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61. Are the bombs worth as an anti fleet weapon? - in EVE General Discussion [original thread]
Edited by: Kurogauna on 06/01/2008 12:52:01 Quote: At 7.5 mil cost per bomb they're still too friggin expensive. It's like throwing 2 t1 cruisers at something in the hope it makes it blow up. A very good idea I would like to put 10...
- by Kurogauna - at 2008.01.06 12:47:00
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62. The state of solopvp/solopiracy : - in Crime and Punishment [original thread]
Originally by: Siriyana You need to focus more on the history of naval warfare than just modern day. In the history of naval warfare, there have always been two different major types of advancements. 1- Advancements in armor 2- Advanceme...
- by Kurogauna - at 2008.01.05 13:08:00
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63. I petition the employement of ragnarg tournquist, - in Missions & Complexes [original thread]
Originally by: William Ortega May I suggest a less "boring" MMO for you? Lets see... 40 people, dragons, amazing high-paced action! Sign up now!!! My character is two years old (I did take a break for a few months though), and in any othe...
- by Kurogauna - at 2008.01.05 01:00:00
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64. The state of solopvp/solopiracy : - in Crime and Punishment [original thread]
Edited by: Kurogauna on 05/01/2008 00:38:23 This image shows an helicopter launching a torpedo. 1 A SINGLE torpedo can deadly damage a "real life" large (faction =) ship. 2 While being fragile, naval ships are incredibly expensive... It's l...
- by Kurogauna - at 2008.01.05 00:34:00
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65. An idea to bring some pvp in pve - in EVE General Discussion [original thread]
Quote: Which would result in everyone that wants PvP, and guaranteed PvP, to log in as "NPC". Does that sound like an Eve you want to play? Err of course you are right ! Mhh in order to keep traditionnal pvp as it is and still keep thi...
- by Kurogauna - at 2008.01.03 21:32:00
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66. An idea to bring some pvp in pve - in EVE General Discussion [original thread]
Well... The 100% safe pvp is for the "NPC" side player. But in the other hand, the mission runner could deal with a much greater danger. It's just the fact that missions are boring like hell. (well mining is too, such as trade and pvp, bah.....
- by Kurogauna - at 2008.01.03 21:16:00
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67. Which is the best doomsday device? - in Ships and Modules [original thread]
I think it's the boot.ini Players get killed for days!
- by Kurogauna - at 2008.01.03 21:09:00
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68. AN idea to counter isks farmers and macro miners - in EVE General Discussion [original thread]
1 Create 2 options to see, in the star map "colors stars by NPC destroyed the last X hours" "colors stars by minerals mined the last X hours" A macro or a farmer could be very easyly spotted with that. That would be the blood in the water, attr...
- by Kurogauna - at 2008.01.03 09:36:00
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69. An idea to bring some pvp in pve - in EVE General Discussion [original thread]
Look to LOTR online. Never played to it, but in this game, you can manage to play a "NPC". It woulf be fun to be able to play a "NPC" pirate commander in order to spice up the boring eve missions. - You could have a "mirror" character that hold ...
- by Kurogauna - at 2008.01.03 09:28:00
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70. Anti-nano Idea - in Ships and Modules [original thread]
Fit a BS with neut. Take some inties with you. Have fun with nano ***.
- by Kurogauna - at 2008.01.03 08:52:00
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71. My opinion on speed (nerf) - in Ships and Modules [original thread]
Originally by: Grimpak see how a nanogang can be easily defeated with the right tools][/u]. What are the right tools?
- by Kurogauna - at 2008.01.03 01:07:00
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72. My opinion on speed (nerf) - in Ships and Modules [original thread]
Another (heavy) solution to kill a nano gang is to bring a specialized capacitor neutralizer battle ship. No capa, no MWD. So the inties can tacle with web and scramble and the vaga can't go away. Then, let your gang finish the job. It won't tak...
- by Kurogauna - at 2008.01.03 00:25:00
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73. iMune - in Crime and Punishment [original thread]
All threads locked ?! Damn... War dodging is a problem. That's all
- by Kurogauna - at 2008.01.02 20:59:00
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74. Taranis, blasters or railguns - in Ships and Modules [original thread]
Thank you for your anwers.
- by Kurogauna - at 2008.01.02 18:43:00
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75. Taranis, blasters or railguns - in Ships and Modules [original thread]
lol Some precisions It is for 0.0 pvp in very small gangs (5 people and less) I am the tacler I have to choose between surviving or doing a little more dps. I afraid that a tarablaster, once webbed, is a dead inty... What do you think of tha...
- by Kurogauna - at 2008.01.02 11:14:00
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76. Taranis, blasters or railguns - in Ships and Modules [original thread]
1 Do you prefer blasters or railguns on your taranis? Why? 2 What do you put on low slots: tanking? Speed Mod? Damage Mod? Why? Thank you
- by Kurogauna - at 2008.01.02 11:11:00
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77. Does CCP listen to the players anymore? - in EVE General Discussion [original thread]
ccp listen to player base *proof* the baby blue has been changed. NOW, the problems you speak about are are more complicated. And yes, if ccp listen, CCP don't speak that much with the player base.
- by Kurogauna - at 2007.12.31 15:49:00
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78. Empire pirating is pretty much impossible...any tips to cheer me up? - in Crime and Punishment [original thread]
Don't think the can bait offer a lot of success. But its always cool to try new things. Anyway, in high sec, try the following pirate thing: - Suicide Gank - Ninja Salvaging - Let people kill your rookie ship in low sec, then get the kill right t...
- by Kurogauna - at 2007.12.30 17:38:00
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79. Nerf Undock/Dock Tactics - in Player Features and Ideas Discussion [original thread]
0/ Eleana Quote: Ships are launched at a great speed beyond docking range in a random angle beetween 0 to 45 degree of the straight axe. This idea could be fun in order to avoid dock / undocking lame behaviour since you are out of docking r...
- by Kurogauna - at 2007.12.17 21:47:00
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80. trading killrights - in EVE General Discussion [original thread]
adding more pvp into the empire, i like it /signed Maybe no more baby blue ! Check on sisi and on this thread .
- by Kurogauna - at 2007.12.17 18:03:00
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