reporting details for new Inferno intelligence tools.
- by Grumpy Owly - at 2012.04.02 05:46:00
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10. WTS My Killrights....!? - in Features and Ideas Discussion [original thread]
Have a look at the enclosed reference material, it accomodates kill rights akin to your suggestion with Bounty Hunter mechanics: Otherwise I would encourage you to join in the debate further at your discretion: Support: Bounty Hunting for CSM7
- by Grumpy Owly - at 2012.03.31 05:26:00
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11. Possible fix to bounties - in Features and Ideas Discussion [original thread]
Have a look at the enclosed reference material, it provides suggestions associated with the actual asset destruction as a proviso for ensuring lack of exploitabilty with Bounty values: Otherwise I would encourage you to join in the debate further...
- by Grumpy Owly - at 2012.03.31 05:20:00
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12. bounty hunting - in Features and Ideas Discussion [original thread]
For PvP and like to encourage more of it? Want to validate a potential Career path in EvE with new income potential that is ideally designed as simply a transferance of ISK from one pilot to another? Actually like situations where ships shoot ba...
- by Grumpy Owly - at 2012.03.30 04:54:00
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13. Salvager For Corpses (Implants) - in Features and Ideas Discussion [original thread]
Far too much incentivisation for pod killing as a result. And competes directly with an exisiting NPC isk sink. Especially when there is no suggested sink related costs for extracting the implants and should never be even closes as competative as ...
- by Grumpy Owly - at 2012.03.26 19:55:00
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14. Docking Fees and other ISK sinks alike - in Features and Ideas Discussion [original thread]
Assets per volume charge and market tax, directly effects the poor industrials and subsequently makes them it harder to help with needed money velocity with the production of goods for market activity. As such it doesn't help your reasoning behind...
- by Grumpy Owly - at 2012.03.20 18:59:00
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15. EVE Retaliation: a rework of the bounty hunting system - in Features and Ideas Discussion [original thread]
For PvP and like to encourage more of it? Want to validate a potential Career path in EvE with new income potential that is ideally designed as simply a transferance of ISK from one pilot to another? Actually like situations where ships shoot ba...
- by Grumpy Owly - at 2012.03.18 11:37:00
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16. Want to change EVE? Here's how to do it without pissing everyone off - in Features and Ideas Discussion [original thread]
Valei Khurelem wrote: Quote: But sometimes redundant sand, clogged sand needs replacing with fresh sand for the thing to keep working imho. Unfortunately there are a lot of players who still like this version of the game and have paid mon...
- by Grumpy Owly - at 2012.03.18 11:31:00
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17. Want to change EVE? Here's how to do it without pissing everyone off - in Features and Ideas Discussion [original thread]
Valei Khurelem wrote: Quote: No enrichment and refinement to features = great recipe for stagnation and demise. Counter-strike, Fallout and Mario Kart 64 disagree, as well as several other games I can't be bothered mentioning which you sh...
- by Grumpy Owly - at 2012.03.17 19:34:00
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18. Want to change EVE? Here's how to do it without pissing everyone off - in Features and Ideas Discussion [original thread]
No enrichment and refinement to features = great recipe for stagnation and demise. -1, I support adaptation and a view that dynamism has a place in EvE. Anyone who wants a fixed MMO in this way has probably never seen the movie Groundhog day.
- by Grumpy Owly - at 2012.03.17 15:20:00
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19. Please add a feature to alert me when market orders are complete - in Features and Ideas Discussion [original thread]
+1, useful trading notifications for buy/sell order completion. Could even include an option in setup wether you want to receive them. And it must be apparent as EvEMon actually informs you of completed market orders.
- by Grumpy Owly - at 2012.03.15 07:56:00
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20. Stack manufacturing, research, invention, jobs regardless of skills. - in Features and Ideas Discussion [original thread]
I think Miss Whippy needs another ice cream from Mummy. Never seens so much irrational butthurt from clear and logical objections. Try making an effort to refine your ideas based on the obvious assertions people are making in an adult way. If any...
- by Grumpy Owly - at 2012.03.15 07:17:00
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