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|1. My Dominix Caught Fire after passing 236 Million m/s - in EVE General Discussion [original thread]
Have you tried bookmarking your spot in the sun, getting pushed out, warping to the bookmark, and then micro jump deeper in?
- by Jax Slizard - at 2013.03.07 05:21:00
|2. Freighter bumping..... - in EVE General Discussion [original thread]
- by Jax Slizard - at 2012.11.19 21:24:00
|3. FML - in EVE General Discussion [original thread]
Frighteningly Mobile Lemmings.
- by Jax Slizard - at 2012.06.30 02:33:00
|4. Sticky:New dev blog: More Skin Color Options - in EVE Information Portal [original thread]
So, I'd like to second what Meissa said on page one. While its nice that you made things better, you really made drastic cosmetic changes to some of the race/bloodline combos, to the point where it was impossible to make a character look remotely ...
- by Jax Slizard - at 2012.05.16 22:27:00
|5. Worst Drake Build Ever? - in Ships and Modules [original thread]
I don't have the ship anymore, but I once had a coercer where every single turret was different, but I put different ammo in each one so they would all have the same optimal range. I lost it to a rifter while ratting in lowsec (where I lived for t...
- by Jax Slizard - at 2012.05.01 22:10:00
|6. Format suggestions for AT X - in EVE Alliance Tournament Discussion [original thread]
Meh, better way to run the tourney and shake up eve at the same time: No two alliance entries can be blue with each other. If two or more alliances are blue with each other, they only get 1 entry among all of them. (This would last for say, a mon...
- by Jax Slizard - at 2012.03.29 12:05:00
|7. Titan changes - update - in Ships and Modules [original thread]
While this may be similar to the previous suggestion of messing with sig radius of XL turrets, as long as we are special casing them, why not just literally add some kind of "explosion velocity" type term to them? Like simply give every size ship...
- by Jax Slizard - at 2012.03.27 21:51:00
|8. Scarlet Letters and Botters - in EVE General Discussion [original thread]
The three main uses of ethical punishment are: deterrence, retribution (vengeance, societal protection), and rehabilitation (education, restitution etc.) A scarlet letter is certainly some form of deterrent. While it may not deter RMT bots, it ma...
- by Jax Slizard - at 2012.03.27 06:09:00
|9. [Fanfest 2012] Micro-Jump Drive - in Assembly Hall [original thread]
Actually, I think this makes things worse for snipers. People can already warp-to at 100km+. CCP, if you decide to make this a module, can you also completely get rid of on-grid jumping? Or at least make it 250km+ for regular warp?
- by Jax Slizard - at 2012.03.25 17:49:00
|10. Wardec round table - in Crime and Punishment [original thread]
At one point, you guys talked about having a delay in joining or leaving the corp of an attacker. Why not have that system constantly apply to everyone all the time? Leaving a corp takes 24 (48?) hours from when you push the button, and a corp lea...
- by Jax Slizard - at 2012.03.25 14:58:00
|11. Could a Frigate and/or Cruiser class ship fly & land on a planet? - in Ships and Modules [original thread]
The escape velocity of earth is about 11 km/s at the surface. While Eve physics is wonky (as ships don't just keep accelerating forever in a vacuum,) you could just assume that any ship that could achieve a velocity greater than the escape velocit...
- by Jax Slizard - at 2012.03.25 13:48:00
|12. [Proposal] "Punching" Warp Effect - in Assembly Hall [original thread]
I don't really care what the maneuver looks like, I just think that we need to either: a) Make all of the systems larger and make ships slightly faster in warp, so that the accel-decel time is less pronounced, or b) Make the accel-decel time much...
- by Jax Slizard - at 2012.03.19 21:40:00
|13. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
Really, there are only two fair ways to do the skill thing, both have been suggested before. 1. Just give everyone who has Destroyers and Battlecruisers trained already all four skills at the level they are now. It hurts CCP because its free SP, ...
- by Jax Slizard - at 2012.03.06 18:17:00
|14. Sticky:New dev blog: What's in a name - in EVE Information Portal [original thread]
You know what would be awesome and useful? If you made the names for higher meta level items start with letters later in the alphabet. That way they would automatically sort in meta order when sorted by alphabetical order. As in, if meta 1 was Fa...
- by Jax Slizard - at 2012.02.29 17:22:00
|15. Rebalancing combat drones - in Ships and Modules [original thread]
Liang, aren't you accidentally proving the other guy's point with tracking being a potential balancing factor? If 3 rad/sec is 1.5 orbits per second for 50% miss, then .03 rad/sec is .015 orbits per second (or roughly one orbit per minute) for 50%...
- by Jax Slizard - at 2011.12.14 01:47:00
|16. Post-jump exit facing. - in Features and Ideas Discussion [original thread]
Since alignment doesn't have a meaningful effect after a jump (because 0 speed means equal alignment in all directions for movement,) i would propose that all ships are aligned in the direction they just traveled during the jump. As the stargates...
- by Jax Slizard - at 2011.12.03 08:09:00
|17. [CSM] December Summit - Little things - FW, Wormholes - in Assembly Hall [original thread]
Some kind of rebalancing has to happen between sleeper salvage drops and T3 building. The fact is, nanoribbons are the only valuable salvage b/c of various bottlenecks to the point that all other salvage is often not even worth carrying around be...
- by Jax Slizard - at 2011.12.02 02:22:00
|18. Opinions on engine trails - in EVE General Discussion [original thread]
Mine is that they need to be thicker and more opaque. Right now they seem kind of thin, especially compared to the flaming exhaust coming out of the engines. At minimum the opacity would help a little with the zooming out problem, making them thic...
- by Jax Slizard - at 2011.12.01 11:39:00
|19. Various issues. - in Macintosh [original thread]
These problems are not crashes, but a list of things that are different/worse than before. I don't know how many of them are mac related, but I figure that they are more useful here. 1. Changing fittings in a WH causes a lag/freeze of up to about...
- by Jax Slizard - at 2011.12.01 11:30:00
|20. [CSM] December Summit - Future highlevel discussion - Fixing broken systems - in Assembly Hall [original thread]
I believe that Malcanis had a really elegant bounty system fix, if you can find it. It was well thought out. I believe that the Mac build though Cider is a broken system a lot of the time. I feel like saying 'fix it or don't offer it' is a really...
- by Jax Slizard - at 2011.11.27 18:07:00
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