Pages: 1 2 3 [4] 5 6 |
61. Add bookmarks to the overview - in Player Features and Ideas Discussion [original thread]
/signed "I gets my salvage, I builds my rigs, I makes my moneys. Don't call me a ninja."
- by Kruulus - at 2009.11.23 20:40:00
|
62. Covert Ops Cloaking unaffected by targeting - in Player Features and Ideas Discussion [original thread]
currently you cannot enter cloak when you're BEING targeted or when you are target LOCKED. he proposes that you are only cloak blocked when LOCKED onto... not while BEING targeted. did that make sense for you? "I gets my salvage, I builds my rigs...
- by Kruulus - at 2009.11.23 18:59:00
|
63. Wreck Size Icons - in Player Features and Ideas Discussion [original thread]
Originally by: darius mclever add a type column to your overview window. and suddenly you can see "sansha small wreck", "sansha large wreck" and so on this is true... but some people like myself don't have super nice monitors, so UI re...
- by Kruulus - at 2009.11.22 07:20:00
|
64. Bayed Drone HP - in Player Features and Ideas Discussion [original thread]
well if that was really true then the Dominion wouldn't have such a heavy focus on sovereignty... which affects new players barely at all. "I gets my salvage, I builds my rigs, I makes my moneys. Don't call me a ninja."
- by Kruulus - at 2009.11.20 22:51:00
|
65. Bayed Drone HP - in Player Features and Ideas Discussion [original thread]
why can't I see the HP of my bayed drones... when i bring damaged drones back in i'd like to see the progress of their shield recharge so i know when it's safe to bring them back out. did they purposely hide this from us because i think it's prett...
- by Kruulus - at 2009.11.20 20:50:00
|
66. Character Transfers. - in Player Features and Ideas Discussion [original thread]
use your isk to buy a PLEX... then you can use that timecard on your other account. problem solved. you use ISK to get your time... CCP get's their money for the time. "I gets my salvage, I builds my rigs, I makes my moneys. Don't call me a ninja."
- by Kruulus - at 2009.11.20 20:45:00
|
67. Proposal : Changes to how modules works. - in Player Features and Ideas Discussion [original thread]
No. -Ship balance is pretty delicate and this would throw it WAY off. -A smaller ship using "larger" items is intended and a result of character skill and ship specialization. keep in mind that the capacitor usage of lots of active modules helps...
- by Kruulus - at 2009.11.20 19:34:00
|
68. Defender Drones - in Player Features and Ideas Discussion [original thread]
couldn't defender missiles already do the same. no matter how you slice it it is an exchange between dps and defense... they would just as likely be used as defender missiles. in fact defender drones could be destroyed while defender missiles cann...
- by Kruulus - at 2009.11.20 12:41:00
|
69. Defender Drones - in Player Features and Ideas Discussion [original thread]
Drones that automatically target incoming missles. 'Nuff said. love it or hate it. "I gets my salvage, I builds my rigs, I makes my moneys. Don't call me a ninja."
- by Kruulus - at 2009.11.20 00:57:00
|
70. Flaw with war-dec's, outsider interference. - in Player Features and Ideas Discussion [original thread]
YES! there's the fix right there! they become a war target for the duration of the war and not just 15 minutes. BOOM! I love it when people make sense. "I gets my salvage, I builds my rigs, I makes my moneys. Don't call me a ninja."
- by Kruulus - at 2009.11.20 00:46:00
|
71. Rigged Ship Hauler - in Player Features and Ideas Discussion [original thread]
CCP has mentioned that they are looking into this issue. http://www.eveonline.com/devblog.asp?a=blog&bid=670 Here's my suggestion on how to do it... used the calibration points as a factor in the ship's transporting size. So like a ship that h...
- by Kruulus - at 2009.11.20 00:01:00
|
72. A new system for Tractor Beams - in Player Features and Ideas Discussion [original thread]
thanks for the replies guys. i'm glad to see this idea wasn't absolutely crazy. and yeah.. i know tractor beams are not CCP's priority right now so i don't expect any changes any time soon. "I gets my salvage, I builds my rigs, I makes my moneys. ...
- by Kruulus - at 2009.11.19 19:17:00
|
73. Idea to help new players, "shadow skills" - in Player Features and Ideas Discussion [original thread]
instead of your character having shadow skills... why not having tutorial shadow pilots. here's how that would work: -CCP expands the tutorial mission system greatly with tutorial missions that will showcase various aspects of the game (i.e. mini...
- by Kruulus - at 2009.11.19 19:04:00
|
74. A new system for Tractor Beams - in Player Features and Ideas Discussion [original thread]
bump. "I gets my salvage, I builds my rigs, I makes my moneys. Don't call me a ninja."
- by Kruulus - at 2009.11.18 21:12:00
|
75. EVE Mobile - in Player Features and Ideas Discussion [original thread]
i would buy an iPhone if they did this. and with regards to the station switching... use jump clones if you have them. otherwise i vote nay. "I gets my salvage, I builds my rigs, I makes my moneys. Don't call me a ninja."
- by Kruulus - at 2009.11.18 21:03:00
|
76. Why is there not a skill for... - in Player Features and Ideas Discussion [original thread]
Originally by: Tarron Sarek Sorry for correcting you, but it's "per level", not per rank. Rank is the 'difficulty' of a skill. yeah, sorry. i used to play dungeons and dragons and skills have ranks in that game... i'll try to be more c...
- by Kruulus - at 2009.11.18 20:54:00
|
77. Customizable Drone Tactics - in Player Features and Ideas Discussion [original thread]
Maybe I've just been playing Bioware's new RPG, DragonAge, too much.. but wouldn't it be nice if you can create a tactical flow chart for your drones? The way it works is this... you name a condition. If met, then execute a chosen action. If not ...
- by Kruulus - at 2009.11.17 08:25:00
|
78. A new system for Tractor Beams - in Player Features and Ideas Discussion [original thread]
To start I'd like to say that I'm not totally displeased with the way tractor beams currently are. I'm not posting this because I think it's a terrible system that demands change. But, I do think that tractor beams could be made more interesting, ...
- by Kruulus - at 2009.11.17 07:48:00
|
79. Why is there not a skill for... - in Player Features and Ideas Discussion [original thread]
-Reducing Ammo Reload Time. I mean.. c'mon. 10% reduction in reload time per rank. -Increasing Drone Bandwidth. If you can increase targeting range and CPU, I see know reason why you couldn't increase this electronic ship component. If it seems l...
- by Kruulus - at 2009.11.17 06:54:00
|
80. Flaw with war-dec's, outsider interference. - in Player Features and Ideas Discussion [original thread]
if concord will kill people who rep mission rats (first i've heard of that.. never tried) then i think that should carry over to people repping war targets. you are indirectly committing an aggressive act against someone you are not at war with by...
- by Kruulus - at 2009.11.17 06:14:00
|
Pages: 1 2 3 [4] 5 6 |
First page | Previous page | Next page | Last page |