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101. EVE Planetary Planner - Version 6.4.1 with new Extractors! - in EVE Technology Lab [original thread]
David Davaham wrote: Site Broken <---That is an image BTW Oh wow. Ok, I will go check what happened
- by Ideki - at 2016.12.27 22:45:07
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102. EVE Planetary Planner - Version 6.4.1 with new Extractors! - in EVE Technology Lab [original thread]
Stuu Reborn wrote: you know the link does not work ? What do you mean ?
- by Ideki - at 2016.12.27 16:37:20
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103. EVE Planetary Planner - Version 6.4.1 with new Extractors! - in EVE Technology Lab [original thread]
Just a couple of tips to help you until I put in place a tutorial (soon (tm)) In the plan editor if you want to open/close a structure/planet click on the product icon associated to it if you want to move a structure/planet click and hold ...
- by Ideki - at 2016.12.24 14:55:26
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104. EVE Planetary Planner - in Science and Industry [original thread]
I deliver what I promised. The new redesigned tool is now available as an Alpha version. Notes: a lot of features are not working (ex: running a plan, or reordering structures on a plan by the button) I started integrating a help file...
- by Ideki - at 2016.12.24 14:24:26
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105. EVE Planetary Planner - Version 6.4.1 with new Extractors! - in EVE Technology Lab [original thread]
I deliver what I promised. The new redesigned tool is now available as an Alpha version. Notes: a lot of features are not working (ex: running a plan, or reordering structures on a plan by the button) I started integrating a help file...
- by Ideki - at 2016.12.24 14:21:20
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106. EVE Planetary Planner - in Science and Industry [original thread]
I fixed all the problems I could find in the image analyzer algorithm! Now I can move on with bug fixing. Yeah!
- by Ideki - at 2016.11.30 14:12:43
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107. EVE Planetary Planner - Version 6.4.1 with new Extractors! - in EVE Technology Lab [original thread]
I fixed all the problems I could find in the image analyzer algorithm! Now I can move on with bug fixing. Yeah!
- by Ideki - at 2016.11.30 14:10:32
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108. EVE Planetary Planner - in Science and Industry [original thread]
Just to let people know that I am switching to Alpha type account. Lately finances are not doing great. Hopefully I will still have access to the forum to post updates. I am still working on the image parsing. Progressing well, I should have it c...
- by Ideki - at 2016.11.23 16:15:21
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109. EVE Planetary Planner - Version 6.4.1 with new Extractors! - in EVE Technology Lab [original thread]
Just to let people know that I am switching to Alpha type account. Lately finances are not doing great. Hopefully I will still have access to the forum to post updates. I am still working on the image parsing. Progressing well, I should have it c...
- by Ideki - at 2016.11.23 16:13:45
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110. EVE Planetary Planner - Version 6.4.1 with new Extractors! - in EVE Technology Lab [original thread]
Quick status update: IRL is overloaded. Too much work during day, during night, and kids to entertain the weekend... But do not despair, even with all that I am still working on the tool. I am currently reworking part of the Image Analysis algor...
- by Ideki - at 2016.11.15 20:17:03
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111. EVE Planetary Planner - Version 6.4.1 with new Extractors! - in EVE Technology Lab [original thread]
CCP Leeloo wrote: Thread has been unlocked Thank you so much CCP Leeloo. Is Korben around?
- by Ideki - at 2016.11.15 20:16:14
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112. EVE Planetary Planner - in Science and Industry [original thread]
Quick status update: IRL is overloaded. Too much work during day, during night, and kids to entertain the weekend... But do not despair, even with all that I am still working on the tool. I am currently reworking part of the Image Analysis algor...
- by Ideki - at 2016.11.11 19:26:41
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113. Sticky:EVE API and Public CREST discussion - in EVE Technology Lab [original thread]
Steve Ronuken wrote: I can't talk about what is being worked on. (Pesky NDA) But there is active development happening. And some of it is _very_ interesting. Thanks, Is there any chance you could get a word with the devs and have them talk...
- by Ideki - at 2016.11.03 15:49:19
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114. Sticky:EVE API and Public CREST discussion - in EVE Technology Lab [original thread]
*cough cough* so much dust accumulated here.... I am guessing the EVE API is dead since no dev bothers to read/reply to the post anymore. That's a shame considering all the hard work FoxFour did to help the community develop wonderfully useful to...
- by Ideki - at 2016.11.02 17:24:31
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115. Sticky:EVE API and Public CREST discussion - in EVE Technology Lab [original thread]
So, it's been at least a couple of months now since we had any input on CREST from the dev... Is it dead ? Are you working on it in the shadow? Could we get a status update ? CCP Fox Four would at least tell us when he did not have time to work on...
- by Ideki - at 2016.10.11 19:46:14
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116. Sticky:EVE API and Public CREST discussion - in EVE Technology Lab [original thread]
[url]https://forums.eveonline.com/default.aspx?g=posts&t=83805[/url] Dragonaire wrote: Natalia Starr - Main problem in the XML API at least is that everything doing with planetary is only updated after you update/look at it in game so even w...
- by Ideki - at 2016.09.07 01:21:31
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117. EVE Planetary Planner - in Science and Industry [original thread]
Raker Plaude wrote: Bumping 4 reps. How's the project going Ideki? the project has been stalled lately. Work and family life are eating all my time. And when I have free time I am so tired that I just forget everything to do anything. I wi...
- by Ideki - at 2016.09.07 01:15:30
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118. EVE Planetary Planner - in Science and Industry [original thread]
CowRocket Void wrote: Ideki wrote: You are more than welcome. If it helps you, it means that my work is not useless and that makes me happy. I cannot offer any ETA on the next version, but it is moving along. Bumping for waiting 30 days, ...
- by Ideki - at 2016.07.27 17:24:42
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119. Planetary Interaction API - in Player Features and Ideas Discussion [original thread]
Could we have at least a statement on these issues? Something like: We are looking into it We will look into it soon (tm) We will look into it later We don't care about PI anymore So that I can stop spamming the forum and we know ...
- by Ideki - at 2016.07.18 12:54:47
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120. Planetary Interaction API - in Player Features and Ideas Discussion [original thread]
Extractors do not have their number of heads or material set API not refreshing when looking at a planet (like it is advertised), but only when updating the planet.
- by Ideki - at 2016.07.15 16:35:09
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