Pages: [1] 2 3 4 5 |
1. Cloaking is Fine - in Player Features and Ideas Discussion [original thread]
Xorv wrote: Cloaking is not fine, Local Chat Intel broke it long ago. Agree with this.
- by JitaPriceChecker2 - at 2012.03.11 09:37:00
|
2. Synchronize Local with Gates - in Player Features and Ideas Discussion [original thread]
If that would happen i would go back to living in wormholes , that would be a ganker paradise.
- by JitaPriceChecker2 - at 2011.10.14 18:06:00
|
3. Turning down the ISK faucet/s - in Player Features and Ideas Discussion [original thread]
Originally by: Akita T Edited by: Akita T on 06/04/2011 06:48:18 Ideas are like body openings, almost everybody has at least one. Here's a few. Take one, several or all of them. Increase sov bills to the levels they were first prese...
- by JitaPriceChecker2 - at 2011.04.06 10:44:00
|
4. battlefield 0.0 - time to make moons dynamic - in Player Features and Ideas Discussion [original thread]
Originally by: Michael J Fox moons - the single biggest ISK generator for null sec alliances. If you really want to create change in null its time to make the moons out there a depletable resource. the implementation of PI leads me to be...
- by JitaPriceChecker2 - at 2011.04.06 10:27:00
|
5. Delay local - in Player Features and Ideas Discussion [original thread]
Local , faovors prey No local favors hunter. The key is the balance.
- by JitaPriceChecker2 - at 2011.03.19 20:41:00
|
6. Delay local - in Player Features and Ideas Discussion [original thread]
Local nerf MUST go along with ! Revamp if directional scanner. Limited ability to scan for cloaked ships. Only after this go ahead and remove it, otherwise 0.0 turns into barren wasteland.
- by JitaPriceChecker2 - at 2011.03.19 15:14:00
|
7. Killmails and Killboards: A spirited discussion to remove both - in Player Features and Ideas Discussion [original thread]
Originally by: Crumplecorn So killboards discourage people from failfits (which seem to be rampant in spite of them) and this is a bad thing how? Crumplecorn nailed it.
- by JitaPriceChecker2 - at 2011.03.04 21:46:00
|
8. DNA Mutation - Age difference - in Player Features and Ideas Discussion [original thread]
I laugh at people that say they cant compete with older players becuase they have lvl5 skills.
- by JitaPriceChecker2 - at 2011.03.02 22:47:00
|
9. What YOU want to see with Incarna - in Player Features and Ideas Discussion [original thread]
TEXAS HOLDEM
- by JitaPriceChecker2 - at 2011.03.01 11:25:00
|
10. CCP should remove jump bridges its a good idea. - in Player Features and Ideas Discussion [original thread]
Originally by: Brooks Puuntai Whats there to imagine? It already happens. Well now multiply it by 3 or more.
- by JitaPriceChecker2 - at 2011.02.28 21:06:00
|
11. CCP should remove jump bridges its a good idea. - in Player Features and Ideas Discussion [original thread]
Cant wait for those 200+ fleet jump through laggy gates. Imagine the tears of fleet members. Imagine all those stuck petitions. Imagine all those people suffer from lag that are 2 regios away , becuase they happen to be on the same node. Imagine...
- by JitaPriceChecker2 - at 2011.02.28 20:52:00
|
12. Changes to remove the sprawl in 0.0 - in Player Features and Ideas Discussion [original thread]
Edited by: JitaPriceChecker2 on 12/02/2011 15:25:40 Edited by: JitaPriceChecker2 on 12/02/2011 15:25:23 It must go along with huge boost towards 0.0 industry. Alliances should be self sufficient. More slots to made stuff, super super sup...
- by JitaPriceChecker2 - at 2011.02.12 15:24:00
|
13. Stupid is as Stupid does sir! - in Player Features and Ideas Discussion [original thread]
To many risk awersed people in today's society. Its sick.
- by JitaPriceChecker2 - at 2011.01.26 23:08:00
|
14. New Skill : Reduce time delay for JUMP CLONE - in Player Features and Ideas Discussion [original thread]
This will create even more blob. Server cant handle current numbers.
- by JitaPriceChecker2 - at 2010.11.30 09:59:00
|
15. Unlimited Skill Queue-read before trolling - in Player Features and Ideas Discussion [original thread]
Make it PLEX for extended skill queue !!! Each additional PLEX applied to the account doubles your queue limit !
- by JitaPriceChecker2 - at 2010.11.03 13:23:00
|
16. I want to destroy an outpost! - in Player Features and Ideas Discussion [original thread]
Dath to all undestructable strutcures aka outpost and planetary instalations . NOT BEING ABLE TO BLOW STUFF UP IN EVE SUCKS !!!!
- by JitaPriceChecker2 - at 2010.08.21 10:49:00
|
17. Stealth bombers and the need for cloak detection - in Player Features and Ideas Discussion [original thread]
Remove LOCAl FIRST , then we could discuss scanning for cloaked ships.
- by JitaPriceChecker2 - at 2010.08.15 11:08:00
|
18. PI: Getting really tedious - in Player Features and Ideas Discussion [original thread]
Edited by: JitaPriceChecker2 on 12/07/2010 19:11:58 Originally by: Otin Bison Multiple selection and scanning with extractors is the ONE big item on my list. When running 3 toons all with 4 or 5 planets, the shere number of mouse click...
- by JitaPriceChecker2 - at 2010.07.12 19:11:00
|
19. Manually aiming turrets - in Player Features and Ideas Discussion [original thread]
Servers are crashing right without that feature. How do you expect them to survive with extra need for bandwitdh ?
- by JitaPriceChecker2 - at 2010.07.06 12:48:00
|
20. Fighting for Sov in Dominion - in Player Features and Ideas Discussion [original thread]
Originally by: Hatsumi Kobayashi Originally by: Quesa As per standard operating procedures, the first few pages are active with CCP replies and discussion, then the thread gets thrown to the side. Surprised it's still a sticky. ...
- by JitaPriceChecker2 - at 2010.06.09 22:23:00
|
Pages: [1] 2 3 4 5 |
First page | Previous page | Next page | Last page |