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41. Launcher only shows cmd. exe, client won't start - in Issues, Workarounds & Localization [original thread]
So let's try to figure what is going wrong Try launching and getting the failure. Then let's do: Start button -> in the Search Programs and Files at the very bottom type "event". This should get you a program called Event Viewer. Run that pr...
- by Irregessa - at 2014.12.30 20:39:39
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42. Launcher only shows cmd. exe, client won't start - in Issues, Workarounds & Localization [original thread]
I had the same issue, using a work laptop. Seems there is a group policy preventing any .exe running from a particular location, due to some nasty malware that tries to run from there. So, this is how I worked around it: Assuming you are using W...
- by Irregessa - at 2014.12.21 23:54:06
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43. [Rhea] Graphical Features Feedback and Discussion - in Test Server Feedback [original thread]
Delt0r Garsk wrote: Irregessa wrote: FWIW, this is using a GTX760, windowed mode, everything graphically turned up to max on a 2560x1440 120Hz monitor. You do know that gaming cards don't work well in windowed mode right. Quadro cards ar...
- by Irregessa - at 2014.12.08 01:48:13
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44. [Rhea] Graphical Features Feedback and Discussion - in Test Server Feedback [original thread]
Sansha ships..... I swear If I look closely enough I expect to see "MADE IN CHINA" stamped somewhere on them. I asked my wife her opinion, and she said it looked like they were made shiny like metal, but not given a metallic texture. It is too smo...
- by Irregessa - at 2014.12.07 19:32:24
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45. [Rhea] Graphical Features Feedback and Discussion - in Test Server Feedback [original thread]
The zealot is not Khanid. The Sacrilege is the Khanid HAC. The Zealot is Viziam (hint: Khanid ships are all missile boats)
- by Irregessa - at 2014.12.07 01:06:35
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46. [Rhea] Graphical Features Feedback and Discussion - in Test Server Feedback [original thread]
Every Khanid ship (silver and black is their color scheme) looks like it is made from cheap plastic. They are too uniformly matte.
- by Irregessa - at 2014.12.06 23:24:20
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47. W space little things. - in Wormholes [original thread]
mynnna wrote: The difference being that DED site upgrades "work" in a way that is at least beneficial and welcome to the owners of the space, whereas the wormhole generators are just a means to invite more bored wormhole pilots to come in and ...
- by Irregessa - at 2014.07.02 15:54:00
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48. Sticky:[Crius] Reprocessing feedback - in Test Server Feedback [original thread]
I reprocessed 100K units of veldspar in a Reprocessing array. Reprocessing 5, Reprocessing Efficiency 5, Veldspar Processing 4. I got 53% efficiency (220K out of 415K contained in the ore). Something is not right here.
- by Irregessa - at 2014.06.10 16:16:00
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49. Sticky:[Kronos] Blockade Runner Rebalance - in Player Features and Ideas Discussion [original thread]
Maximus Aerelius wrote: While all other BR's can now fit a Covert Cyno and Probe Launcher after Kronos they can't utilise a 3rd Low Slot. The Viator already has 3 lows, and the Prorator has 4. I'm not sure where you are getting this "can't...
- by Irregessa - at 2014.05.30 19:11:00
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50. Sticky:[Kronos] Blockade Runner Rebalance - in Player Features and Ideas Discussion [original thread]
Derath Ellecon wrote: Irregessa wrote: Can't see a reason to use the prowler now. It used to be the only BR that could fit a cloak and a probe launcher. That gave it a niche use that compensated for the lower cargo space. Now it is just a BR...
- by Irregessa - at 2014.05.18 13:07:00
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51. Sticky:[Kronos] Blockade Runner Rebalance - in Player Features and Ideas Discussion [original thread]
Can't see a reason to use the prowler now. It used to be the only BR that could fit a cloak and a probe launcher. That gave it a niche use that compensated for the lower cargo space. Now it is just a BR with the least cargo room. Too bad. It was ...
- by Irregessa - at 2014.05.18 00:42:00
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52. [Kronos] New Ship Skins - in Test Server Feedback [original thread]
Definitely need to have the "SOE" Moros and the Nike Megathron. Also, can we please get away from using camo on a spaceship? The Thukker tribe, if not the rest of the Minmatar, should know better. Also, whoever the Aesir Empire is, I want all th...
- by Irregessa - at 2014.05.14 15:41:00
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53. "Your computer only supports DX9" - in Issues, Workarounds & Localization [original thread]
A bit necroposting, but as the OP... Client still claims that my computer cannot run anything other than DX9. No change, and from the FanFest presentations, it appears there is an impact now of running DX11 (smaller memory footprint, though it lo...
- by Irregessa - at 2014.05.03 00:19:00
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54. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Help encourage cost competitiveness for local resource gathering in nullsec. Good thing there isn't something like a large coalition that controls all non-NPC nullsec from which nitrogen and oxygen isotopes are mined.
- by Irregessa - at 2014.04.29 13:49:00
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55. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Kun'ii Zenya wrote: Yeah because access to slots will be handed out to anyone who asks in null. Just looking at NPC Delve, there are three stations with research slots and nine with factory slots. No ring kissing required. Yes, I realiz...
- by Irregessa - at 2014.04.23 19:06:00
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56. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
admiral root wrote: Irregessa wrote: So, when do T2 BPOs get removed from the game, so that Invention will finally be the only way to make any T2 ship or module? Why do they need to be removed? Before you answer that, read the pages and ...
- by Irregessa - at 2014.04.23 16:33:00
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57. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
So, when do T2 BPOs get removed from the game, so that Invention will finally be the only way to make any T2 ship or module?
- by Irregessa - at 2014.04.23 13:23:00
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58. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
CCP Ytterbium wrote: Blog has been updated with new compressed ore volumes, and fixed typo with outpost reprocessing values on TQ. Okay, with those ore compression values, mineral compression via 425mm rails will indeed be dead.
- by Irregessa - at 2014.03.20 17:28:00
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59. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
People seem to be confusing ore compression and mineral compression. The changes to compression for the rorq and the POS modules just compensates for the loss of yield due to refining changes, as far as I can see - they are increased by a fact...
- by Irregessa - at 2014.03.20 17:08:00
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60. Production certificates/mastery - in Skill Discussions [original thread]
Caldari 5 wrote: Irregessa wrote: Or how about needing Advanced Drone Interfacing to have even level 1 for any carrier. The only people I know who have that skill trained are the ones that rat with their carriers. Isn't that the Pre-req f...
- by Irregessa - at 2013.12.03 13:27:00
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