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1. Titan-Gate - in Assembly Hall [original thread]
Originally by: Mia Archer The fact that the CSM is now nothing but an advisory council on new changes I just want to clarify something here. CSM did meet with CCP's Internal Affair's team while were were in Iceland. We had a present...
- by Hardin - at 2008.08.19 16:33:00
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2. [Issue] Alliance logo submission process - in Assembly Hall [original thread]
Oh... and... thumbs up
- by Hardin - at 2008.08.19 15:33:00
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3. [Issue] Alliance logo submission process - in Assembly Hall [original thread]
Edited by: Hardin on 19/08/2008 15:35:00 Ever since this thread was posted in May 2008... http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=776918 ... new alliances have not been able to submit alliance logos for use in game. As...
- by Hardin - at 2008.08.19 15:32:00
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4. [Issue]: Increase the number of corperation standing slots. - in Assembly Hall [original thread]
Originally by: Sokratesz @ Hardin: Give alliances 5 blue slots to other alliance, 5 to separate corps and infinite reds or so then.. *numbers arbitrary, but should be low for blues. Seems like a reasonable suggestion to me - but as I...
- by Hardin - at 2008.06.13 12:23:00
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5. [Issue]: Increase the number of corperation standing slots. - in Assembly Hall [original thread]
Edited by: Hardin on 13/06/2008 09:18:03 To the Rionnag Alba guys above. If you know anything about CVA then you would know that it is not a lack of blue slots which is the problem - but the lack of red ones Our policy is that everyone in ...
- by Hardin - at 2008.06.13 09:17:00
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6. [Issue] CSM - in Assembly Hall [original thread]
Originally by: Farrqua Doesn't Hardin have a pirate background? Well if you consider me setting up the Privateers and Burn Eden alliances then yes - maybe But seriously I have been a dedicated anti-pirate right back to the good old ...
- by Hardin - at 2008.06.09 20:59:00
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7. [Issue] Votes of No Confidence in CSM Director - in Assembly Hall [original thread]
Originally by: Jade Constantine The lesson learned from that last meeting is for the Chair to be firmer, sooner, and take a much more vigorous hand in preventing unrecognized interruptions from the representatives LaVista. If you th...
- by Hardin - at 2008.06.09 13:07:00
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8. [Issue] Promotion of Roleplay interests in Eve - in Assembly Hall [original thread]
Agree with this proposal. ----- Alliance Creation/Corp Expansion Services Advert
- by Hardin - at 2008.06.09 12:49:00
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9. [Issue] Votes of No Confidence in CSM Director - in Assembly Hall [original thread]
Originally by: Ankhesentapemkah I want Jade Constantine as well as EVERYONE ELSE on this Council to quit the political games and get to work. Last night was an embarrassment and a slap in the face to all the people that voted. Take a look ...
- by Hardin - at 2008.06.09 10:05:00
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10. [CSM Prodecure] Preventing Favoritism - in Assembly Hall [original thread]
Originally by: Esmenet Isnt this why there are 9 CSM members instead of one? Technically you would expect the other 8 to vote down suggestions of this kind. Indeed, and also select topics of discussion that they may feel are more worth...
- by Hardin - at 2008.06.06 13:24:00
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11. [issue] The feasibility of destructible player-built outposts in Eve - in Assembly Hall [original thread]
As this very Assembly Hall demonstrates there are plenty of issues. Many of which look to be comparitively popular and easy to implement and will incrementally and collectively improve EVE as a game for all of us. I do not see why we are bringing...
- by Hardin - at 2008.06.06 04:10:00
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12. [ISSUE] Falcons - in Assembly Hall [original thread]
Edited by: Hardin on 05/06/2008 18:06:00 Originally by: Akiba Penrose Nice to see a response from a CSM member,, although im a bit surprised you didnt take the time to read the thread before you replied. I read the thread but do...
- by Hardin - at 2008.06.05 18:00:00
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13. [ISSUE] Falcons - in Assembly Hall [original thread]
I do not agree with Falcons being overpowered. CVA faces Falcons on a regular basis and there are several good counters 1) Sniping Apocs with ECCM - can hit out to 230km and kill jamming Falcons very quickly 2) ECCM generally significantly redu...
- by Hardin - at 2008.06.05 16:26:00
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14. [Issue] Unfinished Story Arcs and Inconsistencies Going Back to 2003 - in Assembly Hall [original thread]
I also agree with this. It is something that CCP could correct and improve with relatively little effort particularly if they got the playerbase involved in highlighting specific inconsistencies. ----- Alliance Creation/Corp Expansion Services ...
- by Hardin - at 2008.06.05 16:20:00
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15. [issue] The feasibility of destructible player-built outposts in Eve - in Assembly Hall [original thread]
Originally by: Kelsin For those championing the status quo, I'd ask two questions: 1) If Outposts had always been destructable, would it make sense to argue that they should be changed to be invulnerable? 2) Should POSes be indestructabl...
- by Hardin - at 2008.06.05 16:17:00
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16. [issue] The feasibility of destructible player-built outposts in Eve - in Assembly Hall [original thread]
Alternatives Whilst I do not support the concept of Destructible Outposts as outlined by the Op I do so based on the game's mechanics as they currently stand. As I have mentioned above I could potentially see fit to support Destructible Outp...
- by Hardin - at 2008.06.05 14:05:00
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17. [issue] The feasibility of destructible player-built outposts in Eve - in Assembly Hall [original thread]
5) It will reduce PvP Some people seem to think that Outposts offer some kind of security blanket for 0.0 residents. That all they do is encourage 'dock monkeys' - however if we really think people being able to dock to seek protection is a goo...
- by Hardin - at 2008.06.05 14:05:00
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18. [issue] The feasibility of destructible player-built outposts in Eve - in Assembly Hall [original thread]
As we saw when MC went on its rampage through the North (about a year ago) many of their conquests eventually returned to the hands of the people they had originally deposed. I know that on occasions MC (in its heyday) turned down contracts to as...
- by Hardin - at 2008.06.05 14:04:00
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19. [issue] The feasibility of destructible player-built outposts in Eve - in Assembly Hall [original thread]
4) It will increase barriers to 0.0 use As already highlighted the introduction of Destructible Outposts could have some seriously negative consequences - particularly in limiting the ability of newer, smaller alliances to establish footholds i...
- by Hardin - at 2008.06.05 14:04:00
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20. [issue] The feasibility of destructible player-built outposts in Eve - in Assembly Hall [original thread]
2) It will not enhance the game As outlined above the Op starts with a completely skewed concept of 0.0. working on the assumption that "There should be a cost to failure and defeat in wars, empires need to fall as well as rise, and in order...
- by Hardin - at 2008.06.05 14:03:00
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