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1. Choice of three ships for level 4; which one? - in Missions & Complexes [original thread]
Haha ninja looter/salvagers get off on robbing "carebears" of fun and ****ing them off but if someone tries to rob the "thieves" of their fun they have no right as that salvage belongs to everyone .
- by Ilixis - at 2009.03.29 15:58:00
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2. Apocrypha is in and what's REALLY new in Empire? - in Missions & Complexes [original thread]
The problem as I see it is that many people play Eve because they are sick of WoW and all its clones and yet others fail to see how the changes they want would eventually turn Eve into a WoW clone. Its a sliding slope once you start to make things...
- by Ilixis - at 2009.03.29 15:53:00
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3. what do you like, dislike as a mission runner? - in Missions & Complexes [original thread]
Dislikes 1. Frigate and cruiser Loot 2. Drone Missions 3. Triggers they should make the spawns harder but have them spawn only when all ships are dead 4. The 1.2mill gurista bounty BS I have to chase with an AB to get in drone range 5. Lack of sl...
- by Ilixis - at 2009.03.29 15:23:00
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4. What is a good salvage ship build for a Calidari Mission Runner? - in Missions & Complexes [original thread]
Edited by: Ilixis on 28/03/2009 21:09:42 Edited by: Ilixis on 28/03/2009 21:08:52 Cormorant does fine. Salvage takes like no cargo so you only need cargo for loot and I normally dont get enough for it to be worth it and only pick up module...
- by Ilixis - at 2009.03.28 21:07:00
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5. How much better is the CNR? - in Missions & Complexes [original thread]
Been running level 4 missions for a while now and considering upgrading my raven to a CNR. How much faster will it run missions? Also whats keeping me from getting one is my fear of being suicide ganked for my non existant faction gear since I can...
- by Ilixis - at 2009.03.28 20:59:00
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6. With the local chat seemingly heading towards a phase-out..... - in Player Features and Ideas Discussion [original thread]
Id suggest local be removed in 0.0 and 0.1-0.2.
- by Ilixis - at 2009.03.28 14:43:00
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7. Planetary Expansion and Clonization - in Player Features and Ideas Discussion [original thread]
Id rather they redid the models for the planets and allowed atmospheric flight first.
- by Ilixis - at 2009.03.28 14:29:00
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8. Give us the option to not be in LOCAL CHAT - in Player Features and Ideas Discussion [original thread]
Perhaps wormhole space was a model to see how well removal of local worked and if its successful then CCP will do it for 0.0 and low sec as well.
- by Ilixis - at 2009.03.28 14:18:00
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9. Combat simulator - in Player Features and Ideas Discussion [original thread]
Problem is youll get new players joining who like the combat simulator more than eves normal combat and start demanding real combat be changed to be more like the sim. If enough new people join then real pressure could mount on CCP to change 0.0 w...
- by Ilixis - at 2009.03.28 14:05:00
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10. Combat simulator - in Player Features and Ideas Discussion [original thread]
As a carebear I have to say never. This really could destroy Eve. Think about it you have people who like PvP but dont engage so often due to sip loss. Sure thats annoying but its a limiting factor it brings some meaning to the PvP keeping out a l...
- by Ilixis - at 2009.03.28 02:02:00
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11. Give us the option to not be in LOCAL CHAT - in Player Features and Ideas Discussion [original thread]
I support this at least in 0.0 and low sec.
- by Ilixis - at 2009.03.26 18:10:00
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12. Covert Ops Cloak - in Ships and Modules [original thread]
Patch Notes "Warping to an encounter site at range will now work the first time you warp there. Previously your ship would land at 0km from the beacon no matter what range was set for the æwarp toÆ command."
- by Ilixis - at 2009.03.24 22:07:00
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13. Covert Ops Cloak - in Ships and Modules [original thread]
Looks like this is being fixed in the next patch which is awesome news because I am just about to get covert ops skills in a few days. I am eagerly awaiting being sneaky almost unkillable and stuff.
- by Ilixis - at 2009.03.24 21:58:00
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14. I miss the rattling and shaking during warp - in Test Server Feedback [original thread]
I want warp rattle but no combat rattle personally I think we should have the option to turn one on with the other off.
- by Ilixis - at 2009.03.24 03:25:00
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15. make eve space look more interesting and diverse - in EVE General Discussion [original thread]
I like the systems most which have dark space on one side and big nebula on the other I think that makes the nebula stand out more on the dark background. Id like variety though so some system should have nebulae and others less. Id also like to ...
- by Ilixis - at 2009.03.20 22:46:00
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