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1201. The Great Game System Shock 2 and Mining, Hacking and Archealogy... - in Player Features and Ideas Discussion [original thread]
Best idea I've heard so far to make mining/archaeology/hacking interesting, and at the same time reduce the impact of macro/afk miners on the economy. Just a few points: - Asteroids should only ever contain ore when doing that minigame. - It shou...
- by Karentaki - at 2008.01.10 22:10:00
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1202. Salvaging Metal Scraps. - in Player Features and Ideas Discussion [original thread]
I know - it was a 'joke' Metal scraps are useless and annoying, but there are slightly more pressing matters for CCP to be working on *cough*FixTheBloodyBugs*cough* ======
- by Karentaki - at 2008.01.10 21:09:00
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1203. Is PVP realistic in Eve? - in Player Features and Ideas Discussion [original thread]
The tactical situations that Eve creates are very realistic, and this results in some awesome battles, however the actual physics of combat are horribly unrealistic. For example, presuming shields are produced by manipulations of space time or oth...
- by Karentaki - at 2008.01.10 21:06:00
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1204. Salvaging Metal Scraps. - in Player Features and Ideas Discussion [original thread]
Edited by: Karentaki on 10/01/2008 20:20:14 I have a better plan - anyone who doesn't want their metal scraps - contract them to me for 10 ISK each. I'm collecting a fund to build a titan entirely out of recycled metal scraps/assorted loot =...
- by Karentaki - at 2008.01.10 20:19:00
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1205. Spamming on local in duripant - in Player Features and Ideas Discussion [original thread]
If I were you I'd ###### out the website - the mods might not like that. Anyway, there's no real way to solve this other than just blocking them and hoping someone else petitions them... not that patitions do much good anyway. They just create a ...
- by Karentaki - at 2008.01.07 20:08:00
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1206. Xaen's List of UI Improvements - in Player Features and Ideas Discussion [original thread]
/signed Think about this CCP, boosting the UI is the ONLY change you can make to the game which will not result in huge forum whines from anyone. Imagine that... a patch that actually results in general forum-wide praise ... well, maybe there ...
- by Karentaki - at 2008.01.07 19:07:00
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1207. need fast ship. whats a good substitute for Shuttle for autopiloting? - in Ships and Modules [original thread]
I've found an aton with 1 overdrive, and one nanofibre to work quite well. not exactly sure of the base speed, but it has a large cargo and aligns as fast as a shuttle. Also, if you aren't AFK (you never should be) then fit an afterburner and it's...
- by Karentaki - at 2008.01.06 11:32:00
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1208. Trinity is f**in awful - in Ships and Modules [original thread]
Originally by: Nathanial Victor ZOMG WTF WHERE ARE MY PANTS!!!???!!! You sir, just won this thread ======
- by Karentaki - at 2008.01.06 11:26:00
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1209. Oh Please CCP!!! NERF THIS AND THAT!!! - in Ships and Modules [original thread]
This is one of the most useful and constructive threads I've seen in Ships and Modules in a long time. This really should be stickied, just so that all those r-tarded whiners (usually Amarr) can read it (though I doubt they will) and STFU (again, ...
- by Karentaki - at 2008.01.06 11:25:00
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1210. Lvl 2 Recon (1 of 3) - in Missions & Complexes [original thread]
I did that mission in a dual-MAR vexor, and managed to clear all the enemies from both sections without dying horribly. I did have very good support skills though, so you may want to train those up a bit before trying this again. ======
- by Karentaki - at 2008.01.05 18:42:00
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1211. Domi Drones - in Ships and Modules [original thread]
That's pretty much what I use. I still need to train for ECM dones though, so I just fit 5 med drones and another 5 light drones instead of the reppers and ECM. ====== The above represents my on view,
- by Karentaki - at 2008.01.05 17:47:00
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1212. Moros bug - in Ships and Modules [original thread]
Edited by: Karentaki on 05/01/2008 17:45:05 Well, apparently he is just an alt of a well know pirate A quote from local, after he finally logged on... in a shuttle: "I said I was going to tell you my main. However, you are such a pvper, the...
- by Karentaki - at 2008.01.05 17:42:00
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1213. Moros bug - in Ships and Modules [original thread]
Jonny - please log in - I just want to have a nice friendly conversation with you about why Amarr need nerfing, and why smartbombs are a very useful tool In fact, I may just give you a demonstration of the power of smartbombs ======
- by Karentaki - at 2008.01.05 16:09:00
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1214. Moros bug - in Ships and Modules [original thread]
That's very nice - Log back on so I can kill you . For anyone who's interested, he logged off in Pasha. Please feel free to take out any aggression his posts may have caused you, on him. ======
- by Karentaki - at 2008.01.05 15:09:00
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1215. Moros bug - in Ships and Modules [original thread]
Yes it is. There is a secret conspiracy by all the other races (including the Jove (CCP)) to remove Amarr from the game by 2010 by making them all quit. Now please, just sit there and let me kill you - it will be easier than trying to hide from me...
- by Karentaki - at 2008.01.05 14:24:00
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1216. Sin Setup - in Ships and Modules [original thread]
search would be a good place to start, though I doubt many people have actually ever flown one, so it may be a bit hard finding setups atm. ======
- by Karentaki - at 2008.01.05 14:21:00
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1217. Moros bug - in Ships and Modules [original thread]
Edited by: Karentaki on 05/01/2008 14:13:12 Congratulations on your latest mentally deficient whine. Also, congratulations on being the first person that I'm using a locator agent on . In a few minutes I'll be setting out with every intention...
- by Karentaki - at 2008.01.05 14:10:00
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1218. Covert op's frigate, is it worth it? - in Ships and Modules [original thread]
Yes - totally worth it. I just got one quite recently, and it's total ownage. Great for fleet-scouting/exploration/transproting high-valuestuff through lowsec/0.0, and also a great deal of fun to fly ======
- by Karentaki - at 2008.01.04 20:15:00
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1219. Cloaking Setups - in Ships and Modules [original thread]
If you want a T1 ship, I've found a vexor to be quite effective when fitted with a cloak. Not great at taking out anybody who is watching their scanner/overview, but nice for belt-camping in lowsec, especially since you can launch your drones befo...
- by Karentaki - at 2008.01.04 18:38:00
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1220. Speed Nerf vs. Previous Nerf patch - in Ships and Modules [original thread]
I have to agree with the OP. People really need to stop whining and getting things nerfed, and start learning to adapt. Just let CCP (excluding Zulupark ) decide what needs nerfing, and play EVE-online, not EFT-online. ======
- by Karentaki - at 2008.01.04 18:28:00
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