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1. King of BC you decide :) Vote - in Ships and Modules [original thread]
Originally by: Hiroshima Jita I had a long repsonse but the forums deleted it. Ima start composing posts in word and then copy/paste them over. Timeout killed your post. The solution is Ctrl+A,Ctrl+C,refresh,Ctrl+V Imaos
- by Imaos - at 2009.06.19 18:17:00
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2. Railguns make no sense - in Ships and Modules [original thread]
Originally by: Davinel Lulinvega It's not that eve doesn't have acceleration. It's that its physics model acts as if everything is underwater instead of in space. If you have ever played the babylon5 flight simulator you really wish fo...
- by Imaos - at 2009.06.18 07:35:00
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3. Calefaction mods - in Ships and Modules [original thread]
Originally by: Davinel Lulinvega Originally by: Omarvelous Originally by: Gypsio III Urgh. OK, to add some sanity to this thread: Flare rigs work on unguided missiles. BCUs work on all missiles. Stop lying - he needs M...
- by Imaos - at 2009.06.16 19:23:00
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4. Pulse Laser Blues - in Ships and Modules [original thread]
Originally by: abrasive soap Laser myrmi caps out fast but fun to use Huh? It isn't that bad on the myrm. It has some astonishing 'cap'abilities. (of course don't try it without controlled bursts 5, and both cap skills to 5) Imaos -...
- by Imaos - at 2009.06.16 10:19:00
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5. pvp myrmidon ideas - in Ships and Modules [original thread]
Originally by: Zo5o I don't see the point in fitting a PVP myrm for DPS, as there's much better BCs to fill that role with. Pulse myrm is shiny AND vertical. Imaos
- by Imaos - at 2009.06.14 08:46:00
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6. Chang Leiseng Used Concord to Kill Tengu - in Ships and Modules [original thread]
Originally by: Sepelio Fas Seriously though mate if there wasn't some form of military in every country you'd have anarchy (b/c all those naturally violent guys would have nothing better to do than terrorize you and all of your family and...
- by Imaos - at 2009.06.05 12:43:00
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7. About that Fifth Subsystem... - in Ships and Modules [original thread]
Offensive: Star gate destructor. Allows to tear down npc stargates. Engineering: Allows to fit a stargate construction kit. To shut down routes and rebuilding them if needed Imaos ------------------------------------------ Originally by:...
- by Imaos - at 2009.05.18 09:19:00
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8. Tank Level 4 Missions with 4 shield modules. - in Ships and Modules [original thread]
Originally by: Rukia KuchikiSan Well, it's not possible, ok. But how can you get a decent damage output then?? I got all skills at level 4 or 5 and i'm using arbalest cruise + 4 damage mods + 2 target painters, but i can't say that it's th...
- by Imaos - at 2009.05.09 13:11:00
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9. Brutix Vs Astarte - in Ships and Modules [original thread]
Originally by: Tippia Originally by: Zackaryel Originally by: Fuazzole Go to the kill boards and look up the most common set up, thus "standard pvp set up" Most common setup doesn't make it "Standard". In addition ù and...
- by Imaos - at 2009.05.07 18:40:00
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10. The useless Destroyer? - in Ships and Modules [original thread]
Originally by: Sexrex Taerg Destroyers do their jobs exceedingly well- kill frigates and inties. The Thrasher has an outstanding alpha. The Catalyst is a close-range DPS machine. The Coercer creates a 15km sphere of death with Scorch. And...
- by Imaos - at 2009.05.07 07:41:00
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11. Does Agility Affect Acceleration to Max Warp Speed? - in Ships and Modules [original thread]
Originally by: Grista To answer the original question completely, I'm not aware of anything that affects acceleration to max warp speed. The only way to reduce travel time is to: a) decrease align time (agility mods) b) increase warp speed...
- by Imaos - at 2009.05.07 07:29:00
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12. T3 Ships, what's the verdict? - in Ships and Modules [original thread]
Originally by: Lady Aja give or take 500m isk... they are not worth 2b isk each. tier2 battlecruiser are better by far. Would accept hacs, bur t2 bcs are overshadowed by t1 tier2. Imaos ------------------------------------------ ...
- by Imaos - at 2009.05.06 06:50:00
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13. Why aren't there multiple sizes of missile launchers of a given class? - in Ships and Modules [original thread]
The only thing missing would be a Assault heavy launcher for battle ships (BS sized launcher for heavies). An assault assault launcher (BS sized fitting lights) would be fun, but would make frig defense too easy. Imaos --------------------------...
- by Imaos - at 2009.05.05 01:30:00
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14. Nemesis skill change penalises non-missile specialised pilots - in Skill Discussions [original thread]
Originally by: Krathos Morpheus I'm not complaining about the changes. Also I put the afaik for one reason, I'm not that old in EVE. But I think it's old role is not present anymore, it could be emulated, but nothing more. Correct me if I...
- by Imaos - at 2009.05.01 21:14:00
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15. Minmatar Mixed Weapon Ships - in Ships and Modules [original thread]
Originally by: AstroPhobic So at the moment, the typhoon has 1 ROF bonus, and the geddon has a Damage (is it ROF? I don't remember) and cap usage bonus . So in essence, the typhoon is missing a whole bonus. Well, we don't really want t...
- by Imaos - at 2009.05.01 21:02:00
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16. Fastest Level 3 grinder - in Ships and Modules [original thread]
Originally by: Marquis Jeladriel myrm - rat spec hardeners and mar flying a 2ogre 2hammerhead 1warrior for speed. dual mar with as much cap regen as possible and you can afk most missions. Add Projectiles for a bit more gank while staying ...
- by Imaos - at 2009.04.26 13:05:00
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17. Armour tanking - in Skill Discussions [original thread]
Originally by: Durzel Edited by: Durzel on 22/04/2009 08:56:35 Originally by: Estel Arador There's 2 or 3, not counting the Armour Compensation skills. And from what I can tell as a newcomer to armour tanking, unlike the shie...
- by Imaos - at 2009.04.24 10:54:00
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18. Neut/Nos questions - in Ships and Modules [original thread]
Originally by: Nannageddon Originally by: Etho Demerzel That said NOS can be used as a defensive weapon in cap warfare and is a great counter to Neuts. It can also be used to feed your neuts as long as your nos target is not the ...
- by Imaos - at 2009.04.24 10:30:00
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19. Neut/Nos questions - in Ships and Modules [original thread]
Originally by: R34PER Excuse me if I am totally oldschool, but post nos-nerf -NOS has sig radius penalty -You can't drain anything that is below 30% cap -You can't drain something that has less cap % than you. Am I correct? No. That ...
- by Imaos - at 2009.04.24 10:26:00
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20. Has lag to do with my internet connection speed? - in Ships and Modules [original thread]
Edited by: Imaos on 23/04/2009 16:15:22 For example a truck crammed with DVDs has a godly bandwidth. The problem is the latency of multiple hours from request to answer. Any latency will cause more feeling of lag than a slow conn or slow pc. ...
- by Imaos - at 2009.04.23 16:15:00
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