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121. Cyno Cloaking leverage - in Player Features and Ideas Discussion [original thread]
Mag's wrote: I agree that cyno use should be changed, but not in the way you've suggested. My take on this is similar, but doesn't punish cloak use. I think all cyno modules should have a one minute jump enabled delay , as standard. At the ...
- by L0rdF1end - at 2012.05.09 17:01:00
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122. Drones ate by baby - in Warfare & Tactics [original thread]
Its hard to say beacuse "I wasn't there" but killing drones first is sometimes a good option. Its really situational so a hard question to answer. I guess with more experience you'll learn to understand pvp mechanics and in time answer your own q...
- by L0rdF1end - at 2012.05.09 16:36:00
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123. COSMOS/Epic Arcs/Complexes - in Missions & Complexes [original thread]
Such a huge question dude. I know nothing about Epic Arks but i'm pretty sure level 4's solo is going to be more ISK, either that or go for Incursions. An alternative option is wormhole life. In regards to plexing, its random reward and best do...
- by L0rdF1end - at 2012.05.09 16:20:00
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124. Rookie ships - optional not mandatory! - in Player Features and Ideas Discussion [original thread]
I don't agree with ending the handout of Rookie ships. But I do agree with ending that annoying evemail. Don't tell me I have one, I know it's there. TY. Oh, and where on earth did you guys go? I saw you in Syndicate and Stain all in the same we...
- by L0rdF1end - at 2012.05.04 14:53:00
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125. Splashscreen Focus - in Player Features and Ideas Discussion [original thread]
+1 agreed, remove the Splash screen to not have top level window Focus. Small easy fix.
- by L0rdF1end - at 2012.05.04 14:42:00
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126. In-Game Advertising and Bulletin Boards - in Player Features and Ideas Discussion [original thread]
Yep, it's a great idea although most people have these removed from overview and the images are soo hard to see. I think that instation environment advertising is already allowed. I've seen this done for Blink and RISK, 2 well known ISK Gambling...
- by L0rdF1end - at 2012.05.04 14:40:00
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127. LP Conversion - in Missions & Complexes [original thread]
Masamune Dekoro wrote: (Doubtful, i'm a fecking mathemagician) Dude, that was an awesome statement.
- by L0rdF1end - at 2012.05.04 10:20:00
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128. Strategic drones (customizable drones) - in Player Features and Ideas Discussion [original thread]
Just cover all of the current EWAR mechanics in drone options. Make their bandwidth match up fairly to the EWAR type, so scram drones would take up twice the bandwidth of a normal drone. whatever is deemed fair after play testing.
- by L0rdF1end - at 2012.05.03 11:36:00
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129. POS ANTI-POS GUN - in Player Features and Ideas Discussion [original thread]
I've seen simular suggestions and had one myself. Like one big deployable sentry gun for taking out POS's. Not entirely sure how the mechanics would work but I think it's a cool idea.
- by L0rdF1end - at 2012.05.03 11:33:00
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130. Counter cloaking, please read before nuking. - in Player Features and Ideas Discussion [original thread]
Just curious, I can't remember, How did Starfleet/Picard identify cloaked ships?
- by L0rdF1end - at 2012.05.03 09:20:00
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131. Player-run policing and lo-sec. How it could work. Or not. - in Player Features and Ideas Discussion [original thread]
Its a very nice idea but its very open to abuse. Say for instance a Corp decides to Bait with a Hulk in a belt and he has one of his alts agress said Hulk. Beacon goes up after waiting for a small roaming gang to enter system Small roaming gang ...
- by L0rdF1end - at 2012.05.02 16:25:00
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132. War Dec Followed Me - in Warfare & Tactics [original thread]
Dradius Calvantia wrote: Don't live in empire... Who the **** cares about war decs? =awesome. +1 like.
- by L0rdF1end - at 2012.05.02 11:31:00
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133. Gank = sec status loss of the victims sec status. - in Player Features and Ideas Discussion [original thread]
Jayrendo Karr wrote: Gank a 3.9? lose 3.9 sec. a 1.32? lose 1.32, sec is hard to get up. Make your ganks count. A gank is not something you do every day but is something that should take planning and the fullest of attention and care. A gank is...
- by L0rdF1end - at 2012.05.02 10:34:00
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134. T3 Drones - in Player Features and Ideas Discussion [original thread]
Yep agreed, keep it simple bro. Would like to see a whole array of EWAR drones though. That will spice things up a bit.
- by L0rdF1end - at 2012.05.01 16:36:00
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135. Serpentis 10/10 question - in Missions & Complexes [original thread]
Or you could shoot it in the face with an Officer fit Dread.
- by L0rdF1end - at 2012.05.01 14:55:00
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136. Increase decloaking range :3 - in Player Features and Ideas Discussion [original thread]
Screw it, lets go for 64AU, job done, that should fix the issue for AFK Moakers, yayy I made a new eve slang. AFK Cloaker Moaners are now here on reffered to as AFK Moakers. Job done, fix it CCP.
- by L0rdF1end - at 2012.05.01 14:47:00
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137. Counter cloaking, please read before nuking. - in Player Features and Ideas Discussion [original thread]
Miss Whippy wrote: L0rdF1end wrote: rofl my ass off, someone needs anger management. Mine??? LOL Almost fell off my chair. why the anger mr noob? Oh, so you're scared the nasty cloakers are going to hurt you while you're ratting? That...
- by L0rdF1end - at 2012.05.01 09:46:00
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138. Cargo Scanning shows Contents of Secure Container. - in Player Features and Ideas Discussion [original thread]
Thanks for the replies guys, appreciated. I somehow thought this changed recently but according to your replies this apparently has been the case for a long time. I guess I just didnt notice before until I popped someone that I didnt realise was...
- by L0rdF1end - at 2012.05.01 08:47:00
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139. Counter cloaking, please read before nuking. - in Player Features and Ideas Discussion [original thread]
Miss Whippy wrote: L0rdF1end wrote: Miss Whippy wrote: L0rdF1end wrote: mxzf wrote: The real issue you're having isn't the AFK cloakers, it's the fear of AFK cloakers. Someone who's AFK can't hurt you. Bullsh1t, How are you supp...
- by L0rdF1end - at 2012.04.30 14:23:00
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140. Counter cloaking, please read before nuking. - in Player Features and Ideas Discussion [original thread]
Miss Whippy wrote: L0rdF1end wrote: mxzf wrote: The real issue you're having isn't the AFK cloakers, it's the fear of AFK cloakers. Someone who's AFK can't hurt you. Bullsh1t, How are you suppose to know if he's afk or not. This subj...
- by L0rdF1end - at 2012.04.30 13:32:00
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