Pages: [1] 2 |
1. "REASONABLE THINGS" VOTING - Industry Version - in Assembly Hall [original thread]
Kantrel: 05, 10, 11, 09, 16, 28, 30, 40, 20
- by Kantrel - at 2013.08.21 05:23:00
|
2. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Kantrel,29,95,91,04,57,08,34,14,20,70,21,11,50,19,03
- by Kantrel - at 2013.08.03 07:20:00
|
3. POSes: I am a small portion of the community - in Jita Park Speakers Corner [original thread]
Count my vote for POS rework. Besides the Fuel blocks, when was the last time something was done for them?
- by Kantrel - at 2013.01.22 02:21:00
|
4. [Proposal] For the next expansion: Gold Rush! - in Assembly Hall [original thread]
Originally by: Ciar Meara Wouldn't PI be better suited for this? That's were it might normally be but that would make it too easy. I was thinking more for Low Sec only. Maybe Low Sec planets only?
- by Kantrel - at 2011.09.02 00:59:00
|
5. the light carrier class - in Player Features and Ideas Discussion [original thread]
Originally by: Delianora Here are some of the features--each of the 4 races could have one-two of the features or have a buff to some of the features... 2) it can be configured with factory slots, ore reprocessing slots, or research slots...
- by Kantrel - at 2011.08.30 23:20:00
|
6. [Proposal] For the next expansion: Gold Rush! - in Assembly Hall [original thread]
Originally by: Hobogear i like the idea of rare and very rare stones and precious metals coming from mining. would perfer they be used for stuff other than the clothes. but its a good idea. I totally agree... just thought that it might...
- by Kantrel - at 2011.08.30 22:53:00
|
7. [Proposal] For the next expansion: Gold Rush! - in Assembly Hall [original thread]
Thar's gold in them thar hills! The new costumes need some BLING! Introduce a new mining module for semi-precious metals and jewels. It will be capable of using script(filter) for Gold, Silver, Bronze or Diamonds, Rubies, Emeralds, etc... Can on...
- by Kantrel - at 2011.08.30 05:06:00
|
8. Stripminer III and T3 Miner - in Player Features and Ideas Discussion [original thread]
The devs have already said the hulk will be the maximum miner. No better strip mining. The best idea to introduce next would be a T3 mining ship. Change out mining modules for Ore, Ice or Gas. There was even an idea for the ship to be able to mo...
- by Kantrel - at 2011.08.30 04:19:00
|
9. [CSM] July 2011 Prioritization Crowdsourcing -- Vote Here! - in Assembly Hall [original thread]
Kantrel,17,22,24,26,35,87,171
- by Kantrel - at 2011.07.24 07:39:00
|
10. Rig Balancing - Your Opinions and Suggestions! - in Player Features and Ideas Discussion [original thread]
There are many things that need attention in this area, from the drawbacks of each rig group (or lack thereof) to the bonuses being rather weak where a 10% bonus does not really scale well at all between each effect and the presence of a whole bu...
- by Kantrel - at 2009.07.07 00:30:00
|
11. Mini Freighters - in Player Features and Ideas Discussion [original thread]
Very interesting Bogu.
- by Kantrel - at 2009.07.02 22:41:00
|
12. Industrial Rigs - in Player Features and Ideas Discussion [original thread]
Good opening points Jin. I made a couple of edits. As for the percentages. I was basing them off of optimized cargohold bonuses. Doesn't the normal mining upgrades effect the CPU used? I don't doubt the cost will be considerable as most of the ...
- by Kantrel - at 2009.07.02 05:23:00
|
13. Mini Freighters - in Player Features and Ideas Discussion [original thread]
Give it some time. Hopefully the Research and Development departments are working on a T2 version of the Orca... Might be 1 or 2 years (or more for CCP) Possibly an easy fix could be a new Expanded Cargo module or some type of skill to modify car...
- by Kantrel - at 2009.07.02 04:39:00
|
14. Industrial Rigs - in Player Features and Ideas Discussion [original thread]
bump
- by Kantrel - at 2009.07.02 04:30:00
|
15. Industrial Rigs - in Player Features and Ideas Discussion [original thread]
Here's a couple of ideas for new ship rigs Industrial Rigs ================== ORE Laser Intensifier I/II 10%/15% Range boost Calibration Cost 100/150 ORE Laser Modulator I/II 10%/15% increase yield Calibration Cost 100/150 ORE/Industrial F...
- by Kantrel - at 2009.06.21 15:59:00
|
16. Sovereignty, Moon materials, and Planets - in Player Features and Ideas Discussion [original thread]
So many things could be possible but this idea comes to mind first. Planetary ION cannon's firing at dreadnaughts in orbital siege mode. That would put new life into Dreadnaughts besides POS warfare. Regarding POS changes: Until they develop th...
- by Kantrel - at 2009.06.20 21:45:00
|
17. [WTS] Capital BPOs, faction POS mods/tower, Officer megapulse - in Sell Orders [original thread]
Edited by: Kantrel on 21/02/2009 20:23:26 Advanced Mobile Laboratory x 2 - 145M each Mobile Laboratory x 2 - 85M each Contract to me please Thank you, Kantrel
- by Kantrel - at 2009.02.21 20:23:00
|
18. NPCs destroying drones FTL - in Test Server Feedback [original thread]
Now that the war on lag is showing good results, it's time to reinstate the drone bonuses back to the drone boats. 10 drones on a Dommi like it used to be. Originally by: CaperPuts How about if you get jammed your drones get jammed too th...
- by Kantrel - at 2009.02.21 08:33:00
|
19. Tech 3 ships on Singularity - in Test Server Feedback [original thread]
schweet!!
- by Kantrel - at 2009.02.06 18:22:00
|
20. Christmas Comes Early To Eve Radio - in EVE General Discussion [original thread]
Question for CCP Navigator Will you be replacing the existing hamsters with genetically enhanced hamsters?
- by Kantrel - at 2008.12.21 19:08:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |