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101. Gellente Lobbists Unite - Drones - in Player Features and Ideas Discussion [original thread]
The first idea of the OP is not something i desperately need but the other 2... Drone control is just so damn clumsy compared to everything else. Using Guns? Ctrl-Click to target, F1-F8 to fire Using Drones? Ctrl-Click to target, right click on d...
- by Kempeth - at 2007.09.10 12:57:00
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102. SP bundle rewards for missions. - in Player Features and Ideas Discussion [original thread]
only helps the mission runners. If this gets through people will want to get SP through all actions and *that* has been discussed and rejected countless times... ---------------------------------------------- The glass is neither half full nor hal...
- by Kempeth - at 2007.09.10 12:38:00
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103. Text-based Interface - in Player Features and Ideas Discussion [original thread]
You are facing north. You see: 20 Asteroids (Veldspar) 1 Container 1 Ore Thief (Yarrr) What do you want to do? 1 fight 2 magic 3 item 4 run ---------------------------------------------- The glass is neither half full nor half empty. It's just tw...
- by Kempeth - at 2007.09.10 12:36:00
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104. Important.... - in Player Features and Ideas Discussion [original thread]
I say, kill all characters that have not been paid for in over a year but give a player the option to keep it alive through some interaction on the website (ie. log in and select 'please keep this char alive'). Banned accounts should be deleted t...
- by Kempeth - at 2007.09.10 12:31:00
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105. Stopping macro miners - in Player Features and Ideas Discussion [original thread]
Originally by: Gridcrash Where did I just read that it was discovered that many of these folks aren't actually in sweat shops, but are actually college students trying to support themselves? Though I guess it is easier to hate them if you ...
- by Kempeth - at 2007.09.10 12:22:00
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106. Self destruct module - in Player Features and Ideas Discussion [original thread]
Making self destruct do damage would be way easier... ---------------------------------------------- The glass is neither half full nor half empty. It's just twice as big as it need to be...
- by Kempeth - at 2007.09.10 12:18:00
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107. Players vote features into eve - in Player Features and Ideas Discussion [original thread]
Very unlikely... I don't think CCP will let users dictate what features they should program. Also. How do you suggest to keep the list organized? It seems impossible for many to come up with a title that lets you at least guess what the thread is...
- by Kempeth - at 2007.09.10 12:05:00
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108. Remove small containers from gates - in Test Server Feedback [original thread]
sooooo signed! All these thousands of GSC's all over EVE are seriously getting on my nerves... Please, For the love of everything fraggable, make them expire... ---------------------------------------------- The glass is neither half full nor hal...
- by Kempeth - at 2007.09.10 11:34:00
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109. Recruitment Website - in Alliance and Corporation Recruitment Center [original thread]
I've found a bug: * If I search for a corporation and add select a few filters it displays the first page alright. But the following pages are inaccessible. The search looses all filters. Also I would like to see a few things added: * ingame sear...
- by Kempeth - at 2007.09.07 13:53:00
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110. Thunderbolts Corporation -- recruiting PvPers, Industrialists & more.. - in Alliance and Corporation Recruitment Center [original thread]
We are still looking... ---------------------------------------------- The glass is neither half full nor half empty. It's just twice as big as it need to be...
- by Kempeth - at 2007.09.07 09:09:00
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111. $5 to Change Character Names - in Player Features and Ideas Discussion [original thread]
Originally by: AbyssStalker I like the idea.. BUT I see alot of things that would be abused if they implimented this. The only reason I could see this being useful is if you Buy/Trade a Character via forums and don't want the Old owners R...
- by Kempeth - at 2007.09.06 08:42:00
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112. Looking for UK Corp !! - in Alliance and Corporation Recruitment Center [original thread]
Hi starinpro We the Thunderbolts are a small corp with both US and European players working in Empire from 1.0 through 0.1. Though not strictly a UK corp we have several players from GMT or CET timezones. We are experienced and helpful members...
- by Kempeth - at 2007.09.05 15:24:00
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113. Looking for corp. - in Alliance and Corporation Recruitment Center [original thread]
Hi Sebastian We the Thunderbolts are a small corp with both US and European players working in Empire from 1.0 through 0.1. One of our top goals it to carve out a little piece of 0.0 for ourself. For that we want to increase our PvP member base...
- by Kempeth - at 2007.09.05 15:05:00
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114. Looking for an EU-timezone corp - in Alliance and Corporation Recruitment Center [original thread]
We the Thunderbolts are a small corp with both US and European players working in Empire from 1.0 through 0.1. We are experienced and helpful members with good knowledge in most aspects of EVE: * Industry (Mining, Production) * Logistics (Trade...
- by Kempeth - at 2007.09.05 14:52:00
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115. Thunderbolts Corporation -- recruiting PvPers, Industrialists & more.. - in Alliance and Corporation Recruitment Center [original thread]
We are a small friendly corp with experienced players from U.S. West Coast (UTC - 7/8) to the Heart of Europe (UTC +1/2). In our efforts to grow and expand we are seeking new members experienced or willing to learn in the following departments: ...
- by Kempeth - at 2007.09.05 10:15:00
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116. training queur... - in Player Features and Ideas Discussion [original thread]
friggin' frags! You made this thread only 3 minutes after replying to another thread about exactly this topic??? It'll come when it's on this page , which is after it goes from this page to this page . After dozens of other threads begging f...
- by Kempeth - at 2007.09.05 09:30:00
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117. New skill queue idea (not the same as all the others) - in Player Features and Ideas Discussion [original thread]
Originally by: i take how should this solve anything?! actually this would make the lost training time even worse. That's a good point. Though one could argue that it is more unlikely that you finish training on all skills at once... ...
- by Kempeth - at 2007.09.05 09:19:00
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118. Drone hacking - in Player Features and Ideas Discussion [original thread]
Edited by: Kempeth on 05/09/2007 09:12:11 or hack missiles, smartbombs, DDD? Your Idea requires a module so why not just fit a smartbomb and get rid of the drones? It's a lot more time efficient... If you need to get rid of them fast any bala...
- by Kempeth - at 2007.09.05 09:10:00
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119. Offline Eve-mail client? - in Player Features and Ideas Discussion [original thread]
Ohh. Managing your personal and corp eve mails out of game would be so cool. I'd love that feature but unfortunately so would the spammers... ---------------------------------------------- The glass is neither half full nor half empty. It's just t...
- by Kempeth - at 2007.09.05 09:07:00
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120. Tutorial Agent - in Player Features and Ideas Discussion [original thread]
I am pretty sure they do refer you to another agent when they are done with you... Otherwise there is still the help channel ingame or the official player guide ... ---------------------------------------------- The glass is neither half full n...
- by Kempeth - at 2007.09.05 09:03:00
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