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1. [WTS] C2 Pulsar+Astrahus - in Sell Orders [original thread]
Still available to buy.
- by Kenneth Skybound - at 2017.03.05 23:47:15
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2. [WTS] C2 Pulsar+Astrahus - in Sell Orders [original thread]
Still on offer
- by Kenneth Skybound - at 2017.02.28 20:38:48
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3. [WTS] C2 Pulsar+Astrahus - in Sell Orders [original thread]
Class 2 wormhole Pulsar Statics Lowsec and C2 A couple dead sticks with weapons, all abandoned. Astrahus Citadel for sale inside hole - scenic location close to temperate planet surface. 3x Barren, 3x Gas, 1x Temperate planets. Looking for off...
- by Kenneth Skybound - at 2017.02.27 12:22:36
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4. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
CCP Fozzie, these changes look pretty awesome all around. I must ask though, why is the standardised cap recharge rate being kept? Does the Drake really need to have the same recharge as the (not cap bonused!) Navy Harbinger?
- by Kenneth Skybound - at 2015.09.11 18:47:03
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5. Sticky:[New structures] Assembly array and research labs - in Player Features and Ideas Discussion [original thread]
Choices and limitations. Choices such as what types of assembly to provide. Limitations such as how many lines a single person can create at a platform (not limiting global jobs, just per person). TAXES. Can't really comment on much else, not...
- by Kenneth Skybound - at 2015.03.23 22:42:00
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6. [New structures] Administration Hubs and Advertisement Centers - in Player Features and Ideas Discussion [original thread]
==Admin Hubs== First things, PERSONNEL! Just how a ship is limited by PG, CPU, Calibration, Drone bay, Cargo space, that kind of thing... structures in a system can be limited by Personnel! But where do they all get enlisted? At your admin hubs...
- by Kenneth Skybound - at 2015.03.23 22:38:15
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7. Sticky:[New structures] Mooring and docking features - in Player Features and Ideas Discussion [original thread]
Mooring could be used as a soft-dock mechanic, and scale upwards accordingly! Certain small structures could provide mooring for smaller ships (perhaps below battlecruiser or any subcap) and no docking. This would provide a means of placing one...
- by Kenneth Skybound - at 2015.03.23 22:22:58
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8. Sticky:[New structures] Market hubs and drilling platforms - in Player Features and Ideas Discussion [original thread]
===Market hubs=== OPTIONS. Maybe the default is homogenous, with trade/office/clones/insurance/customisation all provided at some level. Perhaps smaller structures have less immediate access to everything, instead with some built in access. Bu...
- by Kenneth Skybound - at 2015.03.23 22:06:04
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9. Sticky:[New structures] Item safety mechanics on structure destruction - in Player Features and Ideas Discussion [original thread]
OPTIONS is the key thing imo. Whether through use of fittable modules, dedicated rigs or something else, players/corporations/alliances should be able to CHOOSE the result of destruction of their station, and have bonuses or debuffs as a result o...
- by Kenneth Skybound - at 2015.03.23 21:37:25
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10. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
I love this whole dev blog! Looking forward to it! (And thank god for the 4 hour vuln window. Makes playing a game as a game a LOT easier).
- by Kenneth Skybound - at 2015.03.04 16:21:55
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11. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Schmell wrote: Quote: The length of this timer is a number of minutes equal to your jump fatigue (before being increased by that jump!), and you are unable to make another jump of any kind until this timer expires. Can you clarify this...
- by Kenneth Skybound - at 2014.10.01 22:32:00
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12. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
SUGGESTION Limit fatigue to 1 month. Firstly, a penalty of more than a month is not seen in any other game mechanic aside from losing something forever . T3's cost you a few days training tops, alpha clones at most a month, kill rights last ...
- by Kenneth Skybound - at 2014.10.01 22:23:00
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13. Prototype: Dojos - in Player Features and Ideas Discussion [original thread]
Manic Velocity wrote: CCP Veritas wrote: Have you ever wanted a little pewpew but didnGÇÖt have the time to find a fight, or even fit a ship? Well, have I got the extremely rough prototype for you to try out on Duality! Introducing: Dojos! ...
- by Kenneth Skybound - at 2014.09.25 15:19:00
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14. Prototype: Dojos - in Player Features and Ideas Discussion [original thread]
Mangala Solaris wrote: Kenneth Skybound wrote: Just quoting myself from reddit for visibility :P [quote=Kenneth Skybound] Frankly, I support this - not in the current iteration by any means (and there are some things within I don't quite un...
- by Kenneth Skybound - at 2014.09.25 14:12:00
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15. Prototype: Dojos - in Player Features and Ideas Discussion [original thread]
Just quoting myself from reddit for visibility :P Kenneth Skybound wrote: Frankly, I support this - not in the current iteration by any means (and there are some things within I don't quite understand, like are the parts lost if the ship blow...
- by Kenneth Skybound - at 2014.09.25 14:03:00
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16. Are capsuleers slavers? - in EVE General Discussion [original thread]
Herzog Wolfhammer wrote: CCP Falcon wrote: Crumplecorn wrote: One angle I've read is that ISK is worth so much to non-capsuleers that even grand rewards for the crew of their ships would not make a noticable impact on their wallets, so th...
- by Kenneth Skybound - at 2014.09.19 14:31:00
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17. Sticky:[Oceanus] Interceptor Updates - in Player Features and Ideas Discussion [original thread]
The change to the crow addresses ENTIRELY the wrong aspect. Their dps is low to begin with. That's not the issue. Their fitting is in a good spot. That's not the issue. Their range is unparalleled, spewing very applicable damage whilst being ni...
- by Kenneth Skybound - at 2014.09.18 00:29:00
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18. EVE MEET IN NOTTINGHAM UK - in Out of Game Events and Gatherings [original thread]
And just HOW have I only now found out about this? -sigh- Might be able to come, 50/50, so put me down anyway. What's the deal for +1's (significant others who aren't yet convinced to be part of this nerdy little thing called eve)?
- by Kenneth Skybound - at 2014.09.11 10:31:00
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19. [WTS] Sizeable Blueprint Deposit - 544 blueprints - Jita - in Sell Orders [original thread]
Still available for purchase.
- by Kenneth Skybound - at 2014.09.04 19:23:00
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20. [WTS] Sizeable Blueprint Deposit - 544 blueprints - Jita - in Sell Orders [original thread]
Quote: Your probes centre in on the cosmic signature, it's definitely a valuable one alright. The probes signal 100% outside the doorway leading to a storage facility, rented by the CEO of Gallifrey Resources. Inside, you find a treasure trove...
- by Kenneth Skybound - at 2014.09.02 21:54:00
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