| Pages: [1] 2 3 4 5 6 7 8 9 10 20 30 40 50 |
1. Sticky:Dev blog: Dual Character Training - in EVE Information Portal [original thread]
TravelBuoy wrote: first u need to use ur brain. Irrevelant ? this is ur first idiotism. You think about the plex using just for alt. Your thinks is fail. The plex useable for main charater too, for transfer (2x plex) etc. No resculpt ??? its t...
- by Kusum Fawn - at 2013.05.20 16:37:00
|
2. Sticky:Dev blog: Dual Character Training - in EVE Information Portal [original thread]
TravelBuoy wrote: Giribaldi wrote: Kusum Fawn wrote: I think a lot of people are missing the point of this game mechanic addition. This is not to create a second whole character, but to train a support alt without having to sacrifice th...
- by Kusum Fawn - at 2013.05.20 12:15:00
|
3. Sticky:Dev blog: Dual Character Training - in EVE Information Portal [original thread]
TravelBuoy wrote: Idiotism. "Train your main while you also creating those destroyer ganking alts that ccp is fond of. Train your main while you make that perfect mining alt. Train your main while you get perfect PI on your other two charac...
- by Kusum Fawn - at 2013.05.19 22:52:00
|
4. Sticky:Dev blog: Dual Character Training - in EVE Information Portal [original thread]
I think a lot of people are missing the point of this game mechanic addition. This is not to create a second whole character, but to train a support alt without having to sacrifice the mains training time. Train your main while you also creating...
- by Kusum Fawn - at 2013.05.19 14:58:00
|
5. Sticky:Dev Blog: WantToTrade: Tags for Security Status - in EVE Information Portal [original thread]
I don't see this adding anything useful o the game. If faction navies were to become several strengths higher and podded negative sec pilots then this would become a worth mechanic addition, but seeing as how the benefits of having a positive sec ...
- by Kusum Fawn - at 2013.05.14 04:19:00
|
6. POS Research Arrays - in Science and Industry [original thread]
As many people have already mentioned, POS mechanics haven't fundamentally changed in six years. Roles are still badly setup and there is still tons of broken things around. warriors fury wrote: Why in the world would ccp have this function ...
- by Kusum Fawn - at 2013.05.07 23:16:00
|
7. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Features and Ideas Discussion [original thread]
Hexatron Ormand wrote: A little sidenone, a bit on topic of build prices, but not directly related to this topic: I found it "distracting" to have the minerals two times on the blue prints. First in the upper section of the material needs, and...
- by Kusum Fawn - at 2013.05.06 12:45:00
|
8. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Features and Ideas Discussion [original thread]
I am very curious how many of the battleships in the past year were lost to people covered under an alliance reimbursement policy and those that were not.
- by Kusum Fawn - at 2013.05.05 04:10:00
|
9. [Odyssey] Tech 1 Battleships - Amarr - in Features and Ideas Discussion [original thread]
James Amril-Kesh wrote: Bouh Revetoile wrote: James Amril-Kesh wrote: Bouh Revetoile wrote: Kaarous Aldurald wrote: You lie. No one says this, no one has. Oh really ? So you can explain what "we want our weapon to be usable" mean ...
- by Kusum Fawn - at 2013.05.03 02:39:00
|
10. Sticky:Dev Blog: Resource Shakeup in Odyssey: Just donGÇÖt call it a Cataclysm + C... - in EVE Information Portal [original thread]
Soundwave wrote: the POS system by itself would only affect a small portion of the community. oh its not so? .. lets **** with fuel until its true and then we dont have to fix POS's
- by Kusum Fawn - at 2013.05.01 17:49:00
|
11. Sticky:Dev Blog: Resource Shakeup in Odyssey: Just donGÇÖt call it a Cataclysm + C... - in EVE Information Portal [original thread]
I am curious as to who is excluded from the current non4 hour ice spawn mechanic right now? the implication in EvilweaselSA post was that there was someone being excluded now on ice. As i understand it the problem with ice is that its boring an...
- by Kusum Fawn - at 2013.05.01 16:48:00
|
12. Sticky:Dev Blog: Resource Shakeup in Odyssey: Just donGÇÖt call it a Cataclysm + C... - in EVE Information Portal [original thread]
I look forward to doing missions in a kronos again because everything else is prohibitively expensive for my actual amount of game play time. Its nice to know that the things which are long time known problems are getting fixed yeah?
- by Kusum Fawn - at 2013.04.30 18:02:00
|
13. Sticky:Dev Blog: Relaunching the EVE Store - in EVE Information Portal [original thread]
as of this moment, 1 Usd = 0.76 Euro None of these prices reflect shipping Guristas Zip - $91.54 Concord Jacket - $ 156.92 Roden Shirt - $ 52.31 Pilot Shirt - $39.23 Utility bag - $39.23 Duffel bag - $104.62 Poster- $26.15 Maybe next year i'll...
- by Kusum Fawn - at 2013.04.30 13:20:00
|
14. [Odyssey] Tech 1 Battleships - Amarr - in Features and Ideas Discussion [original thread]
Naso Aya wrote: I don't know about the internal workings of CCP- but it definitely feels like the balancing team dances to the art's tune, not visa-versa. The new Apoc was probably complete before CCP Rise even was working with CCP at all. As f...
- by Kusum Fawn - at 2013.04.28 03:49:00
|
15. SMA explosions - in Features and Ideas Discussion [original thread]
When they explode these things are supposed to drop ships? I was under the impressions that they should. but there was a thread a while back about how they didnt, is this still true? was this true?
- by Kusum Fawn - at 2013.04.26 05:40:00
|
16. [Odyssey] Uppsy Daisy's Compendium - in EVE General Discussion [original thread]
Uppsy Daisy wrote: So here is the story so far with Odyssey. I'll try to keep it up to date as we go. Parity Probability Multiplier: +50% Max. Run Modifier: +3 Mineral Efficiency Modifier: 1 Production Efficiency Modifier: -1 Go to work...
- by Kusum Fawn - at 2013.04.24 23:42:00
|
17. Armor T3 vs Shield T3 - in Wormholes [original thread]
Took me about a week to decide that my shield loki wasnt worthwhile in a c3 and i was better off flying an armor legion for pve.
- by Kusum Fawn - at 2013.04.24 22:17:00
|
18. Remove High-Sec Belts and replace with Roaming Grav Sites - in Features and Ideas Discussion [original thread]
Angelic Resolution wrote: Gimme more Cynos wrote: Petrified wrote: Gimme more Cynos wrote: 1.) Everyone doing something semi-AFK is a bot Bot, you keep saying that. I don't think it means what you think it means. A bot is a robot...
- by Kusum Fawn - at 2013.04.22 15:10:00
|
19. why only gallente get tier1 navy BC - in Ships and Modules [original thread]
Roime wrote: Tsukino Stareine wrote: Sodomiss wrote: Jacob Holland wrote: Kalihira wrote: Brutix is awesome, and the navy version will be even more! The Navy Brutix will be best suited to plating and logistics support and that ten...
- by Kusum Fawn - at 2013.04.11 13:12:00
|
20. Roden Ships - in Ships and Modules [original thread]
Considering that you've given every other race plenty of drones, and hybrids are shared with caldari, You are worried that a gallente boat will crowd someone elses ship roles? wow. you really do hate gallente.
- by Kusum Fawn - at 2013.04.11 05:47:00
|
| Pages: [1] 2 3 4 5 6 7 8 9 10 20 30 40 50 |
| First page | Previous page | Next page | Last page |