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1. Invention introduction guide - in Science and Industry [original thread]
Braage now has the guide at eve-guides.com. I am no longer in charge of it, thanks for all the love for putting it together. ------------------------------- My invention guide: here My corp's recruitment thread
- by Ittey - at 2008.08.31 05:21:00
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2. Invention introduction guide - in Science and Industry [original thread]
Edited by: Ittey on 30/08/2008 09:18:53 Ok so my domain name expired but have no fear, I am working on a new host. Hopefully your browsers cached all the data you need for a few days. Keep an eye on the first post for a new link, will keep t...
- by Ittey - at 2008.08.30 09:17:00
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3. Invention introduction guide - in Science and Industry [original thread]
Edited by: Ittey on 25/03/2008 02:35:41 Originally by: Hoist Pax Has anyone noticed a recent change in the success rate since the Trinity 1.1 boost patch and the patch to fix the patch? My chances at things has seem to gone in the crap...
- by Ittey - at 2008.03.25 02:35:00
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4. Invention introduction guide - in Science and Industry [original thread]
Originally by: Cypher V I know this has been asked for previously, but has anyone got: DATA ON HOW SKILL LEVELS INCREASE CHANCE?!?!?! grrr... The only people who COULD answer this are devs, and they aren't saying. The players have be...
- by Ittey - at 2008.02.19 01:48:00
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5. Whiskey Tango Foxtrot - Recruitment Open. - in Alliance and Corporation Recruitment Center [original thread]
I endorse this product and/or service. ------------------------------- My invention guide: here My corp's recruitment thread
- by Ittey - at 2008.02.10 00:29:00
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6. Invention introduction guide - in Science and Industry [original thread]
Originally by: MyBadd After installing an invention job can the interface be removed from the hangar prior to job completion without affecting the results? Not thrilled about leaving a ship interface in the open access of a mobile lab. ...
- by Ittey - at 2008.02.04 01:22:00
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7. Invention introduction guide - in Science and Industry [original thread]
Ok, now all the guides should have the right decryptor numbers. I had to change hosts for the site, so let me know if something got broken in the transfer. ---------------------------------------------- My invention guide: here
- by Ittey - at 2008.01.13 05:05:00
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8. Invention introduction guide - in Science and Industry [original thread]
Using base items on ship jobs does increase the odds, but not enough to make it cost effective currently. ---------------------------------------------- My invention guide: here
- by Ittey - at 2007.12.16 04:24:00
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9. Invention guide needs update for Trinity - in Science and Industry [original thread]
Hi, I wrote the invention guide stickied in this forum. I have been very busy with real life as of late and have been unable to keep up with all the changes to invention in Trinity. So I am asking for help in getting a list of all the changes/new ...
- by Ittey - at 2007.12.08 05:43:00
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10. Invention introduction guide - in Science and Industry [original thread]
Originally by: Becq Starforged Oh, and Ittey, I just noticed a minor error (typo) in your guide: Nice catch, fixed. Oh and try not to complain about my guide not matching sisi people, not really my fault that CCP keeps changing stuff. ...
- by Ittey - at 2007.11.16 05:10:00
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11. Invention introduction guide - in Science and Industry [original thread]
Originally by: Big Socks Ok another question : can i copy BPC's that i have invented?? i am not to sure but though i would ask. not sure if u can copy a copy, probably not but hey. No, you can only make copies from original blueprints, ...
- by Ittey - at 2007.10.28 21:01:00
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12. Invention introduction guide - in Science and Industry [original thread]
Originally by: LukeSzkajvoker Hi, I just want to ask if I'm a matarr character I have much more chance to be successfull in matarr inventions? I mean if I use matarr decryptors (I'm using allways that type which gives me more chance to be...
- by Ittey - at 2007.10.10 06:16:00
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13. Battleship construction - in Science and Industry [original thread]
Originally by: Liam Money Why would cruiser 5 necessarily be in the scenerio? You don't need frigate level 5 to train the cruiser construcion skill, nor is it necessary to make hacs. Also you don't need frigate construction 5 to build comm...
- by Ittey - at 2007.10.03 03:28:00
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14. Battleship construction - in Science and Industry [original thread]
Thanks for the dev response Chronotis, that is very good information. Originally by: Aykido Thank you for that So cruiser construction IV is the only prereq? I think he means we will only need battleship construction at 4 instead o...
- by Ittey - at 2007.10.02 19:44:00
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15. Battleship construction - in Science and Industry [original thread]
I read this and laughed. Then I got very sad. Because we all know it will never happen. Best we can hope for is a correct guess on the prereqs at this point. ---------------------------------------------- My invention guide: here
- by Ittey - at 2007.10.02 03:07:00
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16. Invention introduction guide - in Science and Industry [original thread]
Originally by: Aykido Edited by: Aykido on 26/09/2007 15:56:49 Waste calc table shows 0% waste with ME 0. Should be 10%. Fixed, PE table was wrong too. Originally by: Aykido Mobile Warp bubbles have a max of 10 runs, but u...
- by Ittey - at 2007.09.29 23:25:00
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17. Invention introduction guide - in Science and Industry [original thread]
UPDATE: (Finally) Fixed the max run formula to be much more readable. Pictoral guide no longer refers to "Electrical Datacores". ME/PE tables have been updated to match current Eve universe. If anything is wrong, or I broke something, don't hesi...
- by Ittey - at 2007.09.18 05:25:00
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18. Invention introduction guide - in Science and Industry [original thread]
Originally by: Purple Roids which is correct according to my BPCs. The values in the table are wrong then and should look like this: ME Wastage Constant -4 0.5 1.5 -5 0.6 1.6 -6 0.7 1.7 -7 0.8 1.8 -8 0.9 1.9 Yeah CCP changed this shor...
- by Ittey - at 2007.09.18 04:35:00
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19. Invention introduction guide - in Science and Industry [original thread]
Originally by: Z010 Does ME/PE of BPC affect chances of success in any way? Or am I being foolish researching BPO's to 100 ME 50 PE before starting copying. p.s. I realize from reading above that they no affect on runs/PE/ME of the "succe...
- by Ittey - at 2007.09.09 08:21:00
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20. Invention introduction guide - in Science and Industry [original thread]
Originally by: Redjustice I'm sure I missed it some ware but wht do you get when you invent i'm not just refering to a tech 2 bpc but is it just a base bech 2 or are there higher quality tech 2 items in some cases tech 1 item apper to be...
- by Ittey - at 2007.09.05 21:39:00
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