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3381. WTB: 900 Million ISK mineral deal! - in Market Discussions [original thread]
Edited by: KingsGambit on 25/05/2004 06:45:41 Quote: Mining 5, Astrogeology 5, Drones 5, Drone Interfacing 5 and Mining Drone 5 Holy s***t! *whips out calculator*...apocalypse...8 miner IIs...10 harvestors...divide by gross nationa...
- by KingsGambit - at 2004.05.25 06:42:00
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3382. InstaBMs/MWDs -- a modest proposal - in Player Features and Ideas Discussion [original thread]
Originally by: Qwakrz Ok, lets keep the idea but change it slightly. Easy fix for this would be an addon for deployable warp scramblers. This has a web effect the closer you get to them. e.g. if you place 1 at a gate, as you approach the ...
- by KingsGambit - at 2004.05.25 06:25:00
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3383. InstaBMs/MWDs -- a modest proposal - in Player Features and Ideas Discussion [original thread]
There is no real solution to this short of preventing players creating coordinate bookmarks. The fact is, players need to be able to bookmark places. Players also need to use warp drives to cover systems....160au/s at real-space speed is a no-no. ...
- by KingsGambit - at 2004.05.25 06:21:00
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3384. Get Rid of Gates......(Read for more info) - in Player Features and Ideas Discussion [original thread]
As good as it might sound, the problem is that I guess ccp want the galaxy the way it is. Gates serve a purpose. They give routes, waypoints, and opportunities for innocent star pilots to be accosted by troublemaker npcs and player pirates alike. ...
- by KingsGambit - at 2004.05.25 06:10:00
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3385. Character AAA is related to Character to BBB - in Player Features and Ideas Discussion [original thread]
Okay, but how about when two *different* people use a different character one one account? Aside from the fact both can't train skills nor play simultaneously, if one player is a pirate, and the other and angel, why should the actions of one refle...
- by KingsGambit - at 2004.05.25 05:55:00
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3386. question on missions - in Missions & Complexes [original thread]
The division names will let a player know roughly what type of missions to encounter, but there are really just 3 main types. Kill missions, courier missions, and mining missions. Internal Security, Security, Command divisions will be kill mission...
- by KingsGambit - at 2004.05.24 00:24:00
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3387. Ship Speeds. - in Player Features and Ideas Discussion [original thread]
Edited by: KingsGambit on 20/05/2004 16:24:12 Originally by: axxessdenied Although industrials travel at 4.5 au/s they also can make HUUUUGE warp compared to all other ships. If you don''t like the speed, sacrifice some cargo and stic...
- by KingsGambit - at 2004.05.20 16:19:00
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3388. Economic :Suggestions and Balance - in Player Features and Ideas Discussion [original thread]
The economy....I have a handful of issues I think could be addressed, but I don't thikn any devs will get around to it. At the moment, the players making the most money are those I assume to be mining the rarest ores in 0.0 space. I understand the...
- by KingsGambit - at 2004.05.17 19:59:00
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3389. Market & Escrow Filters - in Player Features and Ideas Discussion [original thread]
Edited by: KingsGambit on 17/05/2004 19:30:12 The market and escrow are both good systems, but I have a couple of suggestions that I think would make using them much easier. Market: Add a filter to allow searching by min/max quantities, min/m...
- by KingsGambit - at 2004.05.17 18:29:00
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3390. How do you use the Direction scanner effectively? - in Ships and Modules [original thread]
Hi all, this forum is the closest one I could find relating to my question. I have been trying to work out the directional scanner but can't seem to work it out. I have noticed that it picks things up relative to the ship, but can't work out the a...
- by KingsGambit - at 2004.05.17 15:44:00
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3391. Indy and mwd - in Ships and Modules [original thread]
Edited by: KingsGambit on 14/05/2004 20:44:04 A mammoth can have a 10mn MWD fitted with only Engineering 4 and nothing else. In low slots, you fit 1x Micro Aux Powercore and 3x Reactor Control Units, that's it...151 powergrid. :) 80 * 1.20 = 9...
- by KingsGambit - at 2004.05.14 20:42:00
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3392. Anti-missile gun turrets? - in Ships and Modules [original thread]
Perhaps the reason such a turret doesn't exist is because it isn't meant to be, and for good reason. There currently are missile defences in place, available to any who choose to use them...defender missiles and smartbombs. What defence is there h...
- by KingsGambit - at 2004.05.14 20:15:00
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3393. Increase insurance coverage for Interceptors. - in Ships and Modules [original thread]
Edited by: KingsGambit on 14/05/2004 20:01:42 That is still exploitable by the people who make the Interceptors. If the maximum level of insurance available on them covers for 2mill, then as with all other ships, that is a *very* close approxi...
- by KingsGambit - at 2004.05.14 19:54:00
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3394. WTB Crow bpc minimum 10 run - in Market Discussions [original thread]
Edited by: KingsGambit on 11/05/2004 16:47:57 Originally by: Morkt Drak sure - we'll do ya a 10-run bpc for 185mil isk. Wow, 18.5mill per run, not including parts, for a ship that sells for 6mill on the market, excellent value :) ...
- by KingsGambit - at 2004.05.11 16:47:00
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3395. Secure Cargo Container BP's.. do they exist..? - in Science and Industry [original thread]
There are a large number of items in the game which exist, but blueprints for players to make them do not. Harvestor drones is an example, as are all cargo/secure cargo containers, Tech II construction components, and more. Some items, I found out...
- by KingsGambit - at 2004.04.29 05:53:00
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3396. A way to get Accurate and timely blueprint data? - in Science and Industry [original thread]
Hi, it seems someone had the same idea as me. :) I spent ages looking through different resources, working out formulas and percentages, but have managed to make a spreadsheet that answers pretty much all questions to do with blueprints, available...
- by KingsGambit - at 2004.04.29 05:43:00
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3397. How do i get an Reaserch agent? - in Missions & Complexes [original thread]
To use a research agent, you need to have a science skill that he has, which you want to research, like Mechanical Engineering, or Quantum Physics, for example. The research skills all need Science Lvl 5, and one of the other rank 1 skills at lvl ...
- by KingsGambit - at 2004.04.23 09:17:00
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3398. The Best Chess Player in EVE Tournament - in Player Gatherings and Events [original thread]
Can anyone guess what my opening move would be? :) ------------- BYOC Crow Interceptor Deals
- by KingsGambit - at 2004.04.23 07:46:00
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3399. The Best Chess Player in EVE Tournament - in Player Gatherings and Events [original thread]
Can anyone guess what my opening move would be? :) ------------- My T2 Shop
- by KingsGambit - at 2004.04.23 07:46:00
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3400. Capacitor Power Relay and Capacitor Recharger changes - in Ships and Modules [original thread]
Wouldn't it simply make a little more sense to make Shield Recharging a more useful thing and leave the penalty as it is? Cap Relays are popular because the Shield Recharge rate is so completely pointless that the penalty doesn't matter. If the st...
- by KingsGambit - at 2004.04.23 07:15:00
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