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1. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
Svennig wrote: Gynoceros wrote: Most people here seem to be focusing on what skill reimbursement strategy CCP will be taking in response to this change. I'm not too concerned about that. I see no reason to believe that we will not be well co...
- by Gynoceros - at 2012.03.06 21:11:00
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2. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
Most people here seem to be focusing on what skill reimbursement strategy CCP will be taking in response to this change. I'm not too concerned about that. I see no reason to believe that we will not be well compensated for our existing skill inves...
- by Gynoceros - at 2012.03.06 20:34:00
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3. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Rawls Canardly wrote: How about changing armor rig penalties from speed to mass? Makes more sense to me, anyway... Heavier ships handle worse in orbit, accelerate more slowly, while keeping the top end speed. Sound like a good compromise? Our y...
- by Gynoceros - at 2011.11.03 04:10:00
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4. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
CCP Tallest wrote: Hello all. Sorry for not replying more. I've been a tad busy. We're trying to get these changes to SISI so we can start playing around with them. Once this is on SISI, please post more feedback in the test server feedback for...
- by Gynoceros - at 2011.11.03 00:14:00
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5. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Bomberlocks wrote: Gynoceros wrote: These changes are a nice start, but, as others have already said, I don't think you can truly fix blasters as long as armor tanking has such a huge impact on speed and agility. BTW, while you are looking ...
- by Gynoceros - at 2011.11.01 17:59:00
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6. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
These changes are a nice start, but, as others have already said, I don't think you can truly fix blasters as long as armor tanking has such a huge impact on speed and agility. BTW, while you are looking at T2 ammo, Null needs a buff. Null only g...
- by Gynoceros - at 2011.11.01 04:36:00
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7. [Mandate] Tiericide - in Assembly Hall [original thread]
Supported, except for battleships. There are useful battleships in all tiers and the prices (50M - 150M) are high enough that the separation still makes financial sense.
- by Gynoceros - at 2011.05.06 06:33:00
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8. Summit Topic: Ship Balance - in Assembly Hall [original thread]
Originally by: MeBiatch Edited by: MeBiatch on 05/05/2011 18:41:43 Originally by: Gynoceros Some good ideas and some ones some i dont totally agree with 1. the tier system is there for a reason and its not just for isk cost...
- by Gynoceros - at 2011.05.06 03:05:00
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9. Summit Topic: Ship Balance - in Assembly Hall [original thread]
Some interesting posts in here so far. Here's what I'd like to see. 1) Destroy the tier system for frigates through battlecruisers, per the proposal linked early in the thread. Having tiers just doesn't make sense anymore now that ISK is much eas...
- by Gynoceros - at 2011.05.05 09:57:00
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