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1. Let's talk about Suitonia's suggestions to improve FW - in Warfare & Tactics [original thread]
But it's not really an organic system. It doesn't facilitate content on its own merits, it's something we have to game to get the content we want. If people have the option of opting out, they always will, sooner or later, and it results in stagna...
- by Julius Foederatus - at 2017.03.06 21:06:39
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2. Let's talk about Suitonia's suggestions to improve FW - in Warfare & Tactics [original thread]
To be fair though XG, when we're pushing tiers, we're rarely going after systems that will give us meaningful fights. Every home system we've sieged in the past few years (correct me if I'm wrong) has been for reasons other than pushing the tier f...
- by Julius Foederatus - at 2017.03.06 19:32:57
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3. Let's talk about Suitonia's suggestions to improve FW - in Warfare & Tactics [original thread]
The cashout system was awful. I'm glad it died, and long may it rest. I personally lead fleets where we had to bash around 20 systems in a single go, just to be able to cash out our LP at the time. And of course, the whole time you were doing such...
- by Julius Foederatus - at 2017.02.24 22:18:48
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4. Let's talk about Suitonia's suggestions to improve FW - in Warfare & Tactics [original thread]
Whichever one turned into a massive fight with all 4 militias and several neutral entities involved. I think roflpockets started it by posting publicly in this very forum calling the minnies out. Lockouts were indeed the reason for it, because why...
- by Julius Foederatus - at 2017.02.23 20:14:45
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5. Let's talk about Suitonia's suggestions to improve FW - in Warfare & Tactics [original thread]
As far as farmers go, crosi is right in that they don't really drive FW content, they're mainly an annoyance, although a significant one. If you really wanted to do away with farmers, you have to do so through mechanics. There is no way to elimin...
- by Julius Foederatus - at 2017.02.23 18:41:32
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6. Let's talk about Suitonia's suggestions to improve FW - in Warfare & Tactics [original thread]
Most of suitonia's comments read like someone who doesn't really play in FW but has read the rules, and either has an alt in for casual pvp, or knows someone who has an alt in for casual pvp. He talks about pirates hotdropping people if they form ...
- by Julius Foederatus - at 2017.02.23 18:22:24
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7. Lowsec PVP corp Spiritus Draconis is looking for members! (30m sp+) - in Alliance and Corporation Recruitment Center [original thread]
Bump for the most entertaining bunch of manchildren to ever play video games on the internet. I can almost guarantee you will have fun in this corp.
- by Julius Foederatus - at 2016.05.16 20:05:56
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8. What happened to the Galmil circlejerk threads? - in Warfare & Tactics [original thread]
Crosi Wesdo: "I don't play the meta game."
- by Julius Foederatus - at 2015.11.27 18:46:52
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9. Faction Warfare and Citadels: Anchoring Discussion - in Warfare & Tactics [original thread]
Why not tie system upgrades to the ability for an enemy faction to anchor citadels? Something like no anchoring at 5, only meds at 4, etc.
- by Julius Foederatus - at 2015.11.10 22:58:20
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10. Stepping into Faction Warfare - in Warfare & Tactics [original thread]
Since new FW guys get disproportionately camped in high sec systems, I think removing both the faction navy, and the ability for WTs to dock in enemy high sec would go a long way to making their time in FW a little easier.
- by Julius Foederatus - at 2015.08.24 20:25:44
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11. Choosing a side in the CalGal conflict - in Warfare & Tactics [original thread]
Dread Operative wrote: Go CalMil that way you can be blue to BBC. And then get stabbed in the back for a few carrier kills.
- by Julius Foederatus - at 2015.07.30 03:24:04
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12. CALL OUT THREAD: DOCKLITE BRIGADE + ALL OTHER SLAVE HANGER ONS - in Warfare & Tactics [original thread]
Hrett wrote: I dont have a comment other than your portrait kinda freaks me out. Wait are you playing again?
- by Julius Foederatus - at 2015.07.26 17:28:58
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13. The Battle of Kehjari - in Warfare & Tactics [original thread]
To be fair, it was 4th of July weekend, a lot of people had things to do out of game, so it makes sense that we wouldn't have as many people available to push the system.
- by Julius Foederatus - at 2015.07.08 14:42:18
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14. Discussion: Local in 0.0 - in Warfare & Tactics [original thread]
Who gives a **** about null sec ratters? Why aren't we talking about the impacts of perfect local intel on all the other aspects of pvp in Kspace? Make all local chats in Kspace like Wspace, and make locator agents work only once every two hours o...
- by Julius Foederatus - at 2015.06.05 20:04:43
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15. Discussion: Local in 0.0 - in Warfare & Tactics [original thread]
Witcher 3 is ******* amazing, but I digress. I think no local would be of marginal benefit in low sec or null sec. It's high sec that I think it really is needed. War decs right now are almost completely pointless unless they're against tragicall...
- by Julius Foederatus - at 2015.06.05 03:49:48
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16. Discussion: Local in 0.0 - in Warfare & Tactics [original thread]
Remove all local chat. This is supposed to be a hardcore game, after all.
- by Julius Foederatus - at 2015.06.05 02:32:59
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17. Returning to the game to faction warfare - in EVE General Discussion [original thread]
If all you want to do is solo around, it really doesn't matter which faction you join. Go sit in someone's home system in a plex and you will get a fight. It just might not be the fight you want.
- by Julius Foederatus - at 2015.05.14 21:28:23
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18. We want your corp little things! - in EVE General Discussion [original thread]
I don't know if it's been said already, but it would be awesome if we could add notes to corp contacts. It's a huge PITA to try and sort contacts and not have anyway of identifying why you set someone red/orange/whatever in the first place.
- by Julius Foederatus - at 2015.03.14 16:53:09
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19. Current situation of gal mil - in Warfare & Tactics [original thread]
This is definitely a candidate for the most pointless thread in W&T.
- by Julius Foederatus - at 2015.03.06 19:31:44
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20. Sticky:[Scylla] Ishtars - in Player Features and Ideas Discussion [original thread]
Jenn aSide wrote: Don't have much to say about this except this question: Why is it this company (that is known for heavy handed nerfing of everything in sight on the slightest whim) spending all this time (soon to be measured in YEARS) tip-to...
- by Julius Foederatus - at 2015.03.02 15:15:30
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