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101. Seabeast SKIN - in EVE General Discussion [original thread]
Since yesterday I can see this SKIN now for some ships like the Hawk, Caracal and Osprey, it's not on the market yet though. You can see it via the skin preview : show info of ships, click on the picture of the ship and then skins. It's in the ...
- by Kiddoomer - at 2016.05.27 14:32:27
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102. Any chance we ever get a attack battlecruiser with large missles? - in Ships and Modules [original thread]
A rapid heavy missile launcher Naga ? For the lulz
- by Kiddoomer - at 2016.05.23 17:40:08
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103. Community created PvE missions - in Player Features and Ideas Discussion [original thread]
Well if we have to wait for CCP to do it, with all that they have to do for now, it will need years before any new mission (not burner at least) comes into the game. I'm all for it, but the toolkit will need to be easy to create (created by playe...
- by Kiddoomer - at 2016.05.22 10:20:19
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104. Downsized version of the orca - in Ships and Modules [original thread]
A historic of one of the previous CSM reunion let appeared a command industrial destroyer on the work. But if I remember correctly it was more intended for the 3 mining frigates (to go mine in a shattered wormhole and get out for example).
- by Kiddoomer - at 2016.05.18 17:40:46
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105. My Mining Future. (Best Ship for Transport?) - in EVE General Discussion [original thread]
Compressing your ore in a small pos with a compression array is quite cheap if you anchor and online it once per week for ~2 hours to compress all that you mined, using a miasmos to do the trip from the station to the pos. If you offline and repa...
- by Kiddoomer - at 2016.05.17 07:52:22
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106. What The H-E-Double Hockey Sticks Happened to Mining? - in EVE General Discussion [original thread]
Doesn't seem to really want advices, poorly mined afk and doesnt want to stop it, 5 pages already ... Yup, that's it.
- by Kiddoomer - at 2016.05.15 11:24:49
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107. Polymer production - in Science and Industry [original thread]
Not sure, I can either use 2 simple reactor or 1 complex running with the silos needed. Either way, try using this http://eve.1019.net/pos/ it's an online POS fitting tool, works really well.
- by Kiddoomer - at 2016.05.15 11:22:28
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108. Mining Drones and Loaner Contrats - in Player Features and Ideas Discussion [original thread]
Why not for the mining drones, a sentry T1/T2 kind which has the same yield when a flight of 2 are fielded as opposed to the 5 small mining drones (same size and bandwith than combat sentries), they would need a little more in skills and be more e...
- by Kiddoomer - at 2016.05.11 16:27:48
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109. Small and personal citadel - in Player Features and Ideas Discussion [original thread]
What you're looking for is the industrial array, it's a true small citadel (just not about defenses as much) actually, the astrahus being a medium-sized one.
- by Kiddoomer - at 2016.05.08 10:21:14
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110. Seabeast SKIN - in EVE General Discussion [original thread]
The seabeast SKIN is here with the citadel expansion, but it's only for the Caldari Force auxililary. It's sad because it's a pretty nice skin actually.
- by Kiddoomer - at 2016.04.30 09:04:46
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111. SoonGäó Mining ships new models - in Ships and Modules [original thread]
Bumblefck wrote: Arthur Aihaken wrote: Bumblefck wrote: Let's hope they update the Catalyst/Brutix/Talos models too Considering the active lifespan of a Catalyst (several minutes)... why? Why not? Considering the active lifespan of ...
- by Kiddoomer - at 2016.04.29 20:04:47
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112. SoonGäó Mining ships new models - in Ships and Modules [original thread]
Johnathan Coffey wrote: I despise this new blue-yellow look. Almost vomited when i saw it on my orca. The yellow is perfectly fine for excavating ships, but the blue meh, the red is okay but white as the developement edition skin is the only...
- by Kiddoomer - at 2016.04.29 18:06:12
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113. A small mining improvement - in Player Features and Ideas Discussion [original thread]
Jasmine Cheryu wrote: Daichi Yamato wrote: Afk mining should not be encouraged. Miners who pay attention and do basic estimation math benefit over dumb lazy miners. This is a good thing. How about as a compromise, they dont change the s...
- by Kiddoomer - at 2016.04.27 13:53:27
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114. A small mining improvement - in Player Features and Ideas Discussion [original thread]
Hum, that's what survey scanners are for ya know ? to avoid wasting time mining too much in one cycle. Your proposition removes one of the last thing a miner have to care about while doing his job (except checking local/intel/dscan and rats). So -1
- by Kiddoomer - at 2016.04.27 13:29:09
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115. The ratting dreadnought, possible with citadel expansion? - in Ships and Modules [original thread]
Hum, I think some people from the test server have posted about that on youtube, they even tried with titans and subcaps weapons, and it worked from what I saw.
- by Kiddoomer - at 2016.04.27 12:24:55
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116. SoonGäó Mining ships new models - in Ships and Modules [original thread]
Bumblefck wrote: Let's hope they update the Catalyst/Brutix/Talos models too The Talos is not that old, but the Catalyst yes it's getting not good compared to the new gallente ships designs.
- by Kiddoomer - at 2016.04.23 17:02:13
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117. SoonGäó Mining ships new models - in Ships and Modules [original thread]
for Fall : http://updates.eveonline.com/coming/fall/#68VxV *Waiting intensifies
- by Kiddoomer - at 2016.04.23 16:17:20
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118. [Feature Request] Expanded Cargohold Scripts - in Player Features and Ideas Discussion [original thread]
meh, as other said the numbers of the specialized are as they are for a good reason. As for a T3, a hauler with differont propulsion (warp seed, interdiction nullified or mjd able even scrammed) and a hold subsystem which give specialized hold or ...
- by Kiddoomer - at 2016.04.10 15:24:04
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119. [Feature] Faction Ships & Customizations - in Player Features and Ideas Discussion [original thread]
RaSpBeRrY PlUsH wrote: Kiddoomer wrote: That would make these ships to cost billion for a full faction fit, because they would need these modules to get their current stats to not become op. People already spend billions on faction ships ...
- by Kiddoomer - at 2016.04.10 15:00:32
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120. [Feature] Faction Ships & Customizations - in Player Features and Ideas Discussion [original thread]
That would make these ships to cost billion for a full faction fit, because they would need these modules to get their current stats to not become op.
- by Kiddoomer - at 2016.04.10 14:25:59
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