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1. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Planetary Defense Platform... A platform to defend a null-poco or a corporate planetary bombardment platform.
- by LarpingBard - at 2014.03.11 00:15:00
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2. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
IHub hacking unit. Messes with IHubs. :)
- by LarpingBard - at 2014.03.10 20:00:00
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3. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
(Black Ops) Acceleration Gate, Dead Space Generator I have a love/hate with mission acceleration gates, but it would be awesome to make a little mini dead space pocket in the middle of nowhere for our little city. :) There would have to be a legi...
- by LarpingBard - at 2014.03.10 19:52:00
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4. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Scorched Earth PI Inhibitor Inhibit the scan-ability of Planets, making PI almost impossible on a planet when deployed en masse.
- by LarpingBard - at 2014.03.10 19:42:00
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5. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Will get trolled for this.... Mobile cloak detection grid emitter. Must be deployed in groups of 3 or more. Does not decloak anyone, but does have them show up on grid as an un-targetable object, which can be approached. Cloaked object must pass...
- by LarpingBard - at 2014.03.10 19:37:00
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6. A funky sov fix - in EVE General Discussion [original thread]
Well, what if... Sovereignty radiated from an imperial capital beacon? No isk would be involved, but a fifth tier of PI would be required to chain two paralel systems together. A sov transmitter gets attached to a stargate (thus also explainin...
- by LarpingBard - at 2014.02.27 23:01:00
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7. [Odyssey] Tech 1 Battleships - Caldari - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Welcome to the Tech 1 Battleship rebalance, fasten your seatbelts! Rokh: The Rokh, like most of the former tier 3 battleships, is in a very healthy place currently. It hasn't been changed, except for a tweak to the resist bo...
- by LarpingBard - at 2013.04.12 00:11:00
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8. Sticky:[Odyssey] Faction Navy Cruisers - in Player Features and Ideas Discussion [original thread]
I don't like how the Osprey is nothing like it's t1 hull. Perhaps a different spin on its original form, but making the Osprey into a super Caracal just always felt weird.
- by LarpingBard - at 2013.03.28 12:29:00
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9. Bounty Hunter Market - in Player Features and Ideas Discussion [original thread]
Mostly, it should be sortable by SP, not by size of bounty. Instead of just random killmails, it should be an RP consistent criminal record -- recent killmails that provoked kill rights... ie... crimes according to concord or the relevent state.
- by LarpingBard - at 2012.12.12 16:40:00
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10. Escort Carriers - in Player Features and Ideas Discussion [original thread]
Loius Woo wrote: That idea is incompatible with the original post. Please post it in a new thread as a new idea. For the record, the OP is NOT about making jump capable new carriers. That is a terribad idea. They already exist, we don't nee...
- by LarpingBard - at 2012.10.18 02:38:00
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11. Escort Carriers - in Player Features and Ideas Discussion [original thread]
Make them pirate carriers, so that cost makes them prohibitive instead of cheap. :) Don't see it hs usable, sorry. Still needs to be able to jump, etc. Imagine this.... Gurista Tortoise The Rabbit, wanting a new flagship wanted to avoid the pitf...
- by LarpingBard - at 2012.10.15 16:48:00
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12. Hulkageddon made me quit - in Crime and Punishment [original thread]
The irony is, High Sec Mining is MORE dangerous and less rewarding than NULL sec mining. Once you get a hulk built or moved out to a place where sov is held, blues are respected, and intel and local watched, it takes someone rather dumb to get the...
- by LarpingBard - at 2012.05.07 15:52:00
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13. Sticky:New Dev Blog: Carebearing 2.0 - in EVE Information Portal [original thread]
This sounds like a great change -- don't get me wrong. I just hope balancing comes in on the mining side... Choose any combination: A) Re-balance (reduce) minerals required for manufacturing. B) Reduce mining cycle times C) Increase mining ...
- by LarpingBard - at 2012.04.11 04:57:00
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14. Sticky:New dev blog: Player Owned Customs Offices: An update! - in EVE Information Portal [original thread]
So basically Hi Sec will do fine after the market recovers, Lo Sec is screwed due to no way to defend pco properlly, Null sec will survive but with larger alliances able to support pcos screwing the smaller alliances. How does this balance or imp...
- by LarpingBard - at 2011.12.03 21:23:00
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15. Are you satisfied with the final Hybrid re-balance? - in EVE General Discussion [original thread]
Railguns need to have silly high alpha because of the usage of expensive ammo and capacitor. Think about it...think about a sniper rifle. One shot, high alpha, but maybe just a double tap and a small magazine. I like x2 volley but double time to s...
- by LarpingBard - at 2011.12.02 01:17:00
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16. Are you satisfied with the final Hybrid re-balance? - in EVE General Discussion [original thread]
Of course this is not enough. I know CCP thinks of blasters and rails from a paper-rock-scissors mentality based on DPS....but I think it should think of paper rock scissors based on two things.... Weapons that use no ammo should be weaker....wea...
- by LarpingBard - at 2011.11.18 15:09:00
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17. Sticky:New dev blog: Is that a ship in your hangar or are you just happy to see me again? - in EVE Information Portal [original thread]
Captain's Quarters is nice and all, but is vastly inferior to "ship spinning" only on one front: benefit. How is CQ necessary to my life as a pilot--how does it benefit me? Can I jump out of my ship run down to the refinery and jack myself in to p...
- by LarpingBard - at 2011.10.14 18:47:00
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18. CCP Pann - I hope your daughter is okay - in EVE General Discussion [original thread]
+1 (CCP Pann is exempt from all rage)
- by LarpingBard - at 2011.06.26 02:46:00
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19. No Rage, Just Goodbye - in Out of Pod Experience [original thread]
Fallout, no offense, but everything I discussed "in pod" not "out of pod". LoL. I just had a funny thought. All incarna rants should be moved here, since all of incarna is by its very nature, out of pod. Do it Fallout! Woot!
- by LarpingBard - at 2011.06.26 02:42:00
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20. No Rage, Just Goodbye - in Out of Pod Experience [original thread]
The eve community, my corps, and my alliances, have by far been the most wonderful experience I've ever had in a game. So, all good things must come to an end. And so in the stages of grief, we must all come to acceptance. I would like a topic to...
- by LarpingBard - at 2011.06.26 01:50:00
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