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1. Standing slot issue - in Issues, Workarounds & Localization [original thread]
CCP please could you help us, we really need you to accept this. It becomes urgent as we can't set up any other standing tag. Please forward this thread to the concern person. " developers / directors " That would be a very nice Xmas gift. We real...
- by Lianail Deninard - at 2012.11.06 15:07:00
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2. Escort Carriers - in Features and Ideas Discussion [original thread]
Two more options to consider. I hope these weren't in the original thread you replaced with this one. So far, I see this listed with BS Skills. But with the kind of capabilities this thing is going to have, it's as far above a BS as a BC is above...
- by Lianail Deninard - at 2012.05.17 17:12:00
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3. Escort Carriers - in Features and Ideas Discussion [original thread]
This may belong in another discussion entirely, but instead of having remote repping bonuses, allow Internal repping capability. A docked ship can be repaired at the same rate as a capital repper. This would require the creation of a new subsy...
- by Lianail Deninard - at 2012.05.17 16:55:00
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4. Escort Carriers - in Features and Ideas Discussion [original thread]
Loius Woo wrote: In order to have the same repair amount as ONE capital repairer, the bonus would have to be 1000% (10X) the rep amount of tech II repair drones. Not to mention, then this would be encroaching on the territory of logistics cru...
- by Lianail Deninard - at 2012.05.17 16:45:00
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5. Escort Carriers - in Features and Ideas Discussion [original thread]
I definitely love the idea. However, I'm not into the bonuses to the reppers. It's a carrier. Give the bonuses to rep drones !
- by Lianail Deninard - at 2012.05.17 16:28:00
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6. Sticky:New dev blog: The Ease of EVE - in EVE Information Portal [original thread]
One of the most frustating things that happened to me when I first started playing was the occasional suicide gank. These were usually by pilots with skills that I had no chance of matching. However, I am adamantly against game mechanics that prev...
- by Lianail Deninard - at 2012.03.02 17:39:00
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7. Allow containers to function normally in POS Hangar Array - in Features and Ideas Discussion [original thread]
Please allow containers stored in a hangar array to function the same as they would in a station, instead of requiring the entire container to be removed from the hangar. With 30 pilots living together in a WH, there is no space for personal item...
- by Lianail Deninard - at 2011.11.15 14:11:00
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8. Cloak Counter-Measures - in Features and Ideas Discussion [original thread]
The reason "Why?". If I owned a wormhole, I'd like the ability to counter ship cloaking technology. If all technology in New Eden is static, it is boring and pointless. You fly for a while, then you leave. Things must change from time to time. Thi...
- by Lianail Deninard - at 2011.10.19 22:04:00
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9. Cloak Counter-Measures - in Features and Ideas Discussion [original thread]
Ingvar Angst wrote: I'm going to hope you're pretending to be stupid as a trolling tactic. Yes, it breaks gathering reliable intel in wormholes. Knowing a cloaked ship is present, and seeing it present for days in a row will alter the behavi...
- by Lianail Deninard - at 2011.10.19 21:55:00
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10. Cloak Counter-Measures - in Features and Ideas Discussion [original thread]
Ingvar Angst wrote: Bull. This is a thinly veiled regurgitation on the "nerf the afk cloaker" theme that the cowardly few have been spewing forth as of late. You're idea is failing because it allows the presence of a cloaked vessel in the sy...
- by Lianail Deninard - at 2011.10.19 16:18:00
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11. Cloak Counter-Measures - in Features and Ideas Discussion [original thread]
Again, this is not a fix for anything. This is an idea for a new technology. Status quo is irrelevant. Is there anyone out there that would like this technology? Is it viable and possible within the Lore of the game? Isn't even probable? The que...
- by Lianail Deninard - at 2011.10.19 16:06:00
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12. Cloaking - The other perspective - in Features and Ideas Discussion [original thread]
There is an issue with the way cloaking works now, and it is the opposite of the way most people are coming down on the topic. There is no logical sense in a ship being prevented from cloaking just because they are targeted by another vessel. If ...
- by Lianail Deninard - at 2011.10.19 16:00:00
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13. Cloak Counter-Measures - in Features and Ideas Discussion [original thread]
Robert Caldera wrote: wrong. stopped reading here. docking has no counter local has no counter just to name 2 of them. Eventually, these may also.
- by Lianail Deninard - at 2011.10.19 15:27:00
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14. Cloak Counter-Measures - in Features and Ideas Discussion [original thread]
Ingvar Angst wrote: Nope. Breaks wormhole mechanics. Cloaking, and staying undetected and undetectable, is necessary in wormholes. Address the real problem... the fact that you can see the cloaked ship in local... and do so in a balanced manne...
- by Lianail Deninard - at 2011.10.19 15:18:00
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15. Custom corp logos. - in Features and Ideas Discussion [original thread]
I agree. In addition, offensive logos should be a banable offense including possible seizure of all corporate assets.
- by Lianail Deninard - at 2011.10.19 15:10:00
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16. A plan to give balance to cloaking (Images) - in Features and Ideas Discussion [original thread]
Sorry, I do not agree with this solution. It reworks some of the major mechanics and is not necessary. Here is an option that I developed https://forums.eveonline.com/default.aspx?g=posts&t=23411 . I don't care whether it "needs" to be done ...
- by Lianail Deninard - at 2011.10.19 15:03:00
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17. Cloak Counter-Measures - in Features and Ideas Discussion [original thread]
For every warfare technology, there is eventually a counter-measure. I have invented the counter-measure for cloaking. It is a pair of ECM modules that allow detection of cloaked vessels. Both modules require massive amounts of CPU capability only...
- by Lianail Deninard - at 2011.10.19 15:00:00
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18. Make "Auto-Repeat" a numerical value instead of binary - in Features and Ideas Discussion [original thread]
Make the counters client based. No problem with the system load.
- by Lianail Deninard - at 2011.10.18 18:32:00
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19. Make "Auto-Repeat" a numerical value instead of binary - in Features and Ideas Discussion [original thread]
Suggestion: Change the auto-repeat setting from binary to allow a set number of repeats, so the range would be from 0-9 or 0-15. Zero of course would be no limit, full auto-repeat. Any other number would have the unit auto-repeat that many times b...
- by Lianail Deninard - at 2011.10.18 16:40:00
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20. Quick access to "optimize route" for Autopilot - in Features and Ideas Discussion [original thread]
We need a way to quickly access the "optimize route" function available through the map dialog. Either add the same button to the route display box on the ship view, or add it to the functions that you can create a shortcut key for.
- by Lianail Deninard - at 2011.09.28 15:37:00
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