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1. R&D Agents - in Science and Industry [original thread]
The gentleman above is correct. You will accrue your daily total no matter what. If you do the mission they give you it will double your RP for the day. Depending on your time constraints and distance of your researchers it can be quite helpful.
- by Jenghiz - at 2012.11.11 18:47:00
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2. Module Idea - Distress Beacon - in Player Features and Ideas Discussion [original thread]
Thanks for your feedback on this. Couple things to discuss. 1. You avoid a high sec gank by paying attention and taking precautions. Response I agree. Both are required to prevent a majority of ship losses. 2. Not by adding a "Save me!" butto...
- by Jenghiz - at 2012.06.17 06:56:00
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3. Module Idea - Distress Beacon - in Player Features and Ideas Discussion [original thread]
I agree that no one is safe. However not everyone wants to be always at non stop war as well. This at least provides an option for the person who wishes to fill the requirements of it and purchase it with LP a way to play the way they want to. You...
- by Jenghiz - at 2012.06.16 08:34:00
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4. Module Idea - Distress Beacon - in Player Features and Ideas Discussion [original thread]
Distress Beacon Faction: Concord Module. Requirements: Security Rating 5.0 or higher Faction with Concord 4.0 or higher. Slot: Mid Description: Distress Beacon activates whenever unprovoked aggression against target is initiated. Module se...
- by Jenghiz - at 2012.06.16 08:07:00
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5. Lets give the mining profession the same consideration as mercenaries - in Player Features and Ideas Discussion [original thread]
I would love for a hulk to be able to take a bit more beating then they can. They were designed for deep space low/null sec mining. Based on their current incarnation they aren't really able to take on rats there let alone a player with no concord...
- by Jenghiz - at 2012.06.16 07:47:00
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6. Hulk wrecks should drop Technetium - in EVE General Discussion [original thread]
Owly, As a small industrialist I love the idea of being able to get tech another way. However, realistically this is not a good idea for a couple of reasons. Problems: 1. Game balance - As stated earlier in thread ship loss is one of the few ...
- by Jenghiz - at 2012.06.16 07:36:00
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7. Goon controversy - in Jita Park Speakers Corner [original thread]
Man I should not have read this entire post. That was a huge whine fest. My understanding is a guy who plays made a bad decision. It was compounded by being broadcast across the world as well. He admitted he messed up, he took responsibility as we...
- by Jenghiz - at 2012.06.16 07:11:00
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8. Miners Unite! - in Science and Industry [original thread]
I like the way mining is currently. It is not for everyone sure but it works with no real complaints. If there were tweaks to be made I would recommend personally that they be additions or something not changes to existing belts etc. Examples. ...
- by Jenghiz - at 2012.03.29 10:35:00
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9. Orcas and Refining (Awesome Mining Suggestion) - in Science and Industry [original thread]
I can definitely see your idea and where your coming from with it. But the previous posts do cover the cons to the idea pretty well. Some things that may work similiar to what you are thinking are: Let Rorqual's go into high sec. Make a T3 Exh...
- by Jenghiz - at 2012.03.29 09:33:00
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10. T1 Ship building v Mineral profitability - in Science and Industry [original thread]
Depending on how you value the minerals and time you spent mining you can make a small profit on T1 ships. The best way to make a bit more on them is to take them to a smaller market zone. For example I believe there is fighting in the delve going...
- by Jenghiz - at 2012.03.29 09:21:00
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11. WTS COSMOS bpc - in Sell Orders [original thread]
60 million.
- by Jenghiz - at 2011.04.10 11:52:00
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