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1. CFC 35,557 members and growing - in EVE General Discussion [original thread]
Charles Panzram wrote: Which was neither hacking nor cheating by BoB but some dev acting on his own. Ah right, none... POS bowling?
- by John B'dlam - at 2013.10.22 07:51:00
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2. Custom UI? - in EVE General Discussion [original thread]
Maximillan Lancaster wrote: Bring Curse to EVE! (pretty please) Done.
- by John B'dlam - at 2013.10.21 19:20:00
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3. Bat file, auto login + launch - in EVE General Discussion [original thread]
Possible? Yeah, if you're not horrible at batch scripting and have the right tools. The mechanism by which the launcher logs in the client automatically is not at all hard to duplicate. However, despite seeming harmless, it's probably against the ...
- by John B'dlam - at 2013.10.15 13:26:00
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4. Has the Eve Gate re-opened?? - in EVE General Discussion [original thread]
Gogela wrote: ...btw has anyone ever complimented you on your keen fashion sense? You put together a stunning ensemble. Right back at you, good sir!
- by John B'dlam - at 2013.10.11 04:54:00
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5. Has the Eve Gate re-opened?? - in EVE General Discussion [original thread]
Gogela wrote: Bizzaro Stormy MurphDog wrote: Stop lying, you liar. ARE YOU A CHINESE SPAI!??!?!? I ALWAYS lie, but I'm NOT a Chinese spy. Wait, doesn't that mean that you are, in fact, a Chinese spy?
- by John B'dlam - at 2013.10.10 21:27:00
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6. Sticky:Dev Blog: Player Owned Customs offices in Hi-Sec - in EVE Information Portal [original thread]
Kaeda Maxwell wrote: Will people go suspect shooting interbus CO's in highsec just like they do in Lowsec? And please say yes, I'll be an instant fan of this feature then. You don't go suspect shooting Interbus CO's in lowsec. Shooting POCO'...
- by John B'dlam - at 2013.10.04 12:04:00
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7. Sticky:Dev Blog: Player Owned Customs offices in Hi-Sec - in EVE Information Portal [original thread]
Kropotkin wrote: Gizznitt Malikite wrote: Highsec POCO's will also see a general reduction in cost of usage. Sure, some entities may block Plasma planets to "block usage", but even if goons setup every POCO at 5% tax rates, and your an unski...
- by John B'dlam - at 2013.10.03 08:53:00
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8. Sticky:Dev Blog: Player Owned Customs offices in Hi-Sec - in EVE Information Portal [original thread]
Elana Maggal wrote: Wow - like I'm suppose to believe that key planets near well-known industrial sectors and Jita won't be taken over by the GOON turds or other Nul-sec alliances. How could they take very many of them when there's plenty of l...
- by John B'dlam - at 2013.10.02 05:49:00
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9. Sticky:Dev Blog: Player Owned Customs offices in Hi-Sec - in EVE Information Portal [original thread]
Wow, 11 pages discussing how the evil GOON is coming for our virtuous women and highsec planets. This despite the fact that taking and holding ten thousand planets over a span of 1155 systems is utterly infeasible, especially considering you can'...
- by John B'dlam - at 2013.10.01 23:33:00
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10. [Odyssey 1.1] Tech 1 Industrials - in Player Features and Ideas Discussion [original thread]
Capt ****** wrote: or better (and less contentious), swtich all 'in hangar' mammoths to hoarder models and vice versa, maintaining their rig types. Less contentious? Switch my masterful Mammoths with horrible Hoarders? Even nerfed, they ca...
- by John B'dlam - at 2013.06.20 10:01:00
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11. [Odyssey 1.1] Tech 1 Industrials - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: First, something kind of simple: why the Hoarder instead of the Mammoth? This basically comes down to art direction. At earlier stages in this rebalance we considered both removing some ships from the game, and also adding more...
- by John B'dlam - at 2013.06.19 12:46:00
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12. Scan animation too much - in EVE General Discussion [original thread]
CCP Greyscale wrote: Our current plan is to leave it as-is for a few weeks and then see if it's still bothering people. It's very hard in advance to separate the things that will annoy people for a week and then stop being an issue from the thi...
- by John B'dlam - at 2013.06.12 07:45:00
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13. Defensiveness leads to bad things. - in EVE General Discussion [original thread]
Ace Menda wrote: But CCP also just deleted those who posted with valid points. Best thing to do when a thread goes toxic is to just get rid of it. No amount of clean up is going to restore the general mood of a thread. Yes, it sucks for the p...
- by John B'dlam - at 2013.06.05 09:48:00
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14. Defensiveness leads to bad things. - in EVE General Discussion [original thread]
Ris Dnalor wrote: I understand you wanting to support your fellow employees, and I agree with you trying to support the company you work for. I agree that some folks were way out of line. But It's never, ever a good thing for an employee to ...
- by John B'dlam - at 2013.06.05 09:32:00
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15. Sticky:Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Reactivate John B'dlam please.
- by John B'dlam - at 2013.05.10 17:59:00
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16. Bounty System in Eve : A Joke ? - in Crime and Punishment [original thread]
Paladin Amarr wrote: For me an bounty system based in an secret formula is an joke. If CCP makes the formula public today, it'll somehow be gamed by tomorrow. CCP devs can't even fart in public without someone trying to make a profit off of...
- by John B'dlam - at 2013.04.22 12:53:00
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17. Fair Thee Well C&P. - in Crime and Punishment [original thread]
I salute you Zedrik. I've had some of my best fun in EVE flying with ya. Walk safe in PO.
- by John B'dlam - at 2011.06.26 19:43:00
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18. "Your password must: Contain at least one uppercase letter" - in EVE General Discussion [original thread]
Originally by: Buck Marui Edited by: Buck Marui on 13/10/2010 17:31:16 Originally by: Tippia You now have a reasonably complex, not-quite-dictionary-attackable password that is essentially only three letters long. which is ...
- by John B'dlam - at 2010.10.13 17:36:00
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19. Veldspar required. - in Want Ads & Trades [original thread]
Don't worry, Trok. I merely felt the need to inform the thread about Joe's dealings. Joe had contacted one of my corp mates on this, who then asked me to check the numbers. Consider 333 dense veld == 1100 tritanium. Now consider 1 trit == 2.94 IS...
- by John B'dlam - at 2010.01.18 14:51:00
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20. Veldspar required. - in Want Ads & Trades [original thread]
Wait... I thought you had a supplier already? One who would get you the veldspar at 2.5 ISK p/u? At least, that is what you told me when you rejected my offer of 9.5 ISK p/u.
- by John B'dlam - at 2010.01.18 06:44:00
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