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1. CCP, Please look at Taranis - in Ships and Modules [original thread]
i assume that u mean that when i web and scram ur blaster boat as well, and keep him firmly seated at about 7km, my pulse lasers will rip him a new one while he cries about his blasters lack of range.... -----------------------------------------...
- by InsanlyEvlPerson - at 2008.12.01 15:22:00
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2. what is the next step from the badger mk II - in Ships and Modules [original thread]
if you plan on flying T1 industrials, the only one to have is the itty 5. --------------------------------------------- I may be a bit over Zealot, but i cant help myself, its the best investment i ever made!
- by InsanlyEvlPerson - at 2008.12.01 15:15:00
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3. Newborn amarr: Want to rush missions. - in Ships and Modules [original thread]
load up a full rack of med beams with multi and standard, a cap recharger, a mapc, 2 HS, and a repper to stay alive. i've used this running lvl 1 missions with new corp members. i havent tested it in lvl 2 missions, but i doubt it would be too big...
- by InsanlyEvlPerson - at 2008.12.01 15:14:00
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4. QR Crusader - in Ships and Modules [original thread]
well, i still have a dual locus rig pulsader laying around... might actually sell it to some1 as its fallen into disuse lately. havent reli tested it too much since QR as a result, but it looks slightly worse off than before. ---------------------...
- by InsanlyEvlPerson - at 2008.12.01 15:08:00
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5. Is Myrmidon dead yet? - in Ships and Modules [original thread]
Originally by: Furb Killer Its freaking vertical btw. Myrm is also best BC against small targets (AFs), and yes a vexor can be used too, but he will die a horrible dead if there are several AFs. the only issue with the myrm since th...
- by InsanlyEvlPerson - at 2008.12.01 15:06:00
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6. Battleship gun size - in Ships and Modules [original thread]
Originally by: Derek Sigres Edited by: Derek Sigres on 01/12/2008 14:55:10 There is absolutely nothing about Eve that implies realism is a goal anywhere on the list. FTL travel is a trivial affair. Guns fire projectiles at more or less...
- by InsanlyEvlPerson - at 2008.12.01 15:02:00
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7. Battleship gun size - in Ships and Modules [original thread]
Edited by: InsanlyEvlPerson on 01/12/2008 14:15:09 Originally by: vostok Originally by: InsanlyEvlPerson If you stop and think about it, you dont need big guns to kill a spaceship, all you have to do is breech enough decks of t...
- by InsanlyEvlPerson - at 2008.12.01 14:14:00
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8. Is Myrmidon dead yet? - in Ships and Modules [original thread]
Originally by: Vanessa Vasquez Originally by: Gypsio III Just ignore the rep bonus and go for the triple magstab shield-buffered neutron gank fit. Doesn't look too bad on EFT. Though the limited range of the neuts in combinatio...
- by InsanlyEvlPerson - at 2008.12.01 14:10:00
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9. Battleship gun size - in Ships and Modules [original thread]
If you stop and think about it, you dont need big guns to kill a spaceship, all you have to do is breech enough decks of the ship and the crew dies =P --------------------------------------------- I may be a bit over Zealot, but i cant help mysel...
- by InsanlyEvlPerson - at 2008.12.01 13:56:00
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10. Quick rundown on missile dmg if possible. - in Ships and Modules [original thread]
Originally by: Izanami Amane And now link me the translation hehe I just finished writing a 10 page report for my Physics A class, yet have no idea what the heck that man is saying hehe Proberbly cause its 5 am but still :) I'll look at ...
- by InsanlyEvlPerson - at 2008.12.01 04:45:00
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11. when is ccp going to realise that bigger ships have way more modualess - in Ships and Modules [original thread]
Edited by: InsanlyEvlPerson on 01/12/2008 04:43:00 i'll send you a grammar and punctuation book next time i log on. --------------------------------------------- I may be a bit over Zealot, but i cant help myself, its the best investment i ev...
- by InsanlyEvlPerson - at 2008.12.01 04:43:00
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12. Merlin - A request for a third turret. - in Ships and Modules [original thread]
Originally by: Doc Mexallon Originally by: Kessiaan Originally by: Prometheus Exenthal The Tristan is pretty much a Gallente Rifter. The only difference is that 2 guns take cap. Not much of an issue since it has better cap ...
- by InsanlyEvlPerson - at 2008.12.01 04:34:00
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13. QR Lachesis - in Ships and Modules [original thread]
Originally by: Dyaven Originally by: InsanlyEvlPerson Originally by: Dyaven Originally by: Bellum Eternus Bellum's Setup Hum, interesting. How expensive are the faction scrambler and webifier? Would the setup b...
- by InsanlyEvlPerson - at 2008.12.01 04:07:00
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14. QR Lachesis - in Ships and Modules [original thread]
Originally by: Dyaven Originally by: Bellum Eternus Bellum's Setup Hum, interesting. How expensive are the faction scrambler and webifier? Would the setup be viable without them? wut range u get with the faction web? sound...
- by InsanlyEvlPerson - at 2008.12.01 04:04:00
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15. MY experience with "nerfed" webs... - in Ships and Modules [original thread]
Originally by: Lady Aja Originally by: techzer0 I don't even use lasers but Heavy Pulse should have more than enough tracking and nearly 40km range with T2 ammo. Why not just use them if it's too much of a hassle? Besides... you d...
- by InsanlyEvlPerson - at 2008.11.24 14:22:00
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16. Omen Fitout - in Ships and Modules [original thread]
Omen is really a pvp ship. fit it out for full gank and a MWD, forget about tank beyond maybe a single DC to give ya another second or 2 if somehting looks at ya funny, and rely on that fact that people with lol before they shoot you once they rea...
- by InsanlyEvlPerson - at 2008.11.24 14:19:00
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17. Arbitrator setup: AB or MWD? - in Ships and Modules [original thread]
Well, that looks similar to a fit i used about 2 years ago.... mind you that even then it died miserably. try a plate and neuts. --------------------------------------------- I may be a bit over Zealot, but i cant help myself, its the best invest...
- by InsanlyEvlPerson - at 2008.11.21 14:03:00
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18. Command ships for level 4 missions? - in Ships and Modules [original thread]
Originally by: Sigras Originally by: InsanlyEvlPerson it looks like 3 reppers and pretty much all ur slots used to tank. therefore making you useless as anything but a tank. is that cap stable? absolutely, but good luck aff...
- by InsanlyEvlPerson - at 2008.11.20 02:19:00
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19. Command ships for level 4 missions? - in Ships and Modules [original thread]
Originally by: FT Diomedes Originally by: InsanlyEvlPerson Originally by: Sigras ummm . . . wow my domi only needs a 750 DPS tank and it can do most rooms without moving; what does a 1000 DPS tank on a command ship even lo...
- by InsanlyEvlPerson - at 2008.11.19 23:24:00
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20. Command ships for level 4 missions? - in Ships and Modules [original thread]
Originally by: Sigras ummm . . . wow my domi only needs a 750 DPS tank and it can do most rooms without moving; what does a 1000 DPS tank on a command ship even look like? it looks like 3 reppers and pretty much all ur slots used to t...
- by InsanlyEvlPerson - at 2008.11.19 19:56:00
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