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1. Next iteration of overview/bracket icons on Singularity tomorrow - in Test Server Feedback [original thread]
The latest iteration of icons look much better on the whole, namely structures. A few points of criticism, if I may: 1. NPC icons are a bit more difficult to differentiate from player ships. Hostile ones aren't an issue due to their color differe...
- by Kraizer793 - at 2015.05.14 21:07:12
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2. Next iteration of overview/bracket icons on Singularity tomorrow - in Test Server Feedback [original thread]
A little experiment. Group 1: Take 100 brand new players, show them the current brackets for their first week. Group 2: Take 100 other brand newbies, show them the new icons for their first week. Take a survey on usability, aesthetics, immersion...
- by Kraizer793 - at 2015.05.14 18:00:27
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3. Next iteration of overview/bracket icons on Singularity tomorrow - in Test Server Feedback [original thread]
I hopped on earlier, and have some input. I'm going to ignore some of the aliasing and pixelation issues. I'm going to make the assumption that this is simply a product of these being in development. I'd hope that the ones that go live would be a...
- by Kraizer793 - at 2015.05.13 19:04:15
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4. Limit Prop Mod application - in Player Features and Ideas Discussion [original thread]
By doubling the PG of prop mods, you're significantly limiting fitting options for classes that aren't even related to the one you're trying to fix. Its like taking ****** for pain; sure, you fix the problem, but you introduce many, many others. T...
- by Kraizer793 - at 2015.04.04 14:56:01
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5. Limit Prop Mod application - in Player Features and Ideas Discussion [original thread]
Are 100mn T3's even relevant anymore? Best case on a Tengu is 2.9k/s cold with Hg snakes, links, x-type AB, etc. You cook the AB and you just barely top 4k. a 100mn AB with RLML requires 2x fitting mods to fit those alone, and any ASB or LSE will ...
- by Kraizer793 - at 2015.04.03 05:35:11
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6. Let's talk about Capitals and Supercapitals - in Player Features and Ideas Discussion [original thread]
I will say that I'm a lowsec PvPer. I am overjoyed that 0.0 is getting the attention it deserves after all this time. The reason I left null was for all of the frustration with problems that CCP is now turning their gaze to fix. However, as a lows...
- by Kraizer793 - at 2015.03.30 16:19:41
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7. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
So, after giving this more thought, I retract my previous statements. I'm probably among the masses who had a very negative knee-jerk reaction to the changes. I think there are positives and negatives to this. The main negatives I see are: 1. Lo...
- by Kraizer793 - at 2014.10.02 17:58:00
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8. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
No. No. I don't mind the jumping through the gates. I think this could create compelling and engaging gameplay. The jump fatigue is WAY too long of a timeframe and much too heavy handed. And the jump range will make capitals obsolete. Too ma...
- by Kraizer793 - at 2014.10.01 21:53:00
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9. Sticky:Pre-CSM Summit Nullsec and Sov Thread - in Player Features and Ideas Discussion [original thread]
My opinion, although a pretty unpopular one, is that sov problems are partially the result of our (the players) own doing. Set aside high HP structures. Even without the desire to drop hundreds of dreads to burn down sov structures, we still ball...
- by Kraizer793 - at 2014.09.12 23:30:00
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10. Sticky:Dev blog: Size Matters: Introducing Burner Missions - in EVE Information Portal [original thread]
As awesome as the idea is, I really don't think they'll be used. The people who will be attracted to this type of mission are, in my experience, the type who won't want to bother grinding out traditional L4's in all their mind-numbing tedium. Th...
- by Kraizer793 - at 2014.08.14 18:07:00
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11. Patching Errors - in Test Server Feedback [original thread]
Today, I wanted to hop on the Singularity server to see how some of the new updates were coming. i had logged in about 1-2 weeks ago, and had no issues. However, now when my Sisi install begins to patch, it gets to step 2/4, where it actually beg...
- by Kraizer793 - at 2013.10.26 15:36:00
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12. Some questions regarding long term play. - in EVE New Citizens Q&A [original thread]
PvE 1. Is PvE a sustainable way to enjoy eve online if you are missioning and exploring or does it become very routine very quickly. That's honestly a matter of opinion. For me, missions bore me. Mining is meh. The only PvE activity I occassion...
- by Kraizer793 - at 2013.05.09 17:16:00
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13. Tips for someone wanting to try PvP? - in Warfare & Tactics [original thread]
As has been mentioned, I'd suggest getting some (bare minimum) PvP experience in non-covert hulls. Just so you don't poop your pants when your overview fills up with flashy targets and all your friends are off grid already. Flying solo in a Steal...
- by Kraizer793 - at 2013.05.09 16:59:00
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14. WTS Caldari Tengu Pilot 19.6M SP - in Character Bazaar [original thread]
8.5
- by Kraizer793 - at 2012.07.05 15:08:00
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15. WTS Caldari Tengu Pilot 19.6M SP - in Character Bazaar [original thread]
8.2b
- by Kraizer793 - at 2012.07.05 14:38:00
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16. WTS Caldari Tengu Pilot 19.6M SP - in Character Bazaar [original thread]
8b
- by Kraizer793 - at 2012.07.05 14:12:00
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17. WTS Caldari Tengu Pilot 19.6M SP - in Character Bazaar [original thread]
7.5b B/O
- by Kraizer793 - at 2012.07.05 13:12:00
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18. The issue of Low-sec - in Science and Industry [original thread]
For me, it really depends on the location. I'd never try to do any industry in Black Rise or Lonetrek Lowsec, as this is some of the most active areas in the surrounding regions. Black Rise is home to a lot of FacWar roaming parties and Lonetrek ...
- by Kraizer793 - at 2011.04.29 03:59:00
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19. New Missions - Sleeper AI already implanted? - in Missions & Complexes [original thread]
As far as I'm aware, some missions (And it seems to be apparent that this one has it) have "Fleet Aggression" where the NPCs will target other friendly targets (Friendly to the player) Such as fleet members and drones. An example is The Assault o...
- by Kraizer793 - at 2011.04.29 03:49:00
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20. Getting started with a R&D Agent? - in Science and Industry [original thread]
So I was merrily wandering about in the vast expanse of New Eden, and docked at an Ishukone station with a Level 1 R&D Agent. I had heard about how Research and Development was a good profession to go into, but never bothered to find an agent. I h...
- by Kraizer793 - at 2011.04.29 03:37:00
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