| Pages: [1] 2 3 4 5 |
1. Sticky:Dev blog: Half-Time Overview of EVE Online: Retribution - in EVE Information Portal [original thread]
I like the pic of the frigate on the bottom of the dev blog. That would be a nice C Q's for me.
- by Lateris - at 2012.10.31 17:49:00
|
2. Sticky:Dev blog: Chat changes - in EVE Information Portal [original thread]
I have to wonder if the UT III engine your using for Dust could actually replace your current engine for Eve Online. You could then merge the games, literally. Down loading the UDK tools now! http://www.unrealengine.com/udk/
- by Lateris - at 2012.10.17 21:43:00
|
3. Captains Quarters... ideas, suggestions and enhancements - in Features and Ideas Discussion [original thread]
I am not going to wait any longer. First we get shafted as PC gamers by CCP with Dust 514, and now we get the shaft with avatars in Eve Online. Laters.
- by Lateris - at 2012.10.11 22:59:00
|
4. This won't go well - in DUST 514 Information Portal [original thread]
I have changed my mind on Dust 514. As a PC gamer I am protesting the fact that this game is only for the PS3 and will not play it. The PC is an open source platform and we should not be disrespected any longer as consumers and citizens of New Ede...
- by Lateris - at 2012.10.11 20:36:00
|
5. Problem with orbital bombardment. - in DUST 514 Information Portal [original thread]
How can we go into low orbit? If you do you go through the planet because there is no actual functionality or design to be in that low. You can't even have an atmospheric burn. Makes me wonder if the Xfinity engine has it right. Right now all you ...
- by Lateris - at 2012.10.05 23:33:00
|
6. Discussion thread about WiS - in EVE General Discussion [original thread]
Space is a much easier design in terms of creating a virtual world. A walking avatar is much more complex. I feel CCP has captured the art within the CQ's for the New Eden Universe. That is a done deal. What we don't know is actually what they hav...
- by Lateris - at 2012.09.26 23:21:00
|
7. Captains Quarters... ideas, suggestions and enhancements - in Features and Ideas Discussion [original thread]
How are Dust players going to be in the same space as us when that game uses the UT III Engine? I understand the chat sequence and back end for that but not walking avatars? I have always felt that players should be crafting all items for the avatar.
- by Lateris - at 2012.09.13 22:34:00
|
8. Dust 514 Should Have Been Xbox 360 Exclusive - in DUST 514 Information Portal [original thread]
No offense to anyone but I am going to say it. Microsoft is a pain to work with in terms of online games. And the Xbox is a hardware POS. As much as I still carry a grudge for the Lucas Arts Sony NGE debacle I see the PS3 to be more flexible for C...
- by Lateris - at 2012.09.11 16:03:00
|
9. Planetary Interaction 2.0 - (Cities, tax, terraforming and beyond) - in Features and Ideas Discussion [original thread]
Asuka Solo wrote: 2.2 is still in the pipeline... But I've also been pondering a few overhauls myself in light of our Dust compatriots joining us. Such as space elevators?
- by Lateris - at 2012.09.06 22:44:00
|
10. Planet-Space interaction - in DUST 514 Information Portal [original thread]
My only issue is how slow the controller is for a FPS on a console. And it is quite evident that Dust514 (UT III UDK tools and engine) would do really well on the PC except that the PC community for FPS are used to quicker movement and a quicker t...
- by Lateris - at 2012.09.06 21:16:00
|
11. Discussion thread about WiS - in EVE General Discussion [original thread]
All CCP really need to do is give the avatar more purpose such as crafting.
- by Lateris - at 2012.08.31 20:22:00
|
12. Captains Quarters... ideas, suggestions and enhancements - in Features and Ideas Discussion [original thread]
I would love to play " Sec Wars " in my CQ.
- by Lateris - at 2012.08.14 07:33:00
|
13. Planetary Interaction 2.0 - (Cities, tax, terraforming and beyond) - in Features and Ideas Discussion [original thread]
Loius Woo wrote: WIth DUST coming, and plans to allow dust players to set up planetary structures of their own, how would you handle the interaction of the two player types acting on the same planetary surface? Also, there is no reason whatsoe...
- by Lateris - at 2012.08.13 20:25:00
|
14. [Proposal] Planetary Interaction 2.1 - in Assembly Hall [original thread]
I support the proposal. Love it.
- by Lateris - at 2012.08.13 20:21:00
|
15. Incarna/WiS Disappointment - in EVE General Discussion [original thread]
@ Devs I seriously want to communicate that I love this idea. Is it also possible to consider crafting additions for Eve Online where "we" the players can craft 1-all clothes- intertwine it with resources from the existing game and sell the item...
- by Lateris - at 2012.08.13 16:46:00
|
16. PI and Dust 514? - in DUST 514 Information Portal [original thread]
MotherMoon wrote: oh people would whine, people who like easy free passive income. but **** those people LOL, would that be the wow players? Its going to be interesting to see where we go with PI.
- by Lateris - at 2012.08.10 16:28:00
|
17. Dear CCP - EvE-sourced dollars and imminent Dust failcascade - in EVE General Discussion [original thread]
As a member of the Eve community I want to see Dust 514 on the PC as well as on the console. I have worked with the UT III UDK development tools and its all there in the tools. CCP hasn't ruled it out based on past statements, just search for it. ...
- by Lateris - at 2012.08.10 16:26:00
|
18. Ambulation? - in EVE General Discussion [original thread]
Personally I feel very strong that "we" the players should be crafting all clothing items and architecture for walking in stations complete with a UI that can adhere to this, then sell the items on the market. The issue of gameplay and walking on ...
- by Lateris - at 2012.08.09 14:39:00
|
19. PI and Dust 514? - in DUST 514 Information Portal [original thread]
MotherMoon wrote: Gilbaron wrote: i really hope they rework the current PI mechanics for the full integration with dust514 i know right? seems like they won't do it. they are going to leave PI as a single player passive income generator ...
- by Lateris - at 2012.08.08 20:09:00
|
20. PI and Dust 514? - in DUST 514 Information Portal [original thread]
I would propose to CCP that information on the direction of PI should be communicated to the community for those of us who want to work with the Dust 514 mercs. It only makes perfect sense and would promote Dust 514 in the Eve community within the...
- by Lateris - at 2012.08.08 17:43:00
|
| Pages: [1] 2 3 4 5 |
| First page | Previous page | Next page | Last page |