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1. Coolest feature ever, let piloted ships dock into other ships - in Player Features and Ideas Discussion [original thread]
that圬 be freakishly amazing :D
- by IIISAAC - at 2009.07.31 08:49:00
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2. Police Force - in Player Features and Ideas Discussion [original thread]
that存 impossible. just impossible. this could mean if you go for a bit roaming around sometime, you字e immediately hunted down. I圬 quit playing this game if something overly stupid as this would happen.
- by IIISAAC - at 2009.07.31 08:43:00
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3. CONCORD distress beacons - in Player Features and Ideas Discussion [original thread]
firstly, 0.0存 are player controlled areas, where alliances with their corps have their own territory and wage war with each other, so I can quarantee that 0.0 isnt safer than low sec it存 not a place for piracy, piracy is for low sec, that存 why...
- by IIISAAC - at 2009.07.30 13:29:00
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4. Anti blob tool - artificial black hole - in Player Features and Ideas Discussion [original thread]
Edited by: IIISAAC on 30/07/2009 13:02:35 that sounds so overpowered, if there could be something like that it has to cost you as much as many, many titans (if it存 a launcher based) if it存 just one shot bomb then, something like cargoholds....
- by IIISAAC - at 2009.07.30 13:01:00
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5. Rat存 been hard since apocrypha - in Player Features and Ideas Discussion [original thread]
*sigh* I found that talking to you is useless. your answer anyway that I suck. whatever. I already said why that wont be answer to my problem, if you wont get it, whatever. I anyway got my thing said, something changed with my lvl2 missions since ...
- by IIISAAC - at 2009.03.13 13:25:00
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6. Rat存 been hard since apocrypha - in Player Features and Ideas Discussion [original thread]
then there存 something anyway wrong with missions, some of them are just too hard. earlier had no problems with lvl2. something, if it isn宇 AI, is wrong. a bug or something. I dont think after apocrypha in one day I started to "simply suck". an...
- by IIISAAC - at 2009.03.13 13:08:00
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7. Rat存 been hard since apocrypha - in Player Features and Ideas Discussion [original thread]
Edited by: IIISAAC on 13/03/2009 13:07:10 then there存 something anyway wrong with missions, some of them are just too hard. earlier had no problems with lvl2. something, if it isn宇 AI, is wrong. a bug or something. I dont think after apocry...
- by IIISAAC - at 2009.03.13 12:57:00
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8. Rat存 been hard since apocrypha - in Player Features and Ideas Discussion [original thread]
Edited by: IIISAAC on 13/03/2009 12:43:00 Edited by: IIISAAC on 13/03/2009 12:41:48 Originally by: Valandril No, you simply suck because lvl2s are like they always used to be. well wasnt that constructing comment. easiest answe...
- by IIISAAC - at 2009.03.13 12:42:00
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9. Rat存 been hard since apocrypha - in Player Features and Ideas Discussion [original thread]
so, I was doing lv2 missions after apocrypha update, and with my cyclone bc which earlier matched against rats easily, I had to fall back and after that I had to change to hurricane because it have armor repairer so I dont have to pay for repairs,...
- by IIISAAC - at 2009.03.13 12:03:00
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10. CHANGE DT! - in Player Features and Ideas Discussion [original thread]
Edited by: IIISAAC on 13/03/2009 11:53:09 what if we圬 cut down time into half, and put them 12 hours away from each other(for example), like let存 say theres downtime from from 11.00-11-30, then there存 another one let存 say 6.00-6.30 or so, ...
- by IIISAAC - at 2009.03.13 11:53:00
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11. Module insurance - in Player Features and Ideas Discussion [original thread]
yup, it doesnt make sense a game to include stuff that you dont anyway want to use in fear of losing modules/rigs, in which you used atleast as much as to ship. they字e there kinda for nothing
- by IIISAAC - at 2009.03.13 11:49:00
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