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1. New Wormhole Jump Animation - in Test Server Feedback [original thread]
As I commented in that video: I find that 'smooth effect' quite fitting for something as natural as a WH, in contrast to something as artificial as a wargate (resulting in a more violent transition). Warpgates are still more stable devices (they'...
- by Komodo Askold - at 2013.05.22 11:38:00
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2. Sticky:Feedback Request: System transition - in Test Server Feedback [original thread]
CCP Prism X wrote: So if you could pay attention to any weird leftover artefacts, that were otherwise cleaned up, when you jump between systems or warp out of a "grid"; I'd find reason to pour some happy down my pants. I've got something for...
- by Komodo Askold - at 2013.05.22 11:28:00
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3. [Odyssey] Wormhole transition effect - in Features and Ideas Discussion [original thread]
I'm still looking for a WH on SiSi to check it out myself... Has anyone found one recently? :(
- by Komodo Askold - at 2013.05.19 18:43:00
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4. New Wormhole Jump Animation - in Test Server Feedback [original thread]
Well... since a WH is much more 'natural' than a stargate, I find that 'more peaceful' transition quite fitting for a WH. That doesn't mean it could show that 'space-time bending' effect too, at least for giving the effect you're traversing many m...
- by Komodo Askold - at 2013.05.19 14:03:00
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5. Space Pinata First Impressions - in Test Server Feedback [original thread]
I tried a lowsec Relic Site yesterday with a Gnosis, for trying out how it was. And... While the minigame is simple and quite funny, it isn't very variated or challenging. I think different kinds of minigames, while posing perhaps a slighty bigge...
- by Komodo Askold - at 2013.05.18 09:21:00
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6. Projectile Gnosis Fit for soloing C2 wormhole anomalies? - in Ships and Modules [original thread]
Are you really going to risk that ship at WH-space? Personally I'd love to fly it there forever... if I had a guarrantee I'd be able to get a new one (read: if it wasn't a limited edition ship but a faction one).
- by Komodo Askold - at 2013.05.07 16:36:00
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7. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Features and Ideas Discussion [original thread]
bongpacks wrote: Sad to see the phoon destroyed like this. I want to clarify something about the phoon though. I do all my pvp in w-space and the typhoon was something of a workhorse for my corp until we bucked up got a neut legion to complimen...
- by Komodo Askold - at 2013.04.15 16:15:00
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8. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Features and Ideas Discussion [original thread]
Veshta Yoshida wrote: That is not a hangar opening, but rather the fuel cap covering the WD-40 tanks .. hence the size .. also explains the general shape of the ship .. big 'ol can Thank you for the healthy ROFL xD
- by Komodo Askold - at 2013.04.13 11:28:00
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9. The niddhogur's color is wrong - in Test Server Feedback [original thread]
Mmm I'm confused. I've checked it at SiSi a few days ago and it had a really glorious, shiny copper-like look at those panels. It was pure orange metal, and I loved it. I'm guessing something has changed or you got bad files?
- by Komodo Askold - at 2013.04.13 11:05:00
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10. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Features and Ideas Discussion [original thread]
Liastr wrote: Komodo Askold wrote: Well, these changes seem quite good... I'll miss the Typhoon's large drone bay though... Likewise. I would've almost preferred seeing the Typhoon as a combat drone boat with missiles or guns as secondary...
- by Komodo Askold - at 2013.04.13 10:59:00
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11. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Features and Ideas Discussion [original thread]
Well, these changes seem quite good... I'll miss the Typhoon's large drone bay though...
- by Komodo Askold - at 2013.04.12 13:53:00
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12. Eveboard: issues with the custom keys - in EVE General Discussion [original thread]
Fixed, thank you very much ^^
- by Komodo Askold - at 2013.04.06 15:16:00
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13. Eveboard: issues with the custom keys - in EVE General Discussion [original thread]
Hi there! Today I wanted to update my character sheet at eveboard (I haven't since before the custom api keys). When looking for my API, I was redirected to the new custom keys management page. The thing is that I can't log in with the new data: ...
- by Komodo Askold - at 2013.04.06 15:02:00
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14. [Proposal] - Kamikaze/Ramming - in Assembly Hall [original thread]
Ramming a capital ship through a fleet of subcaps? Yeah
- by Komodo Askold - at 2013.04.04 21:20:00
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15. [Proposal] Useless game mechanics - in Assembly Hall [original thread]
I find all your ideas desirable; I approve.
- by Komodo Askold - at 2013.04.04 21:19:00
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16. Immolator on sale in Jita! - in EVE General Discussion [original thread]
I hope they will be like the current pirate frigs, cruisers and BS'... Expensive, but everyone could have one.
- by Komodo Askold - at 2013.04.04 18:57:00
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17. Why do we need ACHIEVEMENTS - in Assembly Hall [original thread]
Personally I like achievements, I find them funny and motivating, even though they're nothing else than a tag. As long as they don't modify game mechanics, and encourage people to try more things, why not?
- by Komodo Askold - at 2013.04.02 14:29:00
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18. Odyssey Manual Navigation HUD/Controls - in Features and Ideas Discussion [original thread]
Well, I'm fairly comfortable with the current 'double-click' navigation system; it allows precise manouvering in, for example, asteroid fields, for avoiding bumps. However, I'm open to new features in that sense.
- by Komodo Askold - at 2013.04.02 14:24:00
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19. Resource Redistribution - Simple Suggestion - in Features and Ideas Discussion [original thread]
About moongoo, CCP talked about adding it to mineable planet rings in one of the fanfests, not sure if it was before or after Crucible. Can't provide you a link atm, but it could be the redistribution you're talking about...
- by Komodo Askold - at 2013.04.02 14:23:00
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20. The jukebox?? WHY THE DAMN JUKEBOX? - in Assembly Hall [original thread]
I have to say the 'dynamic music' system we have now is ok, in a sense it gives an accurate sense of fitting: for example, when entering lowsec or a WH, music suddenly changes to a more fitting one, remembering where you are. However, it turns it...
- by Komodo Askold - at 2013.04.02 14:13:00
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