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1. idea related to: standings, mission running/agents, skills - in Features and Ideas Discussion [original thread]
Originally by: grgjegb gergerg Could take an idea from Freelancer here, and use storyline missions. If one faction hated you, their enemies liked you. Spamkill enough of one, and more diplomatic options with another opened up. Basically,...
- by Karze Dywine - at 2008.07.08 06:22:00
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2. Planet temprature: - in Features and Ideas Discussion [original thread]
Best thread I've reaad all day. Nice work
- by Karze Dywine - at 2008.07.08 06:14:00
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3. Dedicated Science Vessel - in Features and Ideas Discussion [original thread]
Undocked and immobile, nice big fat jucy target for suicide gankers.
- by Karze Dywine - at 2008.07.08 05:16:00
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4. Science Battlecruiser Concept. - in Features and Ideas Discussion [original thread]
I just realised, most of the ideas are comparing it to the Cov-ops. how about a BC size Probe/Imicus/Heron/Magnate. Does that make more sense?
- by Karze Dywine - at 2008.07.07 13:25:00
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5. Mining lasers and strip mines improvement - in Features and Ideas Discussion [original thread]
The only timer I could bring myself to justify is one that says how long the cycle has left to run. Anything else is just making it to easy.
- by Karze Dywine - at 2008.07.07 09:06:00
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6. Science Battlecruiser Concept. - in Features and Ideas Discussion [original thread]
Edited by: Karze Dywine on 07/07/2008 07:27:02 Ok, hulls aside, the ship needs one bonus to work, and that is 10% reduction to duration/activation time of scan probes and lanchers. It needs the tank of a BC or a BS, and aprox the dammage of a ...
- by Karze Dywine - at 2008.07.07 07:21:00
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7. CCP please read, shouldnt we have a new intro??? - in Features and Ideas Discussion [original thread]
Originally by: Zekarus Originally by: Culmen Originally by: soldieroffortune 258 ....on the strenght of your wings, the fate of empires and the hops of worlds will be decided... YES! factional warfare will determine w...
- by Karze Dywine - at 2008.07.06 14:10:00
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8. Science Battlecruiser Concept. - in Features and Ideas Discussion [original thread]
I went off of the other non ORE faction ships. SOE has very close ties to Gallente hence using a hull from them. If you did it like an ORE ship, with new skill set/hull/etc. that would work to.
- by Karze Dywine - at 2008.07.06 13:51:00
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9. Science Battlecruiser Concept. - in Features and Ideas Discussion [original thread]
Originally by: Marcus Gideon First off, every race has access to Astrometrics and Exploration. So no one can say "My race's ship will be THE Science ship." And trying to make it cross faction (Gall/Min) is just confusing at best, and demen...
- by Karze Dywine - at 2008.07.06 13:15:00
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10. Science Battlecruiser Concept. - in Features and Ideas Discussion [original thread]
Originally by: Karze Dywine A different take on the SOE ship Hull: Dominix Class Special Ability: -100% targeting delay after decloaking, 10% access difficulty bonus to all data miners (salvagers, analysers, codebreakers) Gallente Bat...
- by Karze Dywine - at 2008.07.06 08:51:00
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11. Introduction of a large hull exploration vessal. - in Assembly Hall [original thread]
Also for thought is this idea
- by Karze Dywine - at 2008.07.05 09:57:00
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12. CCP please read, shouldnt we have a new intro??? - in Features and Ideas Discussion [original thread]
They could even have some of the trailer footage(tm) in it
- by Karze Dywine - at 2008.07.05 09:56:00
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13. [IDEA] Enhance the eve music player - in Assembly Hall [original thread]
being able to play your own music through Eve would be excellent
- by Karze Dywine - at 2008.07.05 09:23:00
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14. CSM Meeting 6. July 6 2008. 18:00 Hours Eve Time. - in Jita Park Speakers Corner [original thread]
Edited by: Karze Dywine on 04/07/2008 12:16:02 Edit: never mind
- by Karze Dywine - at 2008.07.04 12:11:00
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15. Candidates : Your views on ownership of PvP loot and salvage? - in Jita Park Speakers Corner [original thread]
Edited by: Karze Dywine on 05/07/2008 09:24:19 A kills B, A goes blinky to B, A & B get loot rights to B's wreck, C loots, C goes blinky to A & B. The parties involved in the fight should have first loot rights to the wrecks produced form sa...
- by Karze Dywine - at 2008.07.04 12:05:00
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16. Introduction of a large hull exploration vessal. - in Assembly Hall [original thread]
Originally by: Kalintos Tyl want single player then dont play mmo games. Go install one and do there. If you don't want one, you don't have to get one... it's ok. PS. "Small Bussines Entrepreneur" not single player.
- by Karze Dywine - at 2008.07.03 06:27:00
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17. Science Battlecruiser Concept. - in Features and Ideas Discussion [original thread]
Originally by: Karze Dywine A different take on the SOE ship Hull: Dominix Class Special Ability: -100% targeting delay after decloaking, 10% access difficulty bonus to all data miners (salvagers, analysers, codebreakers) Gallente Bat...
- by Karze Dywine - at 2008.07.02 08:55:00
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18. Science Battlecruiser Concept. - in Features and Ideas Discussion [original thread]
Originally by: Sphynx Stormlord Sisters Of Eve - Quest After a long time staying out of the shipbuilding game, the Sisters of Eve have designed a battleship class exploration vessel, adapting the high tech Scorpion designs. Instead of the...
- by Karze Dywine - at 2008.07.02 08:54:00
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19. Science Battlecruiser Concept. - in Features and Ideas Discussion [original thread]
Originally by: Vlad Cetes Edited by: Vlad Cetes on 29/05/2008 07:04:08 Here's a concrete idea for an exploration ship based on the tier 2 bc hulls. The primary focus is on being able to scan out & run low-sec exploration and some easy ...
- by Karze Dywine - at 2008.07.02 08:53:00
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20. Science Battlecruiser Concept. - in Features and Ideas Discussion [original thread]
Edited by: Karze Dywine on 02/07/2008 08:50:58 Cross post
- by Karze Dywine - at 2008.07.02 08:50:00
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