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101. PI have i got my math right? - in Science and Industry [original thread]
Wormhole Walter wrote: As a very casual passive income i am attempting to make robotics, however i am not so sure if it is worth the effort from what i can see robotics needs 10 mechanical parts and 10 consumer electronics and i get 3 robotics ...
- by Krysenth - at 2017.04.06 23:44:02
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102. Sobek Capital IPO - in Market Discussions [original thread]
Garen Sobek wrote: Cista2 wrote: 450 shares out of how many? Are you sure you have considered carefully how you will pay out the dividends - do you know you cannot simply send the dividends to the shares that are supposed to receive them? Th...
- by Krysenth - at 2017.04.06 04:32:31
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103. Mining drone improvements - in Player Features and Ideas Discussion [original thread]
Another alternative would be to have the drones automatically start mining the next closest targeted asteroid.
- by Krysenth - at 2017.04.05 23:12:35
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104. Manufacturing Item Tracking - Why not? - in Market Discussions [original thread]
It would probably be more reasonable to have a sort of "classifieds" billboard sorta thing ingame for that stuff. Like the mailing lists and the buy/sell section of the eve forums combined.
- by Krysenth - at 2017.04.04 18:55:31
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105. Industry Blueprint Chains - in Player Features and Ideas Discussion [original thread]
Anyone else notice that when you're manufacturing stuff that includes other manufactured items (such as RAM or t1 modules), if you click that item, it'll bring up an unresearched 'test' blueprint. Wouldnt it be nice if EVE could quickly poll the b...
- by Krysenth - at 2017.04.04 02:14:42
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106. Dealing With Warp Disruptor/Scrams - in Player Features and Ideas Discussion [original thread]
ECMs, ECM Bursts, Sensor Dampeners (with or without targeting range scripts) all do the same thing with enough attempts or luck: break a target and causes points to fall off.
- by Krysenth - at 2017.04.04 00:36:27
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107. [Max Profit PI] As Easy as PI: Video How-To on P2 to P4 Chains - in Science and Industry [original thread]
Mister Holder wrote: HowDoI Shot wrote: Mister Holder wrote: Thanks for posting this. Never knew people had openly released PI charts like these. Will make deciding what P4 to run in my WH much easier. Whichever route you decide, be...
- by Krysenth - at 2017.04.03 17:50:32
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108. Question about Pi production - in Science and Industry [original thread]
Wormhole Walter wrote: Do Little wrote: My interpretation of your question is that your factories are idle because you can't harvest enough to keep them busy - this is a normal fact of life, particularly if you're making something complex li...
- by Krysenth - at 2017.04.03 17:42:59
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109. Could someone point me in the right direction with PI - in Science and Industry [original thread]
Wormhole Walter wrote: Thank you all for the replies and links they have been most helpful. Currently due to my ccu skill been at only lvl4 i have my PI setup as per image below https://i.gyazo.com/fecfab6a80cbb56fcb5f3c88ae9990f6.png i a...
- by Krysenth - at 2017.04.03 17:38:18
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110. My Raitaru does not reflect correctly my services - in Science and Industry [original thread]
Ryan Kildar wrote: I am at a loss. In system clicking the industry icon and then selecting facilities I can see my facility show up however it only shows "Material Efficiency Research Icon and DOES Not show the TE Research Icon or the Copy Ic...
- by Krysenth - at 2017.02.08 16:25:48
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111. What can I make with these minerals? - in Science and Industry [original thread]
Honestly, if you have a low reprocessing %, you may just be better off selling the ore. If you have a decently high %, sell the minerals. Most of what you'll be suggested to manufacture from hisec minerals is going to be markets with a severe glut...
- by Krysenth - at 2017.02.06 17:24:52
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112. PI items in clone state alpha - in Science and Industry [original thread]
Alphas are restricted from exporting PI and, I believe, managing structures on planets beyond moving extractor heads and the like . Primarily because if you could export even via command center, what's to stop people from making 10, 20, 100 accoun...
- by Krysenth - at 2017.02.06 17:17:11
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113. PI clarification request from a returning player. - in Science and Industry [original thread]
Sevyc wrote: After one day, it seems like most of my factories aren't being fed enough 'stuff' to stay busy, and there is no P0 product making it to my launchpad, which tells me that at least all of it is being processed by my factories. I th...
- by Krysenth - at 2016.10.24 21:00:18
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114. EVE ALLIANCE AUTH/EVE CORP AUTH SYSTEM - in Sell Orders [original thread]
You know services like this will be considered EULA breaches on Nov 8th, right?
- by Krysenth - at 2016.10.24 20:27:50
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115. Market Price History Graphs - in Upcoming Feature and Change Feedback Center [original thread]
CCP Antiquarian wrote: Although this iteration is already out on TQ, I am taking down some of the suggestions here for future iterative work. We are very receptive to any civilly worded criticism that will help improve the game, and I will keep...
- by Krysenth - at 2016.10.12 07:35:54
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116. Camera and Fighters - am I doing it wrong? - in EVE New Citizens Q&A [original thread]
Brokk Witgenstein wrote: Can take a screenshot, yes- how to upload to the forum? Edit: the bubbly stuff doesn't apply to subcaps Upload to imgur and link here. dont believe you can attach stuff to forum posts. But as I said before, it may be...
- by Krysenth - at 2016.09.12 23:50:11
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117. Camera and Fighters - am I doing it wrong? - in EVE New Citizens Q&A [original thread]
First, could you upload screenshots and/or a video of this? I cant fly a carrier just yet myself, but a lot of what you're talking about seems like it might be stuff related to the tacmap option (the one that gives the range markers, velocity indi...
- by Krysenth - at 2016.09.12 17:09:43
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118. will PI be ever enjoyable???? - in Science and Industry [original thread]
Carly Mae Starclasher wrote: I run 2 pilots, 6 planets each. I make P1's, P2's, and P3's. Right now I set my extractor to 1 day cycles because I actually don't mind the 15 to 20 minutes it takes to swap commodities around and lets me chat and...
- by Krysenth - at 2016.09.03 05:06:23
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119. DEV: Calculating reprocessing tax in player owned citidels? - in Science and Industry [original thread]
Pretty sure this is something you can go discover on your own too. Just takes 2 characters and a couple trips to citadels on your own.
- by Krysenth - at 2016.08.07 02:44:48
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120. Planetary Interaction overhaul - the time has come - in Science and Industry [original thread]
The biggest thing I would like to see is the ability to OFFLINE infrastructure so that I can retain that infrastructure and then online say, a p0 extraction setup. Then when I want to go back to a production planet setup, I offline my extractors...
- by Krysenth - at 2016.08.04 06:40:41
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